Dungeon Crawl Stone Soup version 0.33.1-5-g432fff1de5 (webtiles) character file. Game seed: 5402137085038805898 31 sswimsfu the Magician (level 3, -2/25 HPs) Began as a Djinni Fire Elementalist on Oct 7, 2025. Slain by a gnoll ... wielding a +0 club (3 damage) ... on level 1 of the Dungeon. The game lasted 00:04:31 (814 turns). sswimsfu the Magician (Djinni Fire Elementalist) Turns: 814, Time: 00:04:32 Health: -2/25 AC: 5 Str: 7 XL: 3 Next: 40% Gold: 24 EV: 11 Int: 18 God: SH: 0 Dex: 13 rFire + + . a - +0 club rCold x . . (no offhand) rNeg . . . f - +0 robe rPois ∞ (no helmet) rElec . (no cloak) rCorr . e - +2 pair of gloves SInv . (no amulet) Will ..... (no ring) Stlth ++ (no ring) HPRegen 0.24/turn %: infuse magic (-3 HP) @: flying, very slightly contaminated A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, HP casting, extra vitality 1 a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 24 gold pieces. Inventory: Hand Weapons a - a +0 club (weapon) Armour e - a +2 pair of gloves (worn) f - a +0 robe (worn) Jewellery d - a ring of ice Scrolls b - 2 scrolls of enchant weapon {unknown} c - 3 scrolls of identify {unknown} Potions g - a potion of mutation {unknown} Skills: * Level 0.3 Fighting - Level 2.2 Dodging - Level 1.6 Stealth * Level 3.6 Spellcasting * Level 3.6 Conjurations * Level 3.6 Hexes * Level 3.6 Summonings * Level 3.6 Necromancy * Level 3.6 Translocations * Level 3.6 Forgecraft * Level 3.6 Fire Magic * Level 3.6 Ice Magic * Level 3.6 Air Magic * Level 3.6 Earth Magic * Level 3.6 Alchemy You knew the following spells: Your Spells Type Power Damage Failure Level a - Foxfire Conj/Fire 64% 2x1d7 3% 1 b - Scorch Fire 32% 2d6 5% 2 c - Volatile Blastmotes Fire/Tloc 32% 2d12 11% 3 d - Inner Flame Hex/Fire 16% N/A 11% 3 e - Flame Wave Conj/Fire 16% 2d7 34% 4 f - Sandblast Erth 32% 2d9 3% 1 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. You are very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) Message History You feel clever. x2 The power to cast Sandblast wells up from within. Spell assigned to 'f'. Casting: Scorch (safe; 5% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Flames lash the ball python. You kill the ball python! Casting: Scorch (safe; 5% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Flames lash the rat. You kill the rat! Casting: Scorch (safe; 5% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You miscast Scorch. You are very lightly contaminated with residual magic. Nothing appears to happen. Casting: Scorch (safe; 5% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Flames lash the gnoll. The gnoll is severely wounded. The gnoll's fire resistance burns away. Casting: Scorch (safe; 5% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Flames lash the goblin. You kill the goblin! The gnoll hits you with a +0 club. * * * LOW HITPOINT WARNING * * * There is a stone staircase leading up here. You fly upwards. Your magical contamination has completely faded away. There is a stone staircase leading down here. Casting: Scorch (safe; 5% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You miscast Scorch. You are very lightly contaminated with residual magic. Nothing appears to happen. * * * LOW HITPOINT WARNING * * * The gnoll is no longer more vulnerable to fire. The gnoll hits you with a +0 club. You die... #####.......##########..†........ ....'.......'........'.††........ #####.......##########........... #.......# #......#'######## #.......# #......'.# #.......# #......### #.......# #......# #.......# #####'### ######### #@....# #.j.############## #.#............... #.############.... #.### #.##. #...##### #.#.. ###.....# #.#.# #####.## #.#.# #.....#####.#.# You could see a gnoll. Vanquished Creatures A gnoll (D:2) A dart slug (D:1) An endoplasm (D:1) 3 hobgoblins (D:1) 4 jackals (D:1) A quokka (D:1) A ball python (D:2) 2 frilled lizards 2 goblins A kobold (D:1) 4 rats 21 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | sswimsfu the Djinni Fire Elementalist began the quest for | the Orb. 0 | D:1 | sswimsfu set off with the following spells memorised: | Foxfire, Scorch, Volatile Blastmotes, Inner Flame, Flame | Wave. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 0/0 168 | D:1 | Reached XP level 2. HP: 16/21 MP: 0/0 795 | D:2 | Found a faded altar of an unknown god. 805 | D:2 | Reached XP level 3. HP: 17/25 MP: 0/0 805 | D:2 | Learned a level 1 spell: Sandblast 814 | D:1 | Slain by a gnoll Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_shelter, layout_basic D:2: layout_basic, shapermc_ecumenical_altar_starsandcircs, uniq_terence, uniq_jessica Skill XL: | | ---------------+-+----- Spellcasting | | 3.6 Conjurations | | 3.6 Hexes | | 3.6 Summonings | | 3.6 Necromancy | | 3.6 Translocations | | 3.6 Forgecraft | | 3.6 Fire Magic | | 3.6 Ice Magic | | 3.6 Air Magic | | 3.6 Earth Magic | | 3.6 Alchemy | | 3.6 Fighting | | 0.3 Dodging | | 2.2 Stealth | | 1.6 Action || total ---------------------------++------- Melee: Unarmed || 1 Club || 1 Cast: Foxfire || 14 Scorch || 21 Armour: Robe || 14 Dodge: Dodged || 21