srcrip Level 1 of the Dungeon (0, 0, D:1) a bat corpse (skeletalised by now) (6, 19, D:1) a +0 short sword (19, -14, D:1) a +0 dagger a stone (19, 6, D:1) a +0 short sword a ball python skeleton (22, 34, D:1) a bat corpse (skeletalised by now) (35, 2, D:1) a +0 club a goblin corpse (skeletalised by now) (35, 12, D:1) a quokka corpse (skeletalised by now) (43, 5, D:1) a +0 leather armour (44, 11, D:1) a +0 club a goblin corpse (skeletalised by now) (45, 12, D:1) a frilled lizard corpse (skeletalised by now) (46, 6, D:1) a gnoll skeleton (54, 6, D:1) a gnoll skeleton (59, 5, D:1) a hobgoblin skeleton (59, 6, D:1) a bat skeleton (59, 12, D:1) a +0 flail Level 2 of the Dungeon [Shop] Sessud's Book Emporium a parchment of Lee's Rapid Deconstruction (178 gold) a parchment of Apportation (59 gold) a parchment of Slow (59 gold) a parchment of Grave Claw (89 gold) a parchment of Searing Ray (89 gold) a parchment of Metabolic Englaciation (178 gold) (0, 17, D:2) a +0 dagger a goblin corpse (skeletalised by now) (9, 22, D:2) a +0 leather armour (13, 3, D:2) a +0 robe (14, -6, D:2) a +0 short sword (14, 32, D:2) a +0 leather armour an orc corpse (skeletalised by now) (15, -10, D:2) a rat corpse (skeletalised by now) (16, 28, D:2) a staff of earth (19, 13, D:2) a +0 club a gnoll skeleton (21, 13, D:2) a +0 flail a +0 flail a gnoll skeleton (24, -1, D:2) an orb of mesmerism (36, -12, D:2) a +0 short sword (37, -6, D:2) a quokka skeleton (39, 5, D:2) a +0 club (40, 22, D:2) a rat skeleton (45, 36, D:2) a +0 dagger a hobgoblin skeleton (46, 34, D:2) a +0 dagger a goblin skeleton (46, 36, D:2) a +0 club a goblin skeleton (48, 11, D:2) a +0 whip (49, 21, D:2) a +0 dagger a +0 animal skin a +0 helmet a goblin corpse (skeletalised by now) (49, 22, D:2) a hobgoblin corpse (skeletalised by now) (49, 24, D:2) a +0 dagger (49, 26, D:2) a +0 club a goblin corpse (skeletalised by now) (50, 10, D:2) a +0 flail a +0 scale mail the human corpse of Terence (skeletalised by now) Level 3 of the Dungeon (0, 0, D:3) a +0 hand axe a +0 leather armour (13, 19, D:3) a rat skeleton (15, -1, D:3) a +0 hammer (21, 54, D:3) a ball python corpse (skeletalised by now) (26, 20, D:3) a +0 spear (26, 48, D:3) a +0 sling (30, 26, D:3) a ball python skeleton (36, 21, D:3) a +0 club a +0 robe (55, 25, D:3) a +0 dagger Level 4 of the Dungeon (0, 0, D:4) a poisoned dart (1, -2, D:4) a poisoned dart (19, 19, D:4) a medusa talisman (26, 20, D:4) a +1 devious dagger (28, -22, D:4) a +0 flail an orc skeleton (29, 7, D:4) a +0 short sword an orc skeleton (30, 7, D:4) a +0 hand axe a +0 leather armour a +0 short sword a +0 ring mail (30, 8, D:4) a +0 mace a +0 leather armour the +2 quarterstaff of Peril {venom, rC+ Str-2 Int+6 Dex-3} rC+: It protects you from cold. Str-2: It affects your strength (-2). Int+6: It affects your intelligence (+6). Dex-3: It affects your dexterity (-3). It cannot be enchanted further. a +0 leather armour an orc corpse (skeletalised by now) (31, 5, D:4) a +0 flail a +0 short sword 4 stones a ring of resist corrosion (31, 6, D:4) a +0 whip (31, 7, D:4) a +0 spear a gnoll skeleton (33, 10, D:4) a +0 mace (38, 11, D:4) a hobgoblin corpse (skeletalised by now) Level 5 of the Dungeon (0, 0, D:5) a jackal corpse a jackal corpse a jackal corpse (4, -1, D:5) a bombardier beetle corpse (25, 0, D:5) a jackal corpse (skeletalised by now) (25, 2, D:5) a jackal corpse (skeletalised by now) (28, 13, D:5) a bombardier beetle corpse (29, 23, D:5) an adder corpse (31, 41, D:5) a curare-tipped dart 2 javelins (32, 41, D:5) a curare-tipped dart (34, 24, D:5) a ring of protection from cold