Dungeon Crawl Stone Soup version 0.33.1-5-g432fff1de5 (webtiles) character file. Game seed: 2987224535351365659 294 sswimsfu the Magician (level 6, -4/46 HPs) Began as a Djinni Fire Elementalist on Oct 7, 2025. Shot with an arrow by a centaur (10 damage) ... on level 5 of the Dungeon. The game lasted 00:18:20 (3143 turns). sswimsfu the Magician (Djinni Fire Elementalist) Turns: 3143, Time: 00:18:21 Health: -4/46 AC: 3 Str: 7 XL: 6 Next: 60% Gold: 330 EV: 11 Int: 18 God: SH: 0 Dex: 14 rFire + + + b - +2 whip (freeze) rCold . . . (no offhand) rNeg + . . a - +0 robe rPois ∞ (no helmet) rElec . (no cloak) rCorr . h - +0 pair of gloves SInv . (no amulet) Will ..... k - ring of protection from fire Stlth ++ r - ring "Fokkutas" {rC+ rN+} HPRegen 0.27/turn %: infuse magic (-5 HP) @: flying A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, HP casting, extra vitality 1 a: no special abilities You were on level 5 of the Dungeon. You visited 2 branches of the dungeon, and saw 6 of its levels. You collected 330 gold pieces. Inventory: Hand Weapons b - a +2 whip of freezing (weapon) Armour a - a +0 robe (worn) h - a +0 pair of gloves (worn) Jewellery k - a ring of protection from fire (worn) p - a +6 ring of dexterity r - the ring "Fokkutas" (worn) {rC+ rN+} (You found it on level 4 of the Dungeon) [ring of positive energy] rC+: It protects you from cold. rN+: It protects you from negative energy. Scrolls c - a scroll of poison {unknown} e - 2 scrolls of identify {unknown} q - a scroll of vulnerability {unknown} s - a scroll of enchant armour {unknown} Potions d - 3 potions of ambrosia {unknown} f - a potion of might {unknown} i - a potion of curing {unknown} j - a potion of attraction {unknown} l - a potion of mutation {unknown} m - a potion of cancellation {unknown} n - a potion of moonshine {unknown} o - a potion of brilliance {unknown} Talismans g - an inkwell talisman Skills: * Level 3.6 Fighting - Level 2.1 Dodging - Level 1.5 Stealth + Level 4.6 Spellcasting + Level 4.6 Conjurations - Level 4.6 Hexes - Level 4.6 Summonings - Level 4.6 Necromancy - Level 4.6 Translocations - Level 4.6 Forgecraft + Level 4.6 Fire Magic - Level 4.6 Ice Magic - Level 4.6 Air Magic - Level 4.6 Earth Magic - Level 4.6 Alchemy You knew the following spells: Your Spells Type Power Damage Failure Level a - Foxfire Conj/Fire 80% 2x1d8 1% 1 b - Scorch Fire 40% 2d6 3% 2 c - Volatile Blastmotes Fire/Tloc 40% 2d13 6% 3 d - Inner Flame Hex/Fire 20% N/A 6% 3 e - Flame Wave Conj/Fire 20% 2d7 21% 4 f - Kinetic Grapnel Frge 80% 1d7 1% 1 g - Blink Tloc 40% N/A 3% 2 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (5/15) Temple (1/1) D:4 Altars: Ashenzari Dithmenos Elyvilon Fedhas Gozag Hepliaklqana Nemelex Xobeh Okawaru Qazlal Ru Trog Uskayaw Wu Jian Xom Zin The Shining One Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. You are very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) Message History Done exploring. There is a stone staircase leading down here. You fly downwards. There is a stone staircase leading up here. Casting: Scorch (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Flames lash the adder. The adder hisses angrily. The adder is almost dead. The adder's fire resistance burns away. Casting: Scorch (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Flames lash the adder. The adder is burned terribly! You kill the adder! You reach down and open the door. You reach down and open the door. Found 10 gold pieces. You now have 330 gold pieces (gained 10). You reach down and open the door. A centaur comes into view. The centaur wields a +0 