ssays Level 1 of the Dungeon (0, 0, D:1) a +0 leather armour (8, -12, D:1) a +0 robe (10, 26, D:1) a +0 club 4 stones (20, -15, D:1) 2 stones (23, -13, D:1) a +0 spear (24, 13, D:1) 3 poisoned darts (35, 10, D:1) a +0 leather armour (35, 13, D:1) a +0 club (37, 5, D:1) a potion of ambrosia (39, 26, D:1) a +0 club (48, 14, D:1) a potion of degeneration (49, 8, D:1) a +0 whip (56, -12, D:1) a +0 whip (56, 9, D:1) a +0 club Level 2 of the Dungeon (0, 0, D:2) a potion of lignification (4, -6, D:2) a +0 leather armour (12, -8, D:2) a +0 spear (14, -31, D:2) a +0 trident (15, -13, D:2) a potion of heal wounds (20, -22, D:2) 6 poisoned darts (22, 6, D:2) a potion of curing (23, -1, D:2) a potion of curing (24, -2, D:2) a +0 short sword 4 stones (26, -14, D:2) 4 javelins (49, -12, D:2) a +0 robe (53, -25, D:2) a +0 scale mail Level 3 of the Dungeon (0, 0, D:3) a +0 club (11, -15, D:3) a potion of mutation (23, -6, D:3) a potion of degeneration (33, -5, D:3) a +0 short sword (34, 20, D:3) 15 gold pieces (34, 21, D:3) 5 gold pieces (40, -5, D:3) a +0 club (41, 32, D:3) a +0 dagger a +0 club (42, 28, D:3) 3 poisoned darts (44, 37, D:3) a +0 robe (45, -18, D:3) a +0 ring mail (46, -2, D:3) a potion of ambrosia (47, -10, D:3) a potion of cancellation (47, 30, D:3) a potion of mutation (50, -13, D:3) a potion of magic (50, -10, D:3) a potion of curing (55, 27, D:3) a +0 short sword Level 4 of the Dungeon [Shop] Afonupip's Antique Weapon Emporium a +0 falchion (72 gold) a +0 short sword (72 gold) a +2 dagger of venom (345 gold) a +0 dagger (48 gold) a +0 spear (72 gold) a +0 war axe (84 gold) a +0 club (24 gold) a +0 flail (84 gold) [Shop] Maprea's Distillery a potion of lignification (33 gold) 2 potions of brilliance (88 gold) a potion of lignification (33 gold) a potion of heal wounds (55 gold) 2 potions of heal wounds (110 gold) a potion of enlightenment (55 gold) a potion of attraction (33 gold) [Shop] Zizxeozo's Assorted Antiques a +1 hand axe of draining (310 gold) a potion of magic (200 gold) a +0 kite shield (112 gold) a scroll of identify (50 gold) [Shop] Naph's Weapon Emporium a +0 war axe (49 gold) a +4 sling (329 gold) the +3 rapier of the Building Firefly {flame, rCorr Stlth+} (526 gold) rCorr: It protects you from acid and corrosion. Stlth+: It makes you more stealthy. the +4 flail "Transmigrator" {flame, Str+3 Dex+3} (642 gold) Str+3: It affects your strength (+3). Dex+3: It affects your dexterity (+3). a +3 long sword of draining (326 gold) a +1 sling of flaming (135 gold) 6 stones (8 gold) a +0 falchion (42 gold) 4 stones (5 gold) (0, 0, D:4) a potion of enlightenment (2, -19, D:4) a +0 halberd (2, -18, D:4) a +0 spear (2, -17, D:4) a +0 flail (8, -30, D:4) a +0 dagger (10, -34, D:4) a potion of might (13, -24, D:4) a +0 dagger (20, -31, D:4) 6 stones (20, -22, D:4) a potion of curing (22, -26, D:4) a +0 club (25, 14, D:4) a scroll of immolation (37, 17, D:4) a +0 hand axe 5 poisoned darts (38, 17, D:4) a +0 club (39, 17, D:4) a +0 dagger Level 5 of the Dungeon (0, 0, D:5) a +0 ring mail (5, 13, D:5) a +1 short sword of draining (6, 12, D:5) a +0 club a +2 ring mail of poison resistance (7, 12, D:5) a +0 mace (7, 13, D:5) a +0 short sword a +0 dagger a +0 robe (7, 15, D:5) a +0 sling (10, -15, D:5) a potion of might (13, 21, D:5) a +0 short sword a +0 leather armour (16, -15, D:5) a potion of heal wounds (20, 5, D:5) 7 stones (24, 1, D:5) a +0 spear a +0 leather armour a +0 short sword (25, 2, D:5) a +0 halberd (27, 9, D:5) a +0 club (29, -5, D:5) a staff of alchemy (29, 4, D:5) a +0 kite shield a +0 ring mail a +0 spear (35, 26, D:5) a +1 hand axe a +0 robe (39, 17, D:5) a +0 club (41, 16, D:5) a +0 dagger 12 stones a +0 robe a +3 falchion of freezing (41, 17, D:5) a +5 short sword a +0 robe (46, 12, D:5) a +0 dagger Level 6 of the Dungeon (0, 0, D:6) a +0 ring mail (5, 24, D:6) a -2 mace (8, 8, D:6) a +0 whip (8, 18, D:6) a -1 mace (9, 8, D:6) a +0 scale mail (9, 22, D:6) a -2 mace (10, 8, D:6) a +0 club 5 poisoned darts (10, 20, D:6) a -3 war axe a -1 long sword a -2 short sword a -1 eveningstar (14, 8, D:6) a +0 club (18, 12, D:6) a +0 dagger (19, 3, D:6) a +0 robe a +0 whip (19, 4, D:6) a +0 leather armour a +0 club (20, 3, D:6) a +0 robe a +0 dagger (20, 25, D:6) a potion of magic (21, 1, D:6) a +0 giant spiked club (25, 26, D:6) a +0 dagger (28, 23, D:6) a potion of haste (28, 26, D:6) 8 poisoned darts a +0 dagger Level 7 of the Dungeon (0, 0, D:7) a +0 mace (3, 8, D:7) a +0 ring mail (7, 8, D:7) a +0 giant club a +0 giant club (8, -35, D:7) a +1 spear a +0 robe (9, -35, D:7) a +0 dagger a +0 robe (10, -38, D:7) a +0 flail a +0 robe (11, -38, D:7) a +3 hand axe a +0 robe (13, 6, D:7) 2 boomerangs (14, -36, D:7) a potion of attraction (22, 11, D:7) a +0 dagger (23, -30, D:7) a +0 short sword (28, -18, D:7) a +0 dagger (33, -19, D:7) 7 stones (34, 3, D:7) a +0 hand axe a +0 leather armour (36, -2, D:7) a +0 club (37, 0, D:7) a +0 club a +0 leather armour (48, -5, D:7) a +0 club a +0 leather armour Level 8 of the Dungeon (0, 0, D:8) a +3 flail of freezing a +0 robe (0, 1, D:8) a +0 mace a +0 robe a +0 morningstar a +0 robe (1, -43, D:8) a +0 club (9, -22, D:8) a +0 trident a +0 robe a +0 long sword (10, -45, D:8) a +0 dagger (16, -38, D:8) a +0 giant club a +0 dire flail (18, -41, D:8) a +0 falchion (22, -45, D:8) a +0 dagger (31, -10, D:8) a +0 whip 4 stones a +0 dagger a +0 club (32, -10, D:8) a +0 dagger 5 stones a +0 club a curare-tipped dart (33, -9, D:8) a +0 club a +0 whip 4 poisoned darts (34, -31, D:8) a ring of positive energy (37, -40, D:8) the +8 spear "Poasius" {drain, *Rage Int+5 Dex+2} Int+5: It affects your intelligence (+5). Dex+2: It affects your dexterity (+2). *Rage: It berserks you when you make melee attacks (+20% chance). a +0 robe a +3 hand axe (37, -39, D:8) a +0 robe of willpower a +4 falchion a +0 robe a +2 scimitar (37, -38, D:8) a +0 robe a +0 falchion (38, -38, D:8) a +0 robe a +0 halberd (39, -11, D:8) a potion of lignification (43, -29, D:8) a +0 mace (43, -25, D:8) a potion of