Seeded DCSS version 0.33.0-11-g5f24e6623a (webtiles) character file. Game seed: 20250513 (custom seed) 154 stairs the Shooter (level 5, -2/41 HPs) Began as a Coglin Hunter on May 13, 2025. Slain by an ogre ... wielding a +0 giant club (17 damage) ... on level 4 of the Dungeon. The game lasted 00:02:12 (2686 turns). stairs the Shooter (Coglin Hunter) Turns: 2686, Time: 00:02:12 Health: -2/41 AC: 7 Str: 11 XL: 5 Next: 35% Magic: 5/5 EV: 10 Int: 8 God: Gold: 82 SH: 0 Dex: 20 Spells: 4/4 levels left rFire . . . a - +2 sling (freeze) {Belanum} rCold . . . d - +0 sling {Yolanda} rNeg . . . k - +0 ring mail rPois . p - +0 helmet rElec . (no cloak) rCorr . r - +0 pair of gloves SInv . (no boots) Will ..... (no gizmo) Stlth + HPRegen 0.26/turn MPRegen 0.09/turn %: no passive effects @: revved A: off-hand wielding, slow wielding, warmup strikes, no jewellery a: Invent Gizmo You were on level 4 of the Dungeon. You visited 1 branch of the dungeon, and saw 4 of its levels. You collected 82 gold pieces. Inventory: Hand Weapons a - a +2 sling of freezing (weapon) {Belanum} d - a +0 sling (offhand) {Yolanda} Armour b - a +0 leather armour k - a +0 ring mail (worn) p - a +0 helmet (worn) r - a +0 pair of gloves (worn) Scrolls h - a scroll of teleportation {unknown} j - a scroll of revelation l - 2 scrolls of torment {unknown} m - a scroll of silence {unknown} n - 2 scrolls of immolation {unknown} s - a scroll of fog {unknown} Potions c - a potion of invisibility {unknown} e - a potion of lignification {unknown} f - 2 potions of attraction g - a potion of curing {unknown} i - 2 potions of heal wounds {unknown} o - a potion of resistance {unknown} q - a potion of berserk rage {unknown} Skills: + Level 3.3 Fighting + Level 5.0 Ranged Weapons + Level 0.5 Armour + Level 1.7 Dodging + Level 0.7 Stealth * Level 0.9 Invocations You had 4 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Foxfire Conj/Fire 0% 2x1d4 71% 1 Ensorcelled Hibernation Hex/Ice 0% N/A 85% 2 Passwall Erth 0% N/A 97% 3 Swiftness Air 0% N/A 97% 3 Plasma Beam Fire/Air 0% 2x1d10 100% 6 Starburst Conj/Fire 0% 6d3 100% 6 Dungeon Overview and Level Annotations Branches: Dungeon (4/15) Temple: D:4-7 Altars: Innate Abilities, Weirdness & Mutations You can wield a second weapon in your off-hand. It takes a long time for you to wield or remove held weapons. Your first few attacks do less damage. You cannot equip rings or amulets. Message History You shoot a sling bullet. The sling bullet closely misses the ogre. The jackal barks! The sling bullet hits the jackal. The sling bullet freezes the jackal. You kill the jackal! You shoot a sling bullet. The sling bullet hits the ogre. The ogre is moderately wounded. You shoot a sling bullet. The sling bullet barely misses the ogre. You shoot a sling bullet. The sling bullet hits the ogre. The sling bullet freezes the ogre. The ogre is moderately wounded. You shoot a sling bullet. The sling bullet barely misses the ogre. You shoot a sling bullet. The sling bullet barely misses the ogre. The ogre hits you with a +0 giant club!! Ouch! That really hurt! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You shoot a sling bullet. The sling bullet hits the ogre. The ogre is moderately wounded. You shoot a sling bullet. The sling bullet hits the ogre. The sling bullet freezes the ogre. The ogre is heavily wounded. The ogre closely misses you. You shoot a sling bullet. The sling bullet barely misses the ogre. You shoot a sling bullet. The sling bullet barely misses the ogre. The ogre hits you with a +0 giant club! You die... # #.# #.# ##.....## # #.# #.#####.......# # #.# #.#<..........(# ###.# ##.#.###.......## ....# #....# ##.....## ##### #..### ##...... # #..# ##.####. # #..# ... # #@.# .##. # #O.# # #..# # .... ..### #..# .. #..# . ##.†###. ... ##..b##.. You could see an ogre. Vanquished Creatures A howler monkey (D:3) A hound (D:4) Robin (D:2) An adder (D:2) 5 dart slugs An orc (D:3) 8 hobgoblins 6 jackals A quokka (D:1) 5 ball pythons 6 bats 2 endoplasms 7 frilled lizards 11 goblins 6 kobolds 5 rats 67 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | stairs the Coglin Hunter began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 16/16 MP: 1/1 169 | D:1 | Reached XP level 2. HP: 22/22 MP: 2/2 185 | D:1 | Reached skill level 4 in Ranged Weapons 782 | D:1 | Reached XP level 3. HP: 24/27 MP: 3/3 986 | D:2 | Noticed Robin 997 | D:2 | Killed Robin 1103 | D:2 | Reached XP level 4. HP: 34/34 MP: 4/4 1619 | D:3 | Reached skill level 5 in Ranged Weapons 1853 | D:3 | Reached XP level 5. HP: 40/40 MP: 5/5 2435 | D:4 | Noticed an ogre 2686 | D:4 | Slain by an ogre Illustrated notes Levels and vault maps discovered: D:1: sevenhm_arrival_forest_fort_small_4, layout_basic D:2: layout_rooms, minmay_lizard_pond, uniq_robin D:3: layout_basic D:4: layout_loops_ring, minmay_temple_entry_fiery, uniq_ijyb Skill XL: | 1 2 3 4 5 | ---------------+----------------+----- Ranged Weapons | 4 5 | 5.0 Fighting | 3 | 3.3 Armour | | 0.5 Dodging | | 1.7 Stealth | | 0.7 Invocations | | 0.9 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Fire: Sling | 158 | 92 || 250 Use: Scroll | 3 | 1 || 4 Armour: Leather armour | 5 | || 5 Ring mail | 5 | 8 || 13 Dodge: Dodged | 6 | 5 || 11