ssays Level 1 of the Dungeon (0, 0, D:1) a +0 short sword (8, 19, D:1) a +0 dagger (11, 26, D:1) a +0 leather armour (20, -8, D:1) a +0 dagger (26, 28, D:1) a bat skeleton (28, 21, D:1) a scroll of enchant weapon (29, -7, D:1) a rat skeleton (30, 15, D:1) a +0 whip (43, 36, D:1) a frilled lizard skeleton (45, 27, D:1) a frilled lizard skeleton Level 2 of the Dungeon (0, 0, D:2) 8 stones (5, 3, D:2) 4 large rocks (10, -3, D:2) 5 stones (15, -6, D:2) a +0 dagger 8 stones a kobold skeleton (16, 6, D:2) a +0 ring mail (20, -7, D:2) a +0 short sword a kobold skeleton (26, -3, D:2) a rat skeleton (28, -3, D:2) a hobgoblin skeleton (29, -28, D:2) a +0 scale mail (36, -26, D:2) a +0 dagger (38, -29, D:2) a rat skeleton (39, -29, D:2) a ball python skeleton (41, -23, D:2) a bat corpse (skeletalised by now) (44, -5, D:2) 6 stones (54, -35, D:2) a +0 club a goblin corpse (skeletalised by now) (62, -23, D:2) a +0 club Level 3 of the Dungeon (0, 30, D:3) a +0 spear (6, 8, D:3) a +0 dagger (6, 24, D:3) 7 stones (7, 21, D:3) a +0 short sword (9, 32, D:3) a +0 rapier (10, 10, D:3) a +0 helmet a +0 animal skin a +0 falchion the hobgoblin skeleton of Robin (10, 27, D:3) a +0 club (11, 10, D:3) a +0 dagger a hobgoblin skeleton a goblin skeleton (11, 13, D:3) a +0 dagger a goblin skeleton (14, 7, D:3) a +0 dagger (15, 8, D:3) a +0 dagger (15, 12, D:3) a hobgoblin skeleton (16, 4, D:3) 3 stones (16, 9, D:3) a +0 club a +0 dagger (16, 19, D:3) a frilled lizard skeleton (18, 11, D:3) a +0 club a goblin skeleton (20, 12, D:3) a +0 whip a kobold skeleton (20, 13, D:3) a +0 dagger a goblin skeleton (21, 6, D:3) a +0 whip a gnoll skeleton (21, 8, D:3) a +0 leather armour a +0 spear a gnoll skeleton (21, 11, D:3) a +0 club (22, 11, D:3) a quokka skeleton (22, 19, D:3) a +0 club a +0 leather armour (24, 3, D:3) an adder skeleton (25, 19, D:3) a quokka skeleton (28, 15, D:3) a +0 club a gnoll skeleton (29, 15, D:3) a +0 shortbow a +0 flail a gnoll skeleton (32, -3, D:3) a +0 club a +0 chain mail a +0 club 4 stones an orc skeleton a frilled lizard skeleton (42, 22, D:3) a +0 dagger an orc skeleton Level 4 of the Dungeon (0, 0, D:4) a ring of see invisible (5, -5, D:4) a +0 mace (7, -3, D:4) a +0 club (10, -1, D:4) a +0 hand axe a +0 dagger a +0 chain mail (11, 0, D:4) a +0 whip (14, -2, D:4) a +0 dagger a +0 robe (17, 28, D:4) a +0 halberd (18, 25, D:4) an adder skeleton (23, 23, D:4) a +0 short sword an orc skeleton (23, 24, D:4) 3 stones a +0 whip a kobold skeleton (27, 31, D:4) a +0 short sword (28, 21, D:4) a +0 robe (36, 9, D:4) a +0 robe (42, 15, D:4) a +0 short sword a kobold corpse (skeletalised by now) (42, 16, D:4) a +0 club a kobold skeleton (42, 18, D:4) a +0 plate armour 4 poisoned darts a +0 short sword Level 5 of the Dungeon (0, 0, D:5) a +0 mace (7, -6, D:5) 6 stones (8, 19, D:5) a +0 dagger a +0 robe a +0 trident a +0 chain mail a +0 flail (10, 38, D:5) a +0 ring mail (16, 27, D:5) a +0 flail (21, 9, D:5) 5 stones (21, 24, D:5) a +0 short sword (22, 28, D:5) a +0 hand axe a +0 dagger (41, 19, D:5) 3 stones (47, -8, D:5) a +0 mace (50, -12, D:5) a +0 sling (56, 1, D:5) a flux talisman (56, 29, D:5) a +0 giant club (57, -2, D:5) a +0 flail Level 6 of the Dungeon [Shop] Onnuir's Weapon Boutique a +0 spear (42 gold) a +0 long sword (49 gold) a +0 hand axe (42 gold) 2 stones (2 gold) a +0 short sword (42 gold) a +0 spear (42 gold) a +0 mace (42 gold) a +0 heavy spear (103 gold) a +0 dagger (28 gold) a +0 trident (49 gold) 5 stones (7 gold) [Shop] Qag Lehe's Weapon Shoppe a +0 trident (45 gold) 4 stones (5 gold) a +1 orcbow of flaming (172 gold) the +4 dagger "Brush" {drain, Str+4 SInv} (561 gold) Str+4: It affects your strength (+4). SInv: It lets you see invisible. a +0 great mace (84 gold) a +2 falchion of freezing (226 gold) 2 silver javelins (234 gold) a +0 whip (32 gold) a +0 rapier (52 gold) (0, 0, D:6) a +0 flail (1, 0, D:6) a +0 heavy spear (2, -4, D:6) a +0 leather armour a +0 morningstar (3, -11, D:6) a +0 flail (3, 0, D:6) a +0 spear (6, -15, D:6) a +0 whip (9, -18, D:6) a +1 whip of pain (11, -19, D:6) a +0 dagger (12, -20, D:6) a +0 whip (12, -19, D:6) a +0 spear (16, -23, D:6) a +0 whip (16, 18, D:6) a +0 spear (17, 19, D:6) a +0 scale mail a +0 spear (20, 3, D:6) a +0 giant spiked club (20, 8, D:6) a +0 spear (20, 9, D:6) a +0 flail (22, 19, D:6) 3 boomerangs (23, 1, D:6) 10 stones (25, 2, D:6) a +0 dagger (25, 10, D:6) a +0 ring mail a +0 spear (25, 11, D:6) 3 boomerangs (27, 11, D:6) 2 potions of degeneration (27, 12, D:6) a +0 flail (28, 15, D:6) a +0 flail a +0 halberd (29, 15, D:6) a +0 club a +0 leather armour a +0 club (30, -20, D:6) a +0 flail (30, -14, D:6) a +0 club (30, 17, D:6) 3 boomerangs (31, -20, D:6) a +0 spear (38, -3, D:6) a +0 spear (38, 8, D:6) 7 stones (39, -3, D:6) a ring of see invisible (40, -3, D:6) a +0 spear (40, -2, D:6) a +0 whip (40, -1, D:6) a +0 whip Level 7 of the Dungeon (0, 0, D:7) a +0 club (7, 3, D:7) a +0 falchion a +0 chain mail (7, 5, D:7) a +0 shortbow (14, -14, D:7) a +0 leather armour a +0 falchion (16, -4, D:7) a +0 giant club (18, -15, D:7) a +0 buckler a +0 chain mail a +0 war axe (18, -14, D:7) a +0 scale mail a +0 hand axe (19, -13, D:7) a +0 robe a +0 dagger (22, -10, D:7) +0 steam dragon scales a +0 heavy scimitar (33, 12, D:7) 6 poisoned darts (46, -3, D:7) 4 stones (47, -8, D:7) a +0 plate armour (47, 2, D:7) a +0 orcbow Level 8 of the Dungeon (0, 0, D:8) a +0 robe a +0 battleaxe a +0 robe a +0 flail a +0 robe a +2 spear (0, 1, D:8) a +0 shortbow (3, -11, D:8) a +3 halberd a +0 robe (3, -10, D:8) a +3 great sword a +0 robe (25, -29, D:8) a +0 shortbow (26, -32, D:8) a +0 dire flail a +0 giant club (28, 1, D:8) 5 poisoned darts (29, -2, D:8) 7 stones (34, 7, D:8) 8 stones (35, 18, D:8) a +0 sling (42, 1, D:8) a +0 dire flail (46, -2, D:8) a +0 chain mail a +0 whip a +0 dagger a +0 robe a +0 dagger Level 9 of the Dungeon (0, 0, D:9) a +0 falchion (3, 3, D:9) the +6 morningstar "Jeosm" {vamp, rElec Will+ Str+5} Str+5: It affects your strength (+5). rElec: It insulates you from electricity. Will+: It increases your willpower. (9, 16, D:9) a +0 short sword (11, -22, D:9) a +0 chain mail (21, 18, D:9) a potion of degeneration (23, 2, D:9) a +0 pair of gloves (24, 3, D:9) a +0 flail (25, 14, D:9) a +0 long sword a +0 robe (29, 10, D:9) a +0 dagger (30, 13, D:9) a +0 leather armour a +0 short sword (32, -10, D:9) a +0 dagger a +0 robe (32, -9, D:9) a +0 trident 2 darts of dispersal (34, -14, D:9) a +0 club a +0 ring mail (34, -11, D:9) a +0 dire flail a +0 giant club (36, -16, D:9) a +0 club (38, -16, D:9) a +0 club (38, -7, D:9) a +0 club a +0 robe a +0 dagger a +0 chain mail a +0 battleaxe a +0 orcbow (41, -3, D:9) a +0 scale mail a +0 hand axe (42, -4, D:9) a +0 robe a +0 dagger (42, -1, D:9) a +0 trident (43, -1, D:9) a +0 falchion (46, 7, D:9) a +0 short sword (55, -30, D:9) a +0 shortbow (56, -31, D:9) a +0 scale mail (65, -2, D:9) a +0 hand axe Level 10 of the Dungeon (0, 0, D:10) 3 large rocks (6, -18, D:10) 2 stones (14, -28, D:10) 6 stones (19, -27, D:10) a scroll of noise (19, 10, D:10) a +0 robe (31, -17, D:10) a scroll of enchant armour Level 11 of the Dungeon (0, 0, D:11) 12 stones a +0 orcbow (0, 15, D:11) a +0 hand axe a +0 ring mail (0, 16, D:11) a +0 dagger a +0 robe a +0 short sword (0, 17, D:11) a +0 plate armour a +0 mace of venom (1, 16, D:11) a +0 whip a +0 ring mail (1, 17, D:11) a +0 short sword (2, 2, D:11) a +0 robe of willpower a +0 dagger (2, 15, D:11) a +0 robe a +0 dagger (2, 16, D:11) a +0 dagger a +0 robe (2, 19, D:11) a +0 robe a +0 dagger (3, -1, D:11) a +2 orcbow of flaming (6, 18, D:11) a +0 leather armour a +0 club (7, 21, D:11) the +7 great mace "Firestarter" {flame, immolate, rFlCloud rF++} rFlCloud: It grants immunity to clouds of flame. rF++: It greatly protects you from fire. 9 stones a +0 leather armour (8, 17, D:11) a +0 ring mail a +0 short sword (11, 23, D:11) 5 large rocks (13, 24, D:11) a +0 flail (14, -6, D:11) a +0 leather armour (16, -5, D:11) a +0 club (27, 19, D:11) a +0 mace (28, 27, D:11) a +0 scale mail a +0 flail (28, 42, D:11) a +0 hand axe (30, 27, D:11) a ring of see invisible a +0 chain mail a +0 dagger (31, 27, D:11) a +0 mace a +0 ring mail a +0 hand axe (32, 9, D:11) a +0 giant club a +0 giant club (32, 26, D:11) a +0 war axe (32, 27, D:11) a +0 chain mail a +0 flail a +0 plate armour a +0 scimitar a boomerang a +0 club a +0 war axe a +1 flail of holy wrath (33, -2, D:11) a +0 giant club a +0 giant club (33, 27, D:11) a +0 flail (33, 28, D:11) a +0 scale mail a +0 war axe a +0 leather armour a +0 club a +0 whip (34, 0, D:11) a +0 leather armour a +0 whip of flaming (57, -4, D:11) a +0 dagger a +0 robe a +0 dagger a +0 robe a +0 short sword 3 poisoned darts a +0 falchion (58, -4, D:11) a +0 short sword a +0 club a curare-tipped dart a +0 short sword of freezing a +0 short sword 14 poisoned darts Level 12 of the Dungeon (0, 0, D:12) a +0 ring mail a +0 whip (1, -3, D:12) a +0 robe a +1 dagger of protection a +0 robe a +1 dagger of protection (6, 2, D:12) a +0 ring mail a +0 long sword a +0 arbalest 3 stones (7, 0, D:12) a +0 club a +0 shortbow 2 stones (10, 21, D:12) an orb of energy (12, 7, D:12) 5 large rocks (15, -16, D:12) a +0 flail (15, -3, D:12) 8 stones a +0 mace a +1 kite shield of protection a +1 ring mail of poison resistance a +0 long sword (17, -15, D:12) a +0 buckler (18, -19, D:12) a stone (19, -18, D:12) a +0 leather armour (19, 2, D:12) a +0 giant club (21, -6, D:12) a +0 battleaxe a +0 leather armour (22, -13, D:12) a +0 giant club 4 large rocks a +0 glaive a +0 shortbow (23, -32, D:12) a +0 long sword a +0 leather armour (23, -3, D:12) the +0 ring mail "Xoocrug" {^Drain rElec rF++ Int+2} Int+2: It affects your intelligence (+2). rF++: It greatly protects you from fire. rElec: It insulates you from electricity. ^Drain: It drains your maximum health when unequipped. (25, -10, D:12) a +0 dire flail (29, -3, D:12) a +0 ring mail (29, -2, D:12) 3 large rocks (29, 4, D:12) 3 large rocks (30, -23, D:12) a +0 hand axe a +2 leather armour of cold resistance (31, -19, D:12) a +0 ring mail (31, -14, D:12) a +0 giant spiked club (31, -7, D:12) a staff of fire (31, 2, D:12) a +0 halberd a +0 plate armour (32, -7, D:12) a scroll of enchant armour (32, 16, D:12) a +0 morningstar (32, 19, D:12) a +0 robe a +0 whip a +0 plate armour a +0 dire flail (33, 4, D:12) a +0 giant club (33, 17, D:12) a +0 dagger a +0 hand axe (33, 18, D:12) a +0 robe a +2 dagger of pain a +0 dagger (36, -15, D:12) a human skeleton (36, -11, D:12) a human skeleton (36, 10, D:12) a +0 giant club a +1 mace of holy wrath a +0 mace (37, -1, D:12) a +3 ring mail of willpower (37, 11, D:12) a +0 giant club (38, 12, D:12) a +0 giant club 4 large rocks (39, 14, D:12) 5 large rocks a +0 dagger (39, 18, D:12) 3 poisoned darts a +0 halberd a +0 club a +0 flail a +0 kite shield a +0 ring mail a +4 heavy trident (39, 19, D:12) a +0 whip (40, -19, D:12) a human skeleton (40, 19, D:12) a +0 whip (41, -18, D:12) a +0 leather armour a +0 long sword Level 13 of the Dungeon [Shop] Nepod's General Store a +2 sling of flaming (205 gold) a scroll of identify (28 gold) 3 stones (4 gold) a potion of lignification (42 gold) a +1 shortbow of freezing (173 gold) a wand of paralysis (6) (201 gold) a lightning rod (4/4) (560 gold) a potion of invisibility (112 gold) (0, 0, D:13) a +0 glaive a +0 chain mail (0, 17, D:13) 3 large rocks (2, 21, D:13) a +0 club (3, 17, D:13) a +0 flail of protection (4, 30, D:13) a +0 trident (15, 25, D:13) a human skeleton (15, 27, D:13) a human skeleton (19, 30, D:13) a +2 trident of flaming (21, 35, D:13) a stone (21, 46, D:13) a manual of Shields (22, 2, D:13) a +2 buckler (22, 30, D:13) the +8 glaive of Virtue {antimagic, Fly rPois rC+++ rN+} rC+++: It renders you almost immune to cold. rPois: It protects you from poison. rN+: It protects you from negative energy. Fly: It grants you flight. 