curing (45, -9, D:8) a +2 vampiric dagger (53, -21, D:8) a +0 dagger (59, -45, D:8) an orb of energy a +0 robe a +2 trident of draining Level 9 of the Dungeon (0, 0, D:9) a +3 dagger of venom a +0 cloak (3, 3, D:9) a +0 war axe +0 acid dragon scales (13, 15, D:9) a +0 ring mail (26, -23, D:9) a +0 leather armour of cold resistance (38, 8, D:9) a +0 shortbow (41, -5, D:9) a +0 hand axe (46, -30, D:9) a +2 scimitar of flaming a ring of positive energy (54, 0, D:9) a +0 war axe a +0 plate armour Level 10 of the Dungeon [Shop] Vuin Tutz's Weapon Shoppe a +4 giant spiked club (310 gold) a throwing net (39 gold) a +0 club (13 gold) a +0 mace (39 gold) a +1 mace of protection (137 gold) a +0 quarterstaff (52 gold) a +0 arbalest (58 gold) [Shop] Sejyanlirgh's Book Boutique a book of the Moon (640 gold) a book of Fire (512 gold) a book of Dreams (384 gold) a book of Chaos (800 gold) the Grimoire of Transforming Topography (384 gold) Spells Type Level a - Sting Conjuration/Alchemy 1 b - Leda's Liquefaction Alchemy/Earth 4 c - Fulminant Prism Conjuration/Alchemy 4 (0, 0, D:10) a +0 hand axe 2 boomerangs (2, -1, D:10) a +0 hand axe 2 boomerangs (2, 1, D:10) a +0 hand axe (2, 16, D:10) a +0 hand axe (3, 0, D:10) a +0 great sword a +0 chain mail (7, 9, D:10) a +0 hand axe a +0 dagger (7, 10, D:10) a +1 antimagic trident a +0 plate armour (8, 6, D:10) a +3 hand axe a +0 hand axe 2 boomerangs a +0 dagger a +0 ring mail (8, 7, D:10) a +0 hand axe a +0 giant club a +0 giant club (9, 12, D:10) a +0 hand axe a +0 hand axe a boomerang (9, 14, D:10) a +0 hand axe (11, 7, D:10) a +0 hand axe (14, 8, D:10) a +0 hand axe (22, 24, D:10) a +0 flail (26, -1, D:10) a potion of might (29, -9, D:10) 7 stones (29, 21, D:10) a +0 ring mail (30, 21, D:10) a +0 falchion (31, 24, D:10) 5 stones (38, 3, D:10) a +0 hand axe (38, 4, D:10) 6 stones (42, 21, D:10) a +0 mace a +0 hand axe (42, 23, D:10) a +0 chain mail a +0 flail a +0 plate armour a +0 dire flail (43, 18, D:10) a +0 leather armour a +0 mace (45, 6, D:10) a +0 ring mail a +0 short sword (45, 7, D:10) a +0 robe a +0 dagger (45, 15, D:10) a +0 plate armour a +0 glaive (48, 32, D:10) a +0 club a +0 ring mail a +0 dagger a +0 robe (49, -1, D:10) a +0 quarterstaff (49, 12, D:10) a +0 robe a +0 dagger a +0 mace (49, 13, D:10) a +0 giant club (50, 12, D:10) a +0 robe a +0 dagger (50, 14, D:10) a +0 leather armour a +0 hand axe (51, 13, D:10) a +0 chain mail a +0 orcbow a +0 war axe a +0 mace (52, 13, D:10) a +0 leather armour a +0 dagger Level 11 of the Dungeon [Shop] Ogreowk's Antique Armour Shoppe a +0 scale mail (140 gold) a +0 buckler (157 gold) a +0 leather armour (70 gold) a +1 leather armour of fire resistance (490 gold) an orb of mayhem (455 gold) a +1 scale mail of willpower (560 gold) a +2 ring mail of fire resistance (735 gold) [Shop] Enoi's Weapon Emporium a +1 broad axe of flaming (213 gold) a +5 dagger (435 gold) 3 stones (4 gold) a +1 long sword of holy wrath (199 gold) a +0 quarterstaff (60 gold) a +2 glaive of distortion (423 