ssays Level 1 of the Dungeon [Shop] Ucaff's Jewellery Emporium a +6 ring of dexterity (504 gold) a +6 ring of dexterity (504 gold) a ring of poison resistance (280 gold) a ring of protection from cold (350 gold) the ring "Anayfih" {Will- rCorr Int+8 Dex+4} (798 gold) [ring of intelligence] Will-: It decreases your willpower. rCorr: It protects you from acid and corrosion. Int+8: It affects your intelligence (+8). Dex+4: It affects your dexterity (+4). a ring of positive energy (unknown) (280 gold) an inkwell talisman (280 gold) a ring of magical power (unknown) (280 gold) a ring of see invisible (unknown) (210 gold) a +6 ring of dexterity (504 gold) [Shop] Fast's Assorted Antiques a scarab talisman (650 gold) a potion of attraction (78 gold) a +0 short sword (78 gold) a phantom mirror (1040 gold) a sack of spiders (1040 gold) a potion of lignification (78 gold) a +0 dagger (52 gold) a scroll of teleportation (78 gold) [Shop] Imaer's Antique Weapon Emporium a +2 whip of freezing (412 gold) a +2 hand axe of electrocution (487 gold) a +0 flail (87 gold) a +0 hand axe (75 gold) the +8 sling of Truth {drain, rElec rC+ Str+2 Dex-5} (1435 gold) rElec: It insulates you from electricity. rC+: It protects you from cold. Str+2: It affects your strength (+2). Dex-5: It affects your dexterity (-5). a +0 short sword (75 gold) a +2 vampiric rapier (712 gold) a +0 spear (75 gold) a +6 shortbow (875 gold) [Shop] Tydaxt's Magic Scroll Emporium a scroll of fog (40 gold) a scroll of amnesia (40 gold) a scroll of enchant armour (75 gold) a scroll of identify (20 gold) a scroll of teleportation (30 gold) a scroll of identify (20 gold) a scroll of fear (40 gold) [Shop] Kimoiheo's Assorted Antiques a lightning rod (4/4) (1240 gold) a scroll of identify (62 gold) a +0 pair of gloves (139 gold) a +0 dagger (62 gold) a scroll of amnesia (124 gold) a potion of haste (310 gold) a wand of roots (4) (297 gold) a +0 robe (27 gold) a +0 barding (713 gold) (0, 0, D:1) a +0 dagger (6, -22, D:1) a +0 hand axe (9, 11, D:1) a quokka skeleton (14, 12, D:1) a hobgoblin skeleton (21, 28, D:1) a hobgoblin corpse (skeletalised by now) (27, -15, D:1) a quokka skeleton (27, -14, D:1) a rat skeleton (31, 14, D:1) a +0 flail a gnoll skeleton (31, 15, D:1) a +0 flail a gnoll skeleton (32, 15, D:1) a rat skeleton (33, 6, D:1) a +0 dagger (33, 7, D:1) a +0 dagger (34, 21, D:1) a bat skeleton (52, -12, D:1) a bat corpse (skeletalised by now) Level 2 of the Dungeon (7, -24, D:2) a +0 whip a kobold corpse (skeletalised by now) (10, 11, D:2) a staff of death (15, 4, D:2) a +0 whip a gnoll skeleton (16, 16, D:2) a ball python skeleton (18, 16, D:2) a rat skeleton (20, 15, D:2) an adder skeleton (21, 24, D:2) a +0 short sword (22, -15, D:2) a +0 robe Level 3 of the Dungeon (9, 9, D:3) a +0 ring mail (24, 13, D:3) a +0 rapier (37, 0, D:3) a +0 dagger an orc skeleton (38, -3, D:3) a +0 club a +2 leather armour of poison resistance a +3 mace a +0 leather armour an orc skeleton an orc skeleton (43, 41, D:3) a +0 short sword a +0 hand axe a +0 ring mail a bat corpse (skeletalised by now) (50, 18, D:3) a +0 mace a +0 short sword a +0 hand axe a +0 flail an orc skeleton an orc skeleton an orc skeleton (52, 18, D:3) a +0 ring mail a +0 