4 stones (22, 37, D:13) a human skeleton (22, 43, D:13) a human skeleton (23, 29, D:13) a human skeleton (28, -1, D:13) a +0 rapier a +0 orcbow a +0 shortbow (28, 33, D:13) the staff "Sajuvat" {rPois Int+2 SInv Earth} [staff of earth] Base accuracy: +5 Base damage: 5 Base attack delay: 1.2 This weapon's minimum attack delay (0.6) is reached at skill level 12. Int+2: It affects your intelligence (+2). rPois: It protects you from poison. SInv: It lets you see invisible. Earth: It increases the power of your Earth spells. It falls into the 'Staves' category. It is a two-pawed weapon. (33, 3, D:13) a +0 orcbow (35, 4, D:13) a +0 long sword (38, 31, D:13) a human skeleton (43, 20, D:13) a +0 chain mail (48, 5, D:13) a +0 shortbow Level 14 of the Dungeon (0, 0, D:14) a +3 ring mail a +0 short sword (1, -6, D:14) a +0 chain mail (5, 23, D:14) a +0 dagger (8, 18, D:14) a +0 ring mail (15, 20, D:14) a +0 scale mail (17, 10, D:14) a +0 rapier (18, 10, D:14) a +2 whip of flaming (20, 30, D:14) a +0 short sword a +0 robe a +0 dagger a +0 robe (23, -10, D:14) a +0 orcbow (24, -8, D:14) a +0 orcbow (24, -7, D:14) a +0 shortbow (26, -6, D:14) a +0 shortbow (27, -5, D:14) a +0 shortbow (29, 15, D:14) 6 stones (37, 33, D:14) 3 large rocks (39, 19, D:14) 5 stones (40, 33, D:14) a +0 club (42, 22, D:14) 9 stones a +0 shortbow (45, 22, D:14) a +0 morningstar (51, -9, D:14) 6 stones Level 15 of the Dungeon [Shop] Xiwk's Book Boutique the Dissertation on Warped Flux (510 gold) Spells Type Level a - Lesser Beckoning Translocation 2 b - Hoarfrost Cannonade Ice/Alchemy 5 c - Manifold Assault Translocation 7 the Unrestrained Analects (660 gold) a book of Dreams (360 gold) a book of the Tundra (660 gold) a book of Air (330 gold) the Book of Twinkling Blasts (330 gold) Spells Type Level a - Magic Dart Conjuration 1 b - Dazzling Flash Hexes/Fire 3 c - Fulminant Prism Conjuration/Alchemy 4 a Compendium of Siegecraft (780 gold) (0, 0, D:15) a +0 scale mail (3, -2, D:15) a +0 trident (9, 0, D:15) a +0 whip a +0 robe (9, 1, D:15) a +0 dagger a +0 robe (12, 0, D:15) a +0 arbalest (12, 1, D:15) a +0 short sword a +0 ring mail (12, 4, D:15) a +0 dagger a +0 robe (14, 18, D:15) a +6 ring of dexterity (25, 13, D:15) 5 large rocks (29, -2, D:15) 4 large rocks (33, -23, D:15) 3 stones (33, -18, D:15) a +0 giant club a +0 giant club (37, -34, D:15) a +0 morningstar (40, -10, D:15) a +0 scale mail (52, -32, D:15) 4 large rocks (54, -29, D:15) a blade talisman (61, -3, D:15) a +0 shortbow (62, -3, D:15) a +0 shortbow (62, -2, D:15) a +0 orcbow (63, -10, D:15) a +0 dire flail a +0 giant club (63, -4, D:15) a +0 giant spiked club (63, -3, D:15) a +0 shortbow (63, -2, D:15) a +0 shortbow (64, -12, D:15) a +0 giant spiked club a +0 giant club (64, -11, D:15) a +0 giant spiked club a +0 giant spiked club (64, -3, D:15) a +0 orcbow (65, -12, D:15) a +0 giant club a +0 giant spiked club (65, -10, D:15) a +0 spear a +0 robe the Ecumenical Temple Level 1 of the Orcish Mines (0, 0, Orc:1) a +0 robe a +3 dagger of protection (1, -1, Orc:1) a +0 giant club (1, 0, Orc:1) a +0 chain mail of poison resistance a +0 long sword a +0 giant spiked club (2, -2, Orc:1) a +0 hand axe (7, -2, Orc:1) a +0 giant club Level 2 of the Orcish Mines [Shop] Sushowy's Distillery a potion of enlightenment (80 gold) 2 potions of brilliance (128 gold) 2 potions of brilliance (128 gold) a potion of degeneration (16 gold) a potion of