Dungeon Crawl Stone Soup version 0.33.1-5-g432fff1de5 (webtiles) character file. Game seed: 12315560792018129145 45 sswimsfu the Magician (level 3, -1/26 HPs) Began as a Djinni Fire Elementalist on Oct 9, 2025. Killed themself with a badly aimed concussive blast (4 damage) ... on level 2 of the Dungeon. The game lasted 00:06:12 (1585 turns). sswimsfu the Magician (Djinni Fire Elementalist) Turns: 1585, Time: 00:06:12 Health: -1/26 AC: 2 Str: 7 XL: 3 Next: 90% Gold: 24 EV: 11 Int: 18 God: SH: 0 Dex: 13 rFire + + . g - +0 club rCold x . . (no offhand) rNeg . . . a - +0 robe rPois ∞ (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no amulet) Will ..... (no ring) Stlth ++ (no ring) HPRegen 0.24/turn %: infuse magic (-2 HP) @: flying, very slightly contaminated A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, HP casting, extra vitality 1 a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 24 gold pieces. Inventory: Hand Weapons g - a +0 club (weapon) Armour a - a +0 robe (worn) Scrolls e - a scroll of revelation {unknown} h - a scroll of teleportation {unknown} Potions b - a potion of berserk rage {unknown} c - 3 potions of moonshine {unknown} d - a potion of magic {unknown} f - a potion of haste {unknown} i - 2 potions of brilliance {unknown} Skills: + Level 0.7 Fighting + Level 2.7 Dodging - Level 1.8 Stealth + Level 3.5 Spellcasting + Level 3.5 Conjurations - Level 3.5 Hexes - Level 3.5 Summonings - Level 3.5 Necromancy - Level 3.5 Translocations - Level 3.5 Forgecraft + Level 3.5 Fire Magic - Level 3.5 Ice Magic - Level 3.5 Air Magic - Level 3.5 Earth Magic - Level 3.5 Alchemy You knew the following spells: Your Spells Type Power Damage Failure Level a - Foxfire Conj/Fire 60% 2x1d7 3% 1 b - Scorch Fire 30% 2d6 5% 2 c - Volatile Blastmotes Fire/Tloc 30% 2d12 11% 3 d - Inner Flame Hex/Fire 15% N/A 11% 3 e - Flame Wave Conj/Fire 15% 2d7 36% 4 f - Shock Conj/Air 60% 1d6 3% 1 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. You are very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) Message History Found 13 gold pieces. The gnoll shouts! x3 A ball python comes into view. Casting: Scorch (safe; 5% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Inner Flame (quite dangerous; 11% risk of failure) Press: ? - help, Dir - move target Aim: a gnoll, wielding a +2 flail of protection (chance to affect: 76%) The gnoll barely resists. The gnoll barely misses you. Casting: Inner Flame (quite dangerous; 11% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Flames lash the gnoll. The gnoll is lightly wounded. The gnoll's fire resistance burns away. The gnoll hits you from afar with a +0 spear of flaming. The gnoll burns you. Casting: Scorch (safe; 5% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Flames lash the gnoll. The gnoll is moderately wounded. The gnoll's fire resistance burns away. The gnoll hits you from afar with a +0 spear of flaming. * * * LOW HITPOINT WARNING * * * The gnoll is no longer more vulnerable to fire. Casting: Scorch (safe; 5% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You miscast Volatile Blastmotes. You are very lightly contaminated with residual magic. Nothing appears to happen. * * * LOW HITPOINT WARNING * * * The gnoll attacks as it pursues you! The gnoll barely misses you. Casting: Volatile Blastmotes (quite dangerous; 11% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. A cloud of volatile blastmotes flares up around you! Run! * * * LOW HITPOINT WARNING * * * The gnoll barely misses you. The cloud of blastmotes explodes! The concussive blast engulfs the gnoll! You kill the gnoll! The concussive blast engulfs you. You resist. You die... ...<.. #....### ..... .# #.j# ..# ..# #.# ...##... . #S## #........ ..##j.## ... #....... #......#.)##.###......... ##.####..#.@..##..#........ ##. ###....####.##........ .. ##...........##........ ##># ....###.#..##........... #..###.####.................... ##.##...# #......##........... #.....# #......###......### ..#.### #......###..†...## .##.# #........#.......# You could see a gnoll and a ball python. Vanquished Creatures A gnoll (D:2) An adder (D:2) 2 ribbon worms (D:2) A dart slug (D:1) 2 endoplasms 5 hobgoblins A quokka (D:1) 4 ball pythons (D:1) 8 bats A frilled lizard (D:1) A giant cockroach (D:1) 5 goblins 3 kobolds 3 rats 38 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | sswimsfu the Djinni Fire Elementalist began the quest for | the Orb. 0 | D:1 | sswimsfu set off with the following spells memorised: | Foxfire, Scorch, Volatile Blastmotes, Inner Flame, Flame | Wave. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 0/0 181 | D:1 | Reached XP level 2. HP: 20/21 MP: 0/0 657 | D:1 | Reached XP level 3. HP: 20/25 MP: 0/0 657 | D:1 | Learned a level 1 spell: Shock 1585 | D:2 | Killed themself with a badly aimed concussive blast Illustrated notes Levels and vault maps discovered: D:1: psy_arrival_whirlpool, layout_loops_ring, st_stairs_13 D:2: layout_rooms Skill XL: | | ---------------+-+----- Spellcasting | | 3.5 Conjurations | | 3.5 Hexes | | 3.5 Summonings | | 3.5 Necromancy | | 3.5 Translocations | | 3.5 Forgecraft | | 3.5 Fire Magic | | 3.5 Ice Magic | | 3.5 Air Magic | | 3.5 Earth Magic | | 3.5 Alchemy | | 3.5 Fighting | | 0.7 Dodging | | 2.7 Stealth | | 1.8 Action || total ---------------------------++------- Melee: Unarmed || 1 Club || 1 Cast: Foxfire || 12 Scorch || 40 Volatile Blastmot || 4 Inner Flame || 1 Armour: Robe || 24 Dodge: Dodged || 19