ssays Level 1 of the Dungeon [Shop] Viympa's General Store a +0 leather armour (22 gold) a potion of haste (110 gold) a +4 scale mail of poison resistance (308 gold) a potion of curing (33 gold) 7 stones (7 gold) a potion of ambrosia (88 gold) a book of Displacement (242 gold) a +2 leather armour of fire resistance (209 gold) a scroll of amnesia (44 gold) (0, 0, D:1) a +0 dagger (16, -14, D:1) a +0 dagger (17, -1, D:1) 5 stones (23, -14, D:1) a +0 dagger 5 stones (24, -29, D:1) a potion of degeneration (25, -16, D:1) 4 poisoned darts (27, -21, D:1) a +0 spear (37, -29, D:1) 5 stones (37, -11, D:1) a +0 sling (38, -14, D:1) a +0 dagger (50, -27, D:1) a +0 short sword a +0 short sword (54, -30, D:1) a +0 leather armour Level 2 of the Dungeon [Shop] Okegh's Weapon Shop a +0 spear (33 gold) 6 stones (6 gold) the +4 trident of Resumed Hostilities {flame, *Rage Fly Int+3 Dex+3} (504 gold) Int+3: It affects your intelligence (+3). Dex+3: It affects your dexterity (+3). Fly: It grants you flight. *Rage: It berserks you when you make melee attacks (+20% chance). a +0 hand axe (33 gold) a +0 spear (33 gold) a +3 rapier of speed (319 gold) a +0 dire flail (44 gold) a +0 dagger (22 gold) 2 boomerangs (44 gold) a +1 flail of protection (123 gold) a +5 antimagic mace (396 gold) [Shop] Kerinoeng's Distillery a potion of heal wounds (65 gold) a potion of invisibility (104 gold) a potion of heal wounds (65 gold) a potion of brilliance (52 gold) a potion of enlightenment (65 gold) a potion of enlightenment (65 gold) a potion of curing (39 gold) (7, -28, D:2) a +2 chain mail of fire resistance (9, -27, D:2) a +0 mace (10, 18, D:2) 4 boomerangs (11, -8, D:2) a +0 dagger (22, -6, D:2) a +0 club (22, -5, D:2) a +0 club (24, 8, D:2) a +0 club (29, -19, D:2) a +0 whip (32, 9, D:2) a +0 leather armour (35, -20, D:2) 6 stones (36, -31, D:2) a +0 club (39, 19, D:2) a +0 dagger (43, 13, D:2) 2 stones a +0 short sword (44, -15, D:2) a +0 sling a +0 dagger Level 3 of the Dungeon (9, 20, D:3) 7 stones (12, -6, D:3) a +0 robe (14, -4, D:3) a +0 dagger a +0 robe a +0 flail a +0 leather armour a +0 flail a +0 chain mail (14, -3, D:3) a +0 whip a +0 mace a +0 scale mail (15, -4, D:3) a +0 club (17, 34, D:3) 5 stones (20, 31, D:3) 8 stones (22, 10, D:3) a book of Cantrips (24, 11, D:3) a +0 ring mail (31, 8, D:3) a +0 sling (33, 14, D:3) the +1 war axe of Inference {freeze, rElec rC+ Int-4} Int-4: It affects your intelligence (-4). rC+: It protects you from cold. rElec: It insulates you from electricity. (38, 16, D:3) 4 poisoned darts (38, 31, D:3) a +0 club (38, 32, D:3) a +0 flail a +0 spear (40, 29, D:3) a +0 club Level 4 of the Dungeon (0, 0, D:4) a +0 robe (19, -6, D:4) a +0 scythe a +0 robe (25, 26, D:4) a +0 hand axe (28, 22, D:4) a +0 short sword (32, 9, D:4) a +0 club (39, -16, D:4) a +0 dagger (41, 14, D:4) a +0 dagger (42, -2, D:4) a +0 hand axe Level 5 of the Dungeon (0, 0, D:5) a staff of alchemy (0, 32, D:5) 2 poisoned darts (1, -4, D:5) a +0 club (2, -4, D:5) a +0 dagger a +0 robe a +0 hand axe a +0 ring mail a +0 war axe (3, -4, D:5) a +0 whip a +0 ring mail (4, 2, D:5) a +0 short sword a +0 leather armour (9, -7, D:5) a +0 ring mail (20, 2, D:5) 6 gold pieces (20, 3, D:5) 6 gold pieces (20, 4, D:5) 9 gold pieces (21, 2, D:5) 14 gold pieces (21, 3, D:5) 9 gold pieces (21, 4, D:5) a potion of might 4 gold pieces (22, 2, D:5) 7 gold pieces (22, 3, D:5) 16 gold pieces (22, 4, D:5) 3 gold pieces (26, -8, D:5) a +0 whip (27, -8, D:5) a +0 club a +0 leather armour a +0 dagger a +0 robe a +0 flail (31, 27, D:5) 5 stones (33, -7, D:5) 2 stones (38, 22, D:5) a +0 robe (43, -16, D:5) the +1 robe of the Lily {Harm ^Drain Dex+3 Archmagi} Dex+3: It affects your dexterity (+3). ^Drain: It drains your maximum health when unequipped. Harm: It increases damage dealt and taken. Archmagi: It increases the power of your magical spells. (47, 4, D:5) a +2 pair of gloves (56, 20, D:5) 6 gold pieces (56, 21, D:5) 8 gold pieces (57, 20, D:5) 6 gold pieces (57, 21, D:5) 7 gold pieces (57, 22, D:5) 12 gold pieces (58, 20, D:5) 11 gold pieces (58, 21, D:5) 9 gold pieces Level 6 of the Dungeon (0, 0, D:6) a +0 short sword a +3 chain mail (0, 19, D:6) a bullfrog corpse (skeletalised by now) (5, 2, D:6) a +0 ring mail (12, 25, D:6) a +0 ring mail a +0 falchion a +0 robe a +0 dagger a +0 whip (13, 25, D:6) a +1 dagger of holy wrath a +0 robe a +0 whip a +0 ring mail (16, 31, D:6) a +0 battleaxe (22, 32, D:6) a +0 club (22, 43, D:6) a +0 sling (27, 11, D:6) a +0 giant spiked club (31, 1, D:6) a +0 trident (41, 28, D:6) a +0 dagger (42, 4, D:6) a +0 scale mail (46, 8, D:6) 5 stones (51, 22, D:6) a +0 glaive Level 7 of the Dungeon (0, 0, D:7) a potion of brilliance (19, 4, D:7) a +0 rapier a +0 leather armour the elf corpse of Duvessa (20, 4, D:7) a +0 dagger a +0 robe (20, 11, D:7) a +0 club (22, -12, D:7) 11 gold pieces (23, 10, D:7) 8 gold pieces (24, -6, D:7) a bullfrog corpse (28, -7, D:7) 17 gold pieces (29, 0, D:7) a book of Cantrips (33, -4, D:7) a +0 rapier