srcrip Level 1 of the Dungeon [Shop] Wuebrip's Weapon Boutique a +0 dagger (28 gold) the +3 long sword of Drought {flame, rCorr Stlth+} (513 gold) rCorr: It protects you from acid and corrosion. Stlth+: It makes you more stealthy. It cannot be enchanted further. 3 curare-tipped darts (50 gold) a +0 spear (42 gold) the +12 shortbow of World's End {flame, rElec rCorr Str+2 Int+3} (1337 gold) rElec: It insulates you from electricity. rCorr: It protects you from acid and corrosion. Str+2: It affects your strength (+2). Int+3: It affects your intelligence (+3). It cannot be enchanted further. 2 atropa-tipped darts (25 gold) 6 atropa-tipped darts (75 gold) a throwing net (42 gold) a +0 hand axe (42 gold) (0, 0, D:1) a +0 chain mail (14, 8, D:1) a +0 short sword (18, -9, D:1) a +1 dagger of draining (20, 19, D:1) a ball python corpse (skeletalised by now) (21, 19, D:1) a ball python corpse (skeletalised by now) (26, 30, D:1) a +0 pair of gloves (36, -9, D:1) a +0 mace (38, 20, D:1) a +0 short sword (40, -5, D:1) a +0 leather armour (40, 20, D:1) a +0 short sword 3 stones a kobold corpse (skeletalised by now) (42, -3, D:1) a +0 robe (42, 9, D:1) a +0 dagger 2 stones a kobold corpse (skeletalised by now) (43, -13, D:1) a +0 robe (43, -7, D:1) a +0 club (45, -8, D:1) a +0 short sword (48, 18, D:1) a ball python corpse (skeletalised by now) (48, 20, D:1) a +0 dagger (49, -7, D:1) a frilled lizard skeleton (49, 17, D:1) a +0 club (51, 20, D:1) a human corpse (skeletalised by now) Level 2 of the Dungeon (0, 0, D:2) a +0 dagger (4, -6, D:2) a bat corpse (skeletalised by now) (5, 33, D:2) a +0 mace (11, 36, D:2) a ball python skeleton (12, 14, D:2) a +1 short sword of venom (22, 47, D:2) a +0 ring mail (23, 34, D:2) a +0 club (31, 3, D:2) a ball python skeleton (37, 38, D:2) a ball python corpse (skeletalised by now) (38, 0, D:2) a +0 chain mail (40, 30, D:2) a +0 dagger a goblin corpse (skeletalised by now) (42, 38, D:2) a +0 quarterstaff (46, 50, D:2) a hobgoblin corpse (skeletalised by now) (47, 36, D:2) a ball python corpse (skeletalised by now) (48, 12, D:2) a +0 rapier (48, 50, D:2) a hobgoblin corpse (skeletalised by now) (53, 14, D:2) an inkwell talisman (61, 34, D:2) a frilled lizard corpse (skeletalised by now) Level 3 of the Dungeon (10, 31, D:3) a frilled lizard skeleton (12, 13, D:3) a +0 dagger a kobold skeleton (18, 36, D:3) a +0 dagger a +0 robe (23, 27, D:3) a +0 whip (26, 34, D:3) a +0 trident (28, 35, D:3) a +0 flail a +0 ring mail (28, 42, D:3) a jackal corpse (skeletalised by now) a jackal corpse (skeletalised by now) (31, 5, D:3) a hobgoblin skeleton (35, 37, D:3) a +0 whip a +0 ring mail of willpower an orc corpse (skeletalised by now) (37, 37, D:3) a +0 dagger an orc corpse (skeletalised by now) (40, 19, D:3) a rat corpse (skeletalised by now) (40, 21, D:3) a +0 club a goblin corpse (skeletalised by now) (41, 20, D:3) a ball python corpse (skeletalised by now) (43, 22, D:3) a +0 dagger a +0 sling a goblin corpse (skeletalised by now) (51, 2, D:3) an adder corpse (skeletalised by now) (54, 14, D:3) a +0 whip (60, 4, D:3) the +2 dagger of Indomitability {protect, rElec rF+ rC+ Str-5} rElec: It insulates you from electricity. rF+: It protects you from fire. rC+: It protects you from cold. Str-5: It affects your strength (-5). It cannot be enchanted further. Level 4 of the Dungeon (0, 0, D:4) a hobgoblin corpse (2, -4, D:4) a +0 leather armour (2, -3, D:4) a talisman of death (2, 3, D:4) a scorpion corpse (5, 5, D:4) a +0 dagger (7, 1, D:4) a +0 club an orc corpse (7, 2, D:4) a +0 dagger a +0 robe (7, 3, D:4) a scorpion corpse (8, -3, D:4) a dart slug corpse (8, 2, D:4) a +0 dagger a +0 robe a +0 whip a +0 mace a kobold corpse (9, 1, D:4) a +0 hand axe (22, -9, D:4) a potion of haste (28, -17, D:4) a +0 rapier (28, -11, D:4) a +0 whip (still there?) a +2 flail of holy wrath (still there?) a gnoll corpse (skeletalised by now) (still there?) a gnoll corpse (skeletalised by now) (still there?) (29, -16, D:4) a ball python corpse (skeletalised by now)