Seeded DCSS version 0.33.0-11-g5f24e6623a (webtiles) character file. Game seed: 20250513 (custom seed) 102 stairs the Shooter (level 4, -1/33 HPs) Began as a Coglin Hunter on May 13, 2025. Slain by an ogre ... wielding a +0 giant club (16 damage) ... on level 3 of the Dungeon. The game lasted 00:01:34 (1419 turns). stairs the Shooter (Coglin Hunter) Turns: 1419, Time: 00:01:35 Health: -1/33 AC: 6 Str: 11 XL: 4 Next: 77% Magic: 4/4 EV: 10 Int: 9 God: Gold: 30 SH: 0 Dex: 19 Spells: 3/3 levels left rFire . . . a - +2 sling (drain) {Belanum} rCold . . . d - +0 sling {Yolanda} rNeg . . . p - +0 ring mail rPois . q - +0 helmet rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no gizmo) Stlth + HPRegen 0.25/turn MPRegen 0.09/turn %: no passive effects @: revved A: off-hand wielding, slow wielding, warmup strikes, no jewellery a: Invent Gizmo You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 4 of its levels. You collected 30 gold pieces. Inventory: Hand Weapons a - a +2 sling of draining (weapon) {Belanum} d - a +0 sling (offhand) {Yolanda} Armour b - a +0 leather armour p - a +0 ring mail (worn) q - a +0 helmet (worn) Scrolls c - a scroll of butterflies h - a scroll of teleportation {unknown} j - a scroll of revelation {unknown} k - 2 scrolls of identify {unknown} l - a scroll of silence {unknown} m - a scroll of torment {unknown} n - a scroll of immolation {unknown} Potions e - a potion of lignification {unknown} f - 2 potions of attraction {unknown} g - a potion of curing {unknown} i - 2 potions of heal wounds {unknown} o - a potion of resistance {unknown} r - a potion of berserk rage {unknown} s - a potion of invisibility {unknown} Skills: + Level 2.2 Fighting + Level 5.0 Ranged Weapons + Level 0.5 Armour + Level 1.7 Dodging + Level 0.7 Stealth * Level 1.1 Invocations You had 3 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Ensorcelled Hibernation Hex/Ice 0% N/A 83% 2 Passwall Erth 0% N/A 96% 3 Swiftness Air 0% N/A 96% 3 Dungeon Overview and Level Annotations Branches: Dungeon (4/15) Temple: D:4-7 Altars: Innate Abilities, Weirdness & Mutations You can wield a second weapon in your off-hand. It takes a long time for you to wield or remove held weapons. Your first few attacks do less damage. You cannot equip rings or amulets. Message History You shoot a sling bullet. The sling bullet hits the hound. You drain the hound. The hound is almost dead. You shoot a sling bullet. The sling bullet misses the hound. You shoot a sling bullet. The sling bullet hits the hound. You kill the hound! You shoot a sling bullet. Your Ranged Weapons skill increases to level 5! Your Invocations skill increases to level 1! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! Found a golden potion. s - a golden potion An ogre comes into view. It is wielding a +0 giant club. The ogre shouts! The ogre hits you with a +0 giant club. The ogre attacks as it pursues you! The ogre hits you with a +0 giant club! There is a stone staircase leading up here. The ogre barely misses you. You climb upwards. There is a stone staircase leading down here. You shoot a sling bullet. The sling bullet hits the ogre. You drain the ogre. The ogre is moderately wounded. You shoot a sling bullet. The sling bullet barely misses the ogre. You shoot a sling bullet. The sling bullet hits the ogre but does no damage. The ogre is moderately wounded. You shoot a sling bullet. The sling bullet hits the ogre. You drain the ogre. The ogre is heavily wounded. The ogre barely misses you. You shoot a sling bullet. The sling bullet hits the ogre. The ogre is heavily wounded. You shoot a sling bullet. The sling bullet hits the ogre. You drain the ogre. The ogre is almost dead. The ogre hits you with a +0 giant club! You die... #.....####.#..# #.#.#......#..# # #.#.#.####....#.# #.#.#.# #.#..#.#.#. #.#.#.# #.#........ #.#.#.# #.#..#.#### #.#.#.. #.#..# .. #.#.#.. ..#..####### #.. ####@O...... ######### You could see an ogre (very drained). Vanquished Creatures A hound (D:4) Robin (D:2) An adder (D:2) 3 dart slugs (D:1) An orc (D:3) 7 hobgoblins 2 jackals (D:1) A quokka (D:1) 4 ball pythons 6 bats 2 endoplasms 7 frilled lizards 11 goblins 6 kobolds 4 rats 57 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | stairs the Coglin Hunter began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 16/16 MP: 1/1 183 | D:1 | Reached XP level 2. HP: 22/22 MP: 2/2 219 | D:1 | Reached skill level 4 in Ranged Weapons 717 | D:1 | Reached XP level 3. HP: 27/27 MP: 3/3 900 | D:2 | Noticed Robin 907 | D:2 | Killed Robin 1024 | D:2 | Reached XP level 4. HP: 33/33 MP: 4/4 1394 | D:4 | Reached skill level 5 in Ranged Weapons 1394 | D:4 | Reached skill level 1 in Invocations 1403 | D:4 | Noticed an ogre 1419 | D:3 | Slain by an ogre Illustrated notes Levels and vault maps discovered: D:1: sevenhm_arrival_forest_fort_small_4, layout_basic D:2: layout_rooms, minmay_lizard_pond, uniq_robin D:3: layout_basic D:4: layout_loops_ring, minmay_temple_entry_fiery, uniq_ijyb Skill XL: | 1 2 3 4 | ---------------+-------------+----- Ranged Weapons | 4 5 | 5.0 Invocations | 1 | 1.1 Fighting | | 2.2 Armour | | 0.5 Dodging | | 1.7 Stealth | | 0.7 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Fire: Sling | 160 | 36 || 196 Use: Scroll | 1 | || 1 Armour: Leather armour | 2 | || 2 Ring mail | | 3 || 3 Dodge: Dodged | 4 | 2 || 6