ssays Level 1 of the Dungeon (0, 0, D:1) a +0 whip (6, -7, D:1) a rat skeleton (6, -6, D:1) a +0 spear a quokka skeleton (7, -13, D:1) a +0 club (12, -3, D:1) a +0 dagger (12, -2, D:1) a quokka skeleton (13, -2, D:1) a ball python skeleton (13, 6, D:1) a quokka corpse (skeletalised by now) (16, 11, D:1) a frilled lizard skeleton (20, 13, D:1) a +0 whip (21, 13, D:1) a +0 dagger a goblin skeleton (22, -10, D:1) a +0 dagger (27, -7, D:1) a beast talisman (40, 6, D:1) a +0 club (43, -1, D:1) a quokka skeleton (43, 10, D:1) a +0 ring mail Level 2 of the Dungeon (0, 0, D:2) an adder skeleton (1, -3, D:2) a +0 rapier (11, -22, D:2) a +0 club (13, -13, D:2) the +7 long sword "Ogreslayer" {elec, rPois rC+} rC+: It protects you from cold. rPois: It protects you from poison. (13, 0, D:2) a +0 robe (15, -3, D:2) a dart slug corpse (16, -9, D:2) a rat corpse (17, -10, D:2) a +0 club