hand axe an orc skeleton (53, 12, D:3) a +0 ring mail (58, 24, D:3) a +0 club a goblin corpse (skeletalised by now) Level 4 of the Dungeon (0, 0, D:4) a +0 vampiric hand axe a +0 chain mail (1, 0, D:4) a +0 dagger an orc corpse (skeletalised by now) (1, 2, D:4) a +0 dagger a +0 hand axe a +0 scale mail a +0 club an orc corpse (skeletalised by now) an orc corpse (skeletalised by now) an orc corpse (skeletalised by now) (11, -13, D:4) a +0 club (13, -12, D:4) a +0 leather armour a +0 whip a gnoll skeleton (14, -25, D:4) a +0 sling (24, 0, D:4) a +0 whip (24, 5, D:4) a +0 whip (34, -19, D:4) a +0 chain mail a +0 short sword (47, -18, D:4) a +0 dagger a goblin corpse (skeletalised by now) (48, -19, D:4) the +0 long sword of Supply {drain, rC- rN+ MP+5 Str+5 Int-3} rC-: It makes you vulnerable to cold. rN+: It protects you from negative energy. MP+5: It affects your magic capacity (+5). Str+5: It affects your strength (+5). Int-3: It affects your intelligence (-3). a +0 leather armour a bullfrog corpse (skeletalised by now) (48, 2, D:4) a +0 whip (50, -27, D:4) a +0 leather armour a +0 hand axe an orc corpse (skeletalised by now) (53, -15, D:4) a +0 short sword (61, 12, D:4) a ball python corpse (skeletalised by now) Level 5 of the Dungeon (0, 0, D:5) 4 stones (4, 16, D:5) a +0 helmet (6, -8, D:5) a staff of cold (7, 12, D:5) a +0 leather armour (9, 32, D:5) a hound corpse (skeletalised by now) (9, 34, D:5) a +0 cloak (10, 23, D:5) a +0 scale mail (11, -9, D:5) a +0 spear (14, 12, D:5) a +0 long sword (14, 25, D:5) a +0 ring mail a +0 whip an orc skeleton (16, 28, D:5) a +0 spear a +0 ring mail a gnoll corpse (skeletalised by now) (18, 28, D:5) a +1 whip of pain a +0 halberd a gnoll corpse (skeletalised by now) a gnoll corpse (skeletalised by now) (22, 9, D:5) a +0 leather armour (33, -2, D:5) a bat corpse (skeletalised by now) (33, -1, D:5) a bat corpse (skeletalised by now) a bat corpse (skeletalised by now) (34, 0, D:5) a bat corpse (skeletalised by now) a bat corpse (skeletalised by now) a bat corpse (skeletalised by now) (38, 17, D:5) a +0 robe (50, 13, D:5) a +0 club Level 6 of the Dungeon (0, 0, D:6) a +0 ring mail (2, 1, D:6) 6 stones (10, -24, D:6) a +0 giant club (12, -4, D:6) a hound corpse (skeletalised by now) (18, -23, D:6) a scroll of noise (26, -12, D:6) a +0 hand axe (33, -37, D:6) 7 stones (34, -25, D:6) a +0 orcbow a centaur skeleton (34, 10, D:6) an adder corpse (skeletalised by now) (37, -43, D:6) a +2 sling of freezing (44, -32, D:6) a +0 giant club an ogre skeleton (49, -3, D:6) a +0 spear (54, -17, D:6) a +0 ring mail (56, 1, D:6) a +0 scale mail Level 7 of the Dungeon (0, 0, D:7) a +4 trident of draining a +0 robe an orb of energy (1, -3, D:7) a +0 ring mail (8, -12, D:7) a +2 orcbow of freezing (8, 24, D:7) 4 stones (13, 19, D:7) a +0 robe a +2 great sword (14, 16, D:7) a +0 robe a +0 spear (14, 19, D:7) a +0 robe a +5 battleaxe (15, 14, D:7) a +0 robe a +0 long sword (20, 19, D:7) a +0 chain mail (27, 13, D:7) a troll skeleton (31, 31, D:7) a +0 robe a +0 battleaxe (32, 41, D:7) a +0 mace a +0 robe (34, 33, D:7) a +0 robe a +2 long sword of electrocution (39, 47, D:7) a +0 robe (43, 22, D:7) a +1 battleaxe a +0 ring mail (48, 41, D:7) a +3 scimitar a +0 robe Level 8 of the Dungeon (0, 0, D:8) a +0 spear (1, -1, D:8) a +0 robe a +0 whip a gnoll skeleton (2, 0, D:8) a +0 robe a +0 spear a gnoll skeleton (8, 14, D:8) a +0 giant club a +0 giant spiked club (14, -15, D:8) a cyclops skeleton (17, -2, D:8) a +2 hand axe of freezing (17, 3, D:8) a +0 short sword a +0 chain mail an orc skeleton (17, 4, D:8) a +0 dagger a +0 leather armour (30, -19, D:8) 2 stones (37, -33, D:8) a +0 dagger (37, -32, D:8) a +0 dagger (38, -31, D:8) a +0 flail (39, -33, D:8) a +3 whip an orc skeleton (48, -31, D:8) a +0 club a +0 spear a gnoll corpse (skeletalised by now) a gnoll corpse (skeletalised by now) (50, -31, D:8) a +0 club a gnoll corpse (skeletalised by now) (56, -25, D:8) a +0 dagger a +0 robe (56, 3, D:8) a +2 great sword a +0 robe (57, -26, D:8) a +0 flail an orc corpse (skeletalised by now) (57, -25, D:8) a +0 dire flail of venom a +0 plate armour an orc corpse (skeletalised by now) (58, 3, D:8) a +4 battleaxe a +0 robe a +0 short sword a +0 robe (59, -23, D:8) a +0 ring mail (59, -8, D:8) a +5 dagger a +0 robe (59, -5, D:8) a +3 dire flail a +0 robe (61, -28, D:8) a +0 trident (61, -27, D:8) a +0 orcbow a centaur corpse (skeletalised by now) Level 9 of the Dungeon (0, 0, D:9) 6 stones (3, 7, D:9) a +0 whip (12, 17, D:9) a +0 leather armour (13, -1, D:9) a +0 falchion (16, 1, D:9) 6 stones (18, -18, D:9) a +0 hand axe (20, 4, D:9) a +0 mace (23, 11, D:9) a +0 war axe a +0 plate armour (24, -11, D:9) the inkwell talisman of a Million Gods {rF- Str+6 Dex-5} [inkwell talisman] rF-: It makes you vulnerable to fire. Str+6: It affects your strength (+6). Dex-5: It affects your dexterity (-5). (24, 11, D:9) a +0 hand axe of freezing a +0 robe a +0 dagger a +0 chain mail a +2 heavy mace a +0 chain mail a +0 halberd a +0 robe a +0 dagger a +0 club a +0 robe a +0 dagger a bullfrog skeleton an orc skeleton an orc skeleton an orc skeleton a wolf skeleton (25, -6, D:9) a +0 short sword a +0 dagger a +0 ring mail (25, 11, D:9) a +0 hand axe a +0 flail an orc skeleton (25, 12, D:9) a +0 leather armour a +2 hand axe of flaming a +0 trident an orc skeleton (26, -8, D:9) a +0 dagger a +0 robe (26, -6, D:9) a +0 leather armour a +0 whip an orc skeleton (27, -6, D:9) a bullfrog skeleton (27, 13, D:9) a +0 club an orc skeleton (30, 17, D:9) a +6 ring of dexterity a +0 robe a +0 dagger an orc skeleton (34, -19, D:9) a +0 giant club a +0 giant club a two-headed ogre corpse (skeletalised by now) (37, 3, D:9) 2 stones (41, -4, D:9) a +0 club an orc skeleton (41, -3, D:9) a +0 club (41, -2, D:9) a +0 ring mail a +0 flail a +0 robe a +0 dagger (42, -2, D:9) an acid dragon skeleton (49, 1, D:9) a staff of death (54, 17, D:9) 6 stones (60, 14, D:9) a +0 whip a +0 leather armour Level 10 of the Dungeon (8, 11, D:10) 3 poisoned darts (36, 25, D:10) a +0 plate armour (43, 30, D:10) 6 stones (45, 6, D:10) a +0 giant club a +0 giant club (47, 36, D:10) the +0 chain mail of Tuatol {Rampage Will- Str+2 Stlth+} Rampage: It bestows one free step when moving towards enemies. Will-: It decreases your willpower. Str+2: It affects your strength (+2). Stlth+: It makes you more stealthy. (47, 41, D:10) a +0 dire flail a +0 giant club a two-headed ogre corpse (skeletalised by