degeneration (16 gold) a potion of attraction (48 gold) a potion of lignification (48 gold) a potion of magic (128 gold) a potion of cancellation (128 gold) [Shop] Kuitwo's Antique Weapon Shoppe a +3 war axe (451 gold) a +0 shortbow (66 gold) a +0 executioner's axe (220 gold) a +0 great mace (143 gold) a +0 hand axe (66 gold) a +0 spear (66 gold) a +0 great mace (143 gold) [Shop] Ziraul's Antique Armour Shoppe a +0 leather armour (66 gold) a +0 robe (23 gold) a +2 leather armour of cold resistance (627 gold) a +0 scale mail (132 gold) a +0 hat (132 gold) the +0 leather armour "Soixeih" {rC+} (528 gold) rC+: It protects you from cold. a +0 robe (23 gold) a +0 chain mail (148 gold) a +1 scale mail of cold resistance (528 gold) a +0 ring mail (132 gold) [Shop] Qepunaty's Distillery 2 potions of degeneration (24 gold) a potion of enlightenment (60 gold) a potion of might (48 gold) a potion of brilliance (48 gold) a potion of attraction (36 gold) a potion of magic (96 gold) a potion of invisibility (96 gold) a potion of ambrosia (96 gold) [Shop] Odghieso's Antique Weapon Boutique a +2 vampiric whip (487 gold) a +1 heavy great mace (467 gold) a +0 rapier (100 gold) a +0 dagger (50 gold) a +0 sling (37 gold) a +0 whip (62 gold) a +0 orcbow (87 gold) [Shop] Jimeol's Book Emporium a book of the Tundra (704 gold) the Directory of the Arsonist and the Mausoleum (544 gold) Spells Type Level a - Kiss of Death Conjuration/Necromancy 1 b - Dazzling Flash Hexes/Fire 3 c - Dispel Undead Necromancy 4 d - Fireball Conjuration/Fire 5 a book of Blasting (448 gold) a book of Displacement (352 gold) a book of Spontaneous Combustion (608 gold) the Atlas of Anthracomancy (640 gold) Spells Type Level a - Foxfire Conjuration/Fire 1 b - Flame Wave Conjuration/Fire 4 c - Fireball Conjuration/Fire 5 d - Plasma Beam Fire/Air 6 the Folio of Battle Magic and Soot (608 gold) Spells Type Level a - Freezing Cloud Conjuration/Ice/Air 5 b - Iskenderun's Battlesphere Conjuration 5 c - Starburst Conjuration/Fire 6 a book of the Spheres (1024 gold) the Incunable of the Escort (704 gold) Spells Type Level a - Call Canine Familiar Summoning 3 b - Malign Gateway Summoning/Translocation 7 c - Dragon's Call Summoning 9 a book of Winter (640 gold) [Shop] Gewaeriv's Jewellery Emporium the death talisman "Sec Buvyonu" {rElec Str+2 Int+2} (2973 gold) [talisman of death] Str+2: It affects your strength (+2). Int+2: It affects your intelligence (+2). rElec: It insulates you from electricity. a ring of resist corrosion (280 gold) the ring of Beudwo {Fly rElec rC+ Str-4 Dex+4} (575 gold) [ring of protection from cold] Str-4: It affects your strength (-4). Dex+4: It affects your dexterity (+4). rC+: It protects you from cold. rElec: It insulates you from electricity. Fly: It grants you flight. the amulet "Hajerame" {Faith rElec rC++} (1001 gold) [amulet of faith] Faith: It allows you to gain divine favour quickly. rC++: It greatly protects you from cold. rElec: It insulates you from electricity. a ring of flight (245 gold) the ring "Syaxkuen" {Str+6 Dex+2 SInv} (719 