gold) a +2 halberd of venom (252 gold) 4 stones (6 gold) a +0 giant club (25 gold) the +4 scimitar "Bilujubb" {vamp, +Blink Will++ Str+3} (994 gold) Str+3: It affects your strength (+3). Will++: It greatly increases your willpower. +Blink: It lets you blink. a +2 glaive of protection (297 gold) [Shop] Gotzaubo's Jewellery Boutique an amulet of reflection (480 gold) a ring of fire (400 gold) the ring of Kofomu Vawn {Str+3 Slay+4} (1460 gold) [ring of slaying] Str+3: It affects your strength (+3). Slay+4: It affects your accuracy & damage with ranged weapons and melee (+4). a ring of protection from cold (400 gold) an amulet of magic regeneration (480 gold) a ring of magical power (320 gold) a ring of protection from fire (400 gold) [Shop] Olemugyi's Antique Armour Shoppe a +0 pair of gloves (85 gold) a +0 leather armour (38 gold) a +0 scale mail (76 gold) a +0 ring mail (76 gold) a +0 plate armour (437 gold) a +0 leather armour (38 gold) a +0 scale mail (76 gold) a +0 ring mail (76 gold) (0, 0, D:11) a +0 hand axe (0, 17, D:11) a +0 giant club a +0 giant spiked club (1, 0, D:11) a +0 leather armour a +0 dagger (2, 0, D:11) a +0 leather armour a +0 mace (3, 0, D:11) a +0 robe a +0 dagger a +0 plate armour a +1 scimitar of holy wrath (6, 28, D:11) 3 large rocks (7, 40, D:11) 4 stones (8, 28, D:11) a +2 short sword of electrocution (9, 29, D:11) a +0 whip a +0 dagger (11, -3, D:11) 3 potions of enlightenment (13, 20, D:11) a curare-tipped dart a +0 short sword (13, 21, D:11) 5 stones a +0 short sword a +0 robe a +0 dagger (13, 22, D:11) a curare-tipped dart a +0 club (13, 23, D:11) 3 poisoned darts a +0 whip 5 stones a +0 whip (16, 3, D:11) a +0 dagger 2 boomerangs (20, -4, D:11) a potion of curing (21, -1, D:11) a potion of lignification (22, -1, D:11) a potion of curing (23, -4, D:11) 2 potions of ambrosia (23, -1, D:11) a potion of lignification (41, 27, D:11) a +0 dagger a +0 robe (41, 29, D:11) a +0 dire flail a +0 chain mail (42, 27, D:11) a +0 falchion (43, 7, D:11) a +0 dagger (43, 42, D:11) a +0 ring mail (45, 31, D:11) a +0 dagger a +0 robe the Ecumenical Temple Level 1 of the Orcish Mines (7, 10, Orc:1) a +0 arbalest (8, -18, Orc:1) a +0 vampiric dagger a +2 leather armour of poison resistance (8, -13, Orc:1) a +0 dire flail of draining a +0 dire flail (8, 9, Orc:1) a +0 chain mail a +0 glaive (9, -18, Orc:1) a +0 dagger a +0 robe (9, -12, Orc:1) a +0 war axe a +0 plate armour (9, 0, Orc:1) a +0 orcbow (9, 9, Orc:1) a +0 robe a +0 dagger (9, 12, Orc:1) a +0 leather armour 2 boomerangs a +0 short sword (10, -18, Orc:1) a +0 long sword a +0 chain mail (10, 0, Orc:1) a +0 chain mail a +1 morningstar of holy wrath (10, 9, Orc:1) a +0 robe a +1 dagger of venom (10, 10, Orc:1) a +0 short sword (10, 11, Orc:1) a +0 chain mail a +0 war axe (10, 13, Orc:1) a +0 club a +0 plate armour a +0 trident (11, -9, Orc:1) a +0 robe a +0 dagger (11, 1, Orc:1) a +0 orcbow (11, 2, Orc:1) a +0 flail a +0 giant spiked club a +0 shortbow (11, 10, Orc:1) a +0 giant spiked club