now) (58, 13, D:10) a +0 giant club (58, 14, D:10) a +0 giant club (58, 15, D:10) a +0 giant club (59, 14, D:10) a +0 giant club (59, 15, D:10) a +0 giant spiked club Level 11 of the Dungeon (0, 0, D:11) a +0 ring mail (2, 8, D:11) a +0 robe a +0 dagger (2, 10, D:11) a yak skeleton (8, 37, D:11) a +0 whip (13, 11, D:11) a +0 morningstar (17, -5, D:11) a +0 shortbow (18, -4, D:11) a +0 giant club a +0 giant club a two-headed ogre skeleton (23, 26, D:11) a +0 giant club (23, 27, D:11) a +0 dire flail (24, 35, D:11) a +2 falchion of protection (25, 25, D:11) a +0 giant club (26, 24, D:11) a +0 giant club (27, 23, D:11) a +0 giant club (28, 22, D:11) a +0 shortbow (37, 11, D:11) a +0 dire flail (41, 17, D:11) a yak skeleton a yak skeleton (42, 17, D:11) a yak skeleton a yak skeleton Level 12 of the Dungeon (0, 0, D:12) a +0 robe a +0 dagger an orc skeleton (1, -1, D:12) a +0 hand axe (1, 1, D:12) a +0 leather armour a +0 whip an orc skeleton (2, -1, D:12) a +0 club a yak skeleton (2, 0, D:12) a +0 leather armour a +0 dagger an orc skeleton (3, 0, D:12) a +0 whip (11, 17, D:12) a howler monkey skeleton (17, 0, D:12) a +0 robe a +0 dagger of venom (19, -8, D:12) Great Wizards, Vol. VII (23, 22, D:12) a +0 orcbow (23, 41, D:12) a +0 pair of boots (26, 31, D:12) a scroll of noise (31, 22, D:12) a howler monkey corpse (skeletalised by now) (34, -9, D:12) a +0 trident Level 13 of the Dungeon (5, -8, D:13) a scroll of noise (5, 23, D:13) 24 gold pieces a +0 arbalest (9, -15, D:13) a +0 robe (9, -9, D:13) a +0 robe (12, -4, D:13) 3 stones (12, 21, D:13) a +0 arbalest (13, 20, D:13) a +0 quarterstaff a +0 arbalest (14, 8, D:13) a book of Flames (17, 23, D:13) a +0 shortbow (20, 24, D:13) a +0 trident a +0 plate armour (21, 24, D:13) a +0 dagger a +0 robe an orc skeleton (22, 24, D:13) a +0 shortbow (24, 26, D:13) a +0 arbalest a yaktaur corpse (skeletalised by now) (25, 26, D:13) a +0 orcbow (26, 3, D:13) a +0 mace (26, 26, D:13) a +0 orcbow a centaur corpse (skeletalised by now) (27, -18, D:13) a +0 giant club a +0 giant club a two-headed ogre corpse (skeletalised by now) (27, -17, D:13) a manticore skeleton (27, -8, D:13) a +0 mace (27, 2, D:13) a +0 great mace a +0 chain mail a human skeleton (27, 26, D:13) a +0 mace a +0 arbalest an orc corpse (skeletalised by now) (28, 26, D:13) a +0 great mace a +0 chain mail a +0 halberd a +0 plate armour (51, -10, D:13) an ugly thing skeleton (52, 12, D:13) a +0 longbow (53, 4, D:13) a talisman of death (58, 7, D:13) a manticore corpse (skeletalised by now) the Ecumenical Temple Level 1 of the Lair of Beasts (0, 0, Lair:1) a water moccasin corpse (skeletalised by now) (3, -26, Lair:1) a komodo dragon skeleton (5, -41, Lair:1) a cane toad skeleton (6, -24, Lair:1) a +0 ring mail (15, -35, Lair:1) a cane toad corpse (skeletalised by now) (17, -53, Lair:1) a yak skeleton (18, -54, Lair:1) a yak skeleton (19, -51, Lair:1) a basilisk skeleton (20, -55, Lair:1) a yak skeleton (23, -50, Lair:1) a water moccasin skeleton (25, -52, Lair:1) a +0 club (27, -27, Lair:1) a bullfrog skeleton (27, -14, Lair:1) a wyvern skeleton (27, -7, Lair:1) a +0 shortbow (28, -13, Lair:1) a wolf skeleton a wolf skeleton (28, -12, Lair:1) a yak skeleton (29, -26, Lair:1) a