gold) [ring of strength] Str+6: It affects your strength (+6). Dex+2: It affects your dexterity (+2). SInv: It lets you see invisible. an amulet of magic regeneration (420 gold) a +6 ring of dexterity (504 gold) (0, 0, Orc:2) an amulet of magic regeneration (2, 27, Orc:2) a +0 club a boomerang a +0 leather armour a +0 club (3, 28, Orc:2) a +0 giant club a +0 giant club a +0 club (4, 3, Orc:2) a +0 arbalest a +0 robe a +0 dagger (4, 4, Orc:2) a +0 chain mail a +0 battleaxe (5, 3, Orc:2) a +0 chain mail a +0 great mace (6, 28, Orc:2) a +0 flail a +0 leather armour (6, 29, Orc:2) a +0 halberd a +0 chain mail (7, 0, Orc:2) a +0 plate armour a +0 flail (7, 1, Orc:2) a +0 chain mail a +0 long sword (7, 50, Orc:2) a +2 long sword a +0 plate armour (9, 8, Orc:2) a +0 giant club a +0 giant spiked club (10, 0, Orc:2) a +0 robe a +0 dagger (12, -1, Orc:2) a +0 hand axe (12, 1, Orc:2) a +0 short sword (12, 49, Orc:2) a +0 arbalest (12, 52, Orc:2) a +0 arbalest (15, 20, Orc:2) a +0 ring mail a +0 long sword (21, 7, Orc:2) 2 large rocks (23, 4, Orc:2) a +0 great mace a +0 dire flail (23, 39, Orc:2) a +0 chain mail a +0 whip (24, 39, Orc:2) a +0 plate armour 3 boomerangs a +0 morningstar (24, 40, Orc:2) a +0 leather armour a +0 dagger (24, 42, Orc:2) a +0 ring mail a +0 hand axe (27, 40, Orc:2) a +0 arbalest (27, 43, Orc:2) a +0 giant spiked club (27, 44, Orc:2) a +0 club (29, 43, Orc:2) a +0 robe a +0 dagger of speed (30, 41, Orc:2) a +0 hand axe (30, 42, Orc:2) a +0 robe a +0 dagger (31, 42, Orc:2) a +0 plate armour a +0 glaive (32, 41, Orc:2) a +0 whip (32, 42, Orc:2) a +0 chain mail a +0 club (34, 37, Orc:2) a +0 scale mail a +0 hand axe a +0 leather armour a +0 mace (34, 39, Orc:2) a +0 arbalest (35, 37, Orc:2) a +0 robe a +0 dagger (36, 37, Orc:2) a +0 arbalest (48, 36, Orc:2) a +0 halberd a +0 plate armour (52, 40, Orc:2) a +0 dire flail a +0 giant club (53, 25, Orc:2) a +0 club (54, 24, Orc:2) a +0 flail a +0 ring mail (54, 34, Orc:2) a +0 arbalest (55, 24, Orc:2) a +0 dagger a +0 robe Level 1 of the Lair of Beasts (0, 0, Lair:1) a +0 chain mail (10, -16, Lair:1) a +1 hat of see invisible (27, -8, Lair:1) a +0 plate armour (29, -26, Lair:1) a +0 ring mail (32, -29, Lair:1) 4 stones (41, -26, Lair:1) a +0 robe (44, -50, Lair:1) 3 stones (50, -34, Lair:1) a scroll of noise (55, -24, Lair:1) a +0 spear (56, -5, Lair:1) 2 stones Level 2 of the Lair of Beasts (0, 0, Lair:2) a +0 falchion (1, -25, Lair:2) a +0 ring mail Level 3 of the Lair of Beasts (13, 14, Lair:3) a +0 shortbow (13, 15, Lair:3) a +0 orcbow (15, -34, Lair:3) a +0 scimitar (15, -33, Lair:3) a +0 robe a +0 long sword (16, 9, Lair:3) a +0 shortbow (28, 6, Lair:3) 9 stones (29, -35, Lair:3) a +0 war axe (32, -9, Lair:3) a +0 ring mail (34, -12, Lair:3) 2 potions of ambrosia (35, -41, Lair:3) 6 poisoned darts (35, 12, Lair:3) a +0 mace (36, -41, Lair:3) 6 stones (37, -15, Lair:3) a +0 robe (37, -14, Lair:3) a potion of attraction (37, -12, Lair:3) a scroll of fear (48, -6, Lair:3) 9 stones (49, -6, Lair:3) a +0 scimitar (49, -3, Lair:3) 5 stones (50, -20, Lair:3) a +0 robe a +0 long sword (56, -39, Lair:3) a +0 chain mail (62, -7, Lair:3) a +0 whip (62, 6, Lair:3) a +3 hand axe Level 4 of the Lair of Beasts (0, 0, Lair:4) a +0 ring mail (22, 7, Lair:4) a +0 scimitar of electrocution (23, -5, Lair:4) a +0 falchion (29, -8, Lair:4) a +0 leather armour (32, -10, Lair:4) a +0 mace Level 5 of the Lair of Beasts (0, 0, Lair:5) 7 stones (8, 15, Lair:5) 3 stones (16, 16, Lair:5) a maw talisman (21, 12, Lair:5) a potion of degeneration (29, 33, Lair:5) 4 stones (33, 37, Lair:5) a +0 trident (37, 34, Lair:5) a +0 quarterstaff (43, 17, Lair:5) an orb of mayhem (53, -6, Lair:5) a scroll of enchant armour (54, 15, Lair:5) a spriggan skeleton (55, 16, Lair:5) a spriggan skeleton (57, 18, Lair:5) a spriggan skeleton (57, 20, Lair:5) a +0 club (57, 25, Lair:5) a +0 spear (57, 26, Lair:5) the +0 falchion of Ruination {pain, rPois rN+} rPois: It protects you from poison. rN+: It protects you from negative energy. (59, 16, Lair:5) a +0 ring mail (59, 20, Lair:5) a +0 spectral quarterstaff (60, 19, Lair:5) a spriggan skeleton (60, 28, Lair:5) a +0 rapier of distortion (65, 34, Lair:5) a polar bear skeleton (68, 13, Lair:5) a staff of conjuration Level 1 of the Snake Pit (4, 4, Snake:1) 7 stones (8, -21, Snake:1) 5 stones (15, 7, Snake:1) a +0 short sword a +0 robe (17, -45, Snake:1) the +9 sling "Killer Klown's Peril" {heavy, rF+ Int+4 Dex+2} Int+4: It affects your intelligence (+4). Dex+2: It affects your dexterity (+2). rF+: It protects you from fire. (26, -16, Snake:1) a +0 glaive (27, -31, Snake:1) a +0 trident of holy wrath (47, -10, Snake:1) a +0 ring mail (48, 6, Snake:1) 3 stones (54, -22, Snake:1) a scroll of teleportation (55, -22, Snake:1) a +1 short sword of speed (56, -22, Snake:1) a +6 hand axe of freezing (59, -44, Snake:1) a +0 mace (61, -44, Snake:1) a +0 trident a +0 robe a +0 kite shield (61, -37, Snake:1) a +0 heavy quarterstaff a +0 robe (62, -44, Snake:1) a +0 war axe a +0 robe a +0 dire flail a +0 robe (67, -40, Snake:1) a +0 robe Level 2 of the Snake Pit [Shop] Duocw's Weapon Shoppe (Shop contents are unknown) (0, 0, Snake:2) 3 stones (4, -10, Snake:2) a +0 whip (5, -4, Snake:2) a scroll of noise (8, 7, Snake:2) a potion of degeneration (10, -5, Snake:2) a +0 spear (11, -9, Snake:2) the serpent talisman of Dice, Bag, and Bottle {Int+5} [serpent talisman] Int+5: It affects your intelligence (+5). (13, -23, Snake:2) a +0 shortbow a +0 flail a +0 robe (13, -22, Snake:2) a +5 longbow of flaming a +2 flail of protection a +0 barding of cold resistance (16, 5, Snake:2) a +0 robe (17, 2, Snake:2) a +0 leather armour (20, 7, Snake:2) a wand of roots (3) (24, -24, Snake:2) a +4 spear (24, -14, Snake:2) 5 stones (27, -19, Snake:2) a +0 halberd (28, -17, Snake:2) a +0 shortbow a +0 short sword (29, -20, Snake:2) a +0 shortbow a +0 hand axe (29, -17, Snake:2) a +0 arbalest a +0 war axe (30, -19, Snake:2) a +0 arbalest a +0 dire flail (31, -14, Snake:2) 6 stones (33, -18, Snake:2) a +0 flail a +0 flail (36, -8, Snake:2) a potion of ambrosia (39, -12, Snake:2) 20 gold pieces