srcrip Level 1 of the Dungeon (0, 0, D:1) an adder corpse (skeletalised by now) (3, 3, D:1) a hobgoblin skeleton (14, 0, D:1) a +0 dagger a goblin skeleton (16, 31, D:1) a +0 club (23, 39, D:1) a ball python corpse (skeletalised by now) a hobgoblin corpse (skeletalised by now) (23, 40, D:1) a hobgoblin corpse (skeletalised by now) (24, 36, D:1) a bat corpse (skeletalised by now) (27, 28, D:1) a quokka skeleton (31, 0, D:1) a +0 dagger a +0 club a goblin skeleton (35, 2, D:1) a hobgoblin skeleton (40, 11, D:1) a +0 leather armour (42, 20, D:1) a hobgoblin skeleton (47, 31, D:1) a rat corpse (skeletalised by now) (50, 24, D:1) a frilled lizard skeleton (51, -1, D:1) a bat skeleton (52, 4, D:1) an adder skeleton Level 2 of the Dungeon [Shop] Xedugheg's Antique Weapon Emporium a +0 rapier (148 gold) the +3 rapier of Risk Management {devious, *Rage +Blink Will+ Str+2 SInv} (1252 gold) *Rage: It berserks you when you make melee attacks (+20% chance). +Blink: It lets you blink. Will+: It increases your willpower. Str+2: It affects your strength (+2). SInv: It lets you see invisible. It cannot be enchanted further. a +0 sling (40 gold) the +6 orcbow of Moewkim {heavy, rPois Str+4} (1533 gold) rPois: It protects you from poison. Str+4: It affects your strength (+4). It cannot be enchanted further. the +8 whip "Worm's Wrath" {concuss, rElec rF+ rC+} (1903 gold) rElec: It insulates you from electricity. rF+: It protects you from fire. rC+: It protects you from cold. It cannot be enchanted further. a +0 dagger (54 gold) a +0 dagger (54 gold) a +0 hand axe (81 gold) a +0 hand axe (81 gold) (9, -23, D:2) a +0 war axe (16, 3, D:2) a rat skeleton (21, -7, D:2) a +0 ring mail (23, -30, D:2) a +0 club (46, -33, D:2) a +0 dagger (53, -23, D:2) a hobgoblin corpse (54, -16, D:2) a +0 club a goblin skeleton (55, -26, D:2) a rat corpse Level 3 of the Dungeon (0, 0, D:3) a scroll of blinking (2, 6, D:3) a scroll of vulnerability (2, 8, D:3) a +0 robe