orcbow. The centaur shoots an arrow. The arrow hits you! The centaur shoots an arrow. The arrow hits you! There is an open door here. Casting: Scorch (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Flames lash the centaur. The centaur is heavily wounded. The centaur's fire resistance burns away. The centaur shoots an arrow. The arrow hits you. * * * LOW HITPOINT WARNING * * * The centaur shoots an arrow. The arrow hits you. * * * LOW HITPOINT WARNING * * * Casting: Scorch (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Flames lash the centaur. The centaur is burned terribly! The centaur is almost dead. * * * LOW HITPOINT WARNING * * * The centaur shoots an arrow. The arrow hits you! You die... #####+# #......###### ## #....c.@..#.. .. #......##.#.###. # ####### #.#.#.. . ########.#.#.#.# .........#'#'#.# #####.........# #.........# #.........# ###.........#.# You could see a centaur (combustible). Vanquished Creatures A scorpion (D:4) 4 bombardier beetles An iguana (D:4) 4 adders A dart slug (D:1) A ribbon worm (D:4) 3 endoplasms 3 giant cockroaches 6 hobgoblins 4 jackals 6 quokkas 7 ball pythons A bat (D:1) 6 goblins 5 kobolds 2 rats (D:2) 55 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | sswimsfu the Djinni Fire Elementalist began the quest for | the Orb. 0 | D:1 | sswimsfu set off with the following spells memorised: | Foxfire, Scorch, Volatile Blastmotes, Inner Flame, Flame | Wave. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 0/0 245 | D:1 | Reached XP level 2. HP: 15/22 MP: 0/0 418 | D:1 | Reached skill level 1 in Fighting 899 | D:2 | Reached XP level 3. HP: 16/27 MP: 0/0 899 | D:2 | Learned a level 1 spell: Kinetic Grapnel 997 | D:2 | Reached XP level 4. HP: 28/33 MP: 0/0 1659 | D:3 | Reached XP level 5. HP: 33/39 MP: 0/0 1659 | D:3 | Learned a level 2 spell: Blink 1801 | D:3 | Found a shimmering altar of Xom. 1801 | D:3 | Found a blossoming altar of Fedhas. 1801 | D:3 | Found an opulent altar of Gozag. 2156 | D:4 | Identified the ring "Fokkutas" {rC+ rN+} 2173 | D:4 | Found a staircase to the Ecumenical Temple. 2203 | Temple | Entered the Ecumenical Temple 2502 | D:4 | Found a shadowy altar of Dithmenos. 2527 | D:4 | Reached XP level 6. HP: 14/46 MP: 0/0 3111 | D:5 | Entered Level 5 of the Dungeon 3143 | D:5 | Shot with an arrow by a centaur Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_stone_temple_mockup, layout_basic D:2: layout_basic, serial_rivers, chequers_serial_rivers_large_a, chequers_serial_rivers_small_3, chequers_serial_rivers_small_a, chequers_serial_rivers_room_b, chequers_serial_rivers_small_3, chequers_serial_rivers_small_3 D:3: layout_rooms, gammafunk_temple_overflow_forgotten, nicolae_kite_square_tiling_tiny, minmay_misc_feat_columns D:4: layout_basic, mainiacjoe_overflow_brackets, minmay_temple_entry_water_ring, kennysheep_generic_room_11 D:5: layout_basic, tgw_kikubaaqudgha, serial_shops, shop, corexii_item_surrounded_by_moat, serial_library_hellmonk_layered_room, corexii_leaking_fountain Temple: nicolae_temple_figure_eight Skill XL: | 1 2 3 4 5 | ---------------+----------------+----- Spellcasting | 4 | 4.6 Conjurations | 4 | 4.6 Hexes | 4 | 4.6 Summonings | 4 | 4.6 Necromancy | 4 | 4.6 Translocations | 4 | 4.6 Forgecraft | 4 | 4.6 Fire Magic | 4 | 4.6 Ice Magic | 4 | 4.6 Air Magic | 4 | 4.6 Earth Magic | 4 | 4.6 Alchemy | 4 | 4.6 Fighting | 1 2 3 | 3.6 Dodging | | 2.1 Stealth | | 1.5 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Whip | | 7 || 7 Cast: Foxfire | 22 | || 22 Scorch | 13 | 53 || 66 Blink | | 2 || 2 Armour: Robe | 20 | 17 || 37 Dodge: Dodged | 12 | 9 || 21