bullfrog skeleton (29, -12, Lair:1) a yak skeleton (29, -10, Lair:1) a +1 vampiric hand axe (30, -25, Lair:1) a cane toad skeleton (38, -5, Lair:1) a +0 longbow (50, -52, Lair:1) a +0 rapier of protection (50, -28, Lair:1) a blink frog skeleton (55, -57, Lair:1) a yak corpse (skeletalised by now) a yak corpse (skeletalised by now) (57, -11, Lair:1) a komodo dragon skeleton Level 2 of the Lair of Beasts (5, -15, Lair:2) a +0 orcbow a +0 orcbow a centaur corpse (skeletalised by now) (15, -19, Lair:2) a bullfrog corpse (skeletalised by now) (16, -42, Lair:2) a yak skeleton (16, -41, Lair:2) a yak skeleton a yak skeleton (20, -29, Lair:2) a wolf corpse (skeletalised by now) (22, -28, Lair:2) a wolf corpse (skeletalised by now) (23, -46, Lair:2) 6 stones (28, -54, Lair:2) a bullfrog skeleton (32, -45, Lair:2) a cane toad skeleton (35, -42, Lair:2) 2 atropa-tipped darts (36, -43, Lair:2) a +0 robe (45, -55, Lair:2) a black mamba skeleton (48, -9, Lair:2) a cane toad corpse (skeletalised by now) (49, -4, Lair:2) a +0 hand axe (53, -13, Lair:2) 3 stones (54, -55, Lair:2) a komodo dragon corpse (skeletalised by now) (54, -54, Lair:2) a bullfrog corpse (skeletalised by now) (56, -12, Lair:2) 6 poisoned darts Level 3 of the Lair of Beasts (1, -3, Lair:3) a polar bear corpse (skeletalised by now) (1, 5, Lair:3) a +0 rapier (9, 4, Lair:3) a +0 club (11, -15, Lair:3) 6 stones (12, 5, Lair:3) a bullfrog skeleton (20, -12, Lair:3) a cane toad corpse (skeletalised by now) (28, 6, Lair:3) an elephant corpse (skeletalised by now) (28, 10, Lair:3) a basilisk corpse (skeletalised by now) (29, 6, Lair:3) an elephant corpse (skeletalised by now) (33, 13, Lair:3) a yak corpse (skeletalised by now) a black bear corpse (skeletalised by now) (33, 14, Lair:3) a yak corpse (skeletalised by now) a yak corpse (skeletalised by now) (33, 15, Lair:3) a yak corpse (skeletalised by now) a yak corpse (skeletalised by now) (34, 3, Lair:3) a wolf corpse (skeletalised by now) (35, 21, Lair:3) a cane toad skeleton (41, -1, Lair:3) a komodo dragon skeleton (61, 5, Lair:3) a +0 scimitar (62, -4, Lair:3) a yak corpse (skeletalised by now) Level 4 of the Lair of Beasts (3, 8, Lair:4) a +0 mace (4, -18, Lair:4) a +0 barding (4, -16, Lair:4) a +0 war axe (8, -15, Lair:4) a bullfrog corpse (skeletalised by now) (12, 6, Lair:4) the +16 obsidian axe {drain, demonic, Mesm ^Drain Fly SInv} Mesm: Its wielder is mesmerised by any visible foes, and it cannot be unequipped while any foes are visible. ^Drain: It drains your maximum health when unequipped. Fly: It grants you flight. SInv: It lets you see invisible. (15, -28, Lair:4) a yak skeleton a black mamba skeleton (18, -21, Lair:4) a dream sheep skeleton a hydra skeleton (23, 4, Lair:4) a maw talisman (39, -6, Lair:4) a +0 dire flail (39, 12, Lair:4) a wyvern corpse (skeletalised by now) (40, -12, Lair:4) a +0 ring mail (45, -18, Lair:4) a water moccasin corpse (skeletalised by now) (52, 0, Lair:4) a +0 club (56, 9, Lair:4) a hydra corpse (skeletalised by now) (58, -1, Lair:4) a bullfrog corpse (skeletalised by now) Level 5 of the Lair of Beasts (1, -1, Lair:5) a yak corpse (4, -4, Lair:5) a +0 scale mail (8, -5, Lair:5) a polar bear corpse (14, 5, Lair:5) a potion of haste