a +0 plate armour a +0 trident (11, 12, Orc:1) a +0 club (11, 13, Orc:1) a +0 morningstar (12, -18, Orc:1) a +0 trident a +0 scale mail (12, 11, Orc:1) a +0 trident (13, -19, Orc:1) a +0 dagger a +0 glaive a +0 chain mail (13, -17, Orc:1) a +0 mace (14, -19, Orc:1) a +0 dagger a +0 ring mail a +1 dagger of holy wrath a +0 leather armour Level 2 of the Orcish Mines (0, 0, Orc:2) 5 gold pieces a +0 mace a +0 leather armour (1, -1, Orc:2) 6 gold pieces a +0 club (1, 0, Orc:2) 6 gold pieces a +0 dagger a +0 robe (2, -3, Orc:2) a +0 trident a +0 scale mail (2, -2, Orc:2) 7 gold pieces a +0 dagger (3, -3, Orc:2) 6 gold pieces a +0 battleaxe a +0 plate armour (5, -5, Orc:2) 14 gold pieces a +0 halberd a +0 plate armour a +0 hand axe a +0 leather armour (6, -23, Orc:2) a +0 whip 9 gold pieces a +0 plate armour a +0 short sword (6, -22, Orc:2) 6 gold pieces a +0 arbalest (6, -5, Orc:2) 5 gold pieces a +0 short sword (7, -22, Orc:2) 6 gold pieces a +0 scale mail a +0 short sword a +0 broad axe a +0 orcbow (8, -24, Orc:2) 14 gold pieces a +0 shortbow (8, -22, Orc:2) 16 gold pieces a +0 orcbow (8, -20, Orc:2) a +0 trident (9, -19, Orc:2) a +0 ring mail a +1 whip of holy wrath (10, -21, Orc:2) a +0 leather armour a +0 short sword 7 gold pieces (11, -13, Orc:2) a +0 dagger of freezing a +0 robe (12, -13, Orc:2) a +0 dire flail a +0 chain mail (15, -10, Orc:2) a +0 giant club Level 1 of the Lair of Beasts (17, 10, Lair:1) 8 stones (32, 26, Lair:1) 2 stones (43, 24, Lair:1) a +0 whip (47, -12, Lair:1) a +0 falchion (55, 18, Lair:1) a potion of curing (57, 19, Lair:1) 6 stones (59, -13, Lair:1) 5 stones Level 2 of the Lair of Beasts [Shop] Meblam's General Store a There-And-Back Book (420 gold) a +4 plate armour of cold resistance (700 gold) a phial of floods (560 gold) a potion of brilliance (56 gold) the macabre finger necklace {Finger+ rN+} (560 gold) [amulet of nothing] Finger+: It enables you to equip an extra ring. rN+: It protects you from negative energy. a book of Sloth (560 gold) a potion of heal wounds (70 gold) [Shop] Ulaladui's Book Boutique a manual of Shields (1120 gold) an Everburning Encyclopedia (532 gold) Great Wizards, Vol. VII (420 gold) a book of Sloth (560 gold) a book of Necromancy (476 gold) a book of the Tundra (420 gold) the Compilation of Spellbinding Accelerants (532 gold) Spells Type Level a - Volatile Blastmotes Fire/Translocation 3 b - Metabolic Englaciation Hexes/Ice 5 c - Ignition Fire 8 a book of Chaos (700 gold) (0, 8, Lair:2) a +0 robe a +0 short sword a +0 scimitar (11, 36, Lair:2) a potion of berserk rage (12, 4, Lair:2) a potion of lignification (17, 42, Lair:2) 9 stones (18, 20, Lair:2) a +0 spear (30, 5, Lair:2) 5 stones (33, 0, Lair:2) a potion of invisibility (50, 11, Lair:2) a +0 trident (54, 33, Lair:2) a book of Displacement (59, 5, Lair:2) a +0 chain mail Level 3 of the Lair of Beasts (0, 0, Lair:3) 7 gold pieces (2, 4, Lair:3) a +0 scimitar (6, 1, Lair:3) 7 stones (12, 38, Lair:3) a potion of curing (14, 30, Lair:3) a +0 scimitar