Seeded DCSS version 0.33.0-12-g7cc96d47fd (webtiles) character file. Game seed: 4213226938137643205 (custom seed) 198 stairs the Shooter (level 5, 40/40 HPs) Began as a Coglin Hunter on May 14, 2025. Quit the game on level 3 of the Dungeon. The game lasted 00:02:18 (2170 turns). stairs the Shooter (Coglin Hunter) Turns: 2170, Time: 00:02:18 Health: 40/40 AC: 4 Str: 11 XL: 5 Next: 76% Magic: 5/5 EV: 11 Int: 8 God: Gold: 178 SH: 0 Dex: 20 Spells: 4/4 levels left rFire . . . a - +2 sling {Gabriela} rCold . . . d - +0 sling {Gyeongja} rNeg . . . b - +0 leather armour rPois . (no helmet) rElec . (no cloak) rCorr . p - +0 pair of gloves SInv . (no boots) Will ..... (no gizmo) Stlth ++ HPRegen 0.26/turn MPRegen 0.09/turn %: no passive effects @: no status effects A: off-hand wielding, slow wielding, warmup strikes, no jewellery a: Invent Gizmo You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 178 gold pieces. Inventory: Hand Weapons a - a +2 sling (weapon) {Gabriela} d - a +0 sling (offhand) {Gyeongja} Armour b - a +0 leather armour (worn) p - a +0 pair of gloves (worn) Wands o - a wand of flame (6) Scrolls c - a scroll of butterflies g - a scroll of acquirement n - a scroll of fog q - 2 scrolls of vulnerability Potions e - a potion of cancellation f - 2 potions of attraction h - 2 potions of brilliance {unknown} i - a potion of heal wounds {unknown} j - a potion of invisibility {unknown} l - 2 potions of resistance {unknown} m - 2 potions of curing Skills: + Level 2.9 Fighting + Level 5.5 Ranged Weapons + Level 1.3 Armour + Level 1.8 Dodging + Level 0.9 Stealth + Level 0.1 Evocations You had 4 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Slow Hex 0% N/A 50% 1 Soul Splinter Necr 0% N/A 50% 1 Grave Claw Necr 0% 2d7 65% 2 Confusing Touch Hex 0% N/A 86% 3 Inner Flame Hex/Fire 0% N/A 86% 3 Vampiric Draining Necr 0% 2d6 86% 3 Cigotuvi's Putrefaction Necr/Air 0% N/A 99% 4 Flame Wave Conj/Fire 0% 2d4 99% 4 Sticky Flame Fire/Alch 0% 2d4 99% 4 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Annotations: D:2 1 runed translucent door, Crazy Yiuf Innate Abilities, Weirdness & Mutations You can wield a second weapon in your off-hand. It takes a long time for you to wield or remove held weapons. Your first few attacks do less damage. You cannot equip rings or amulets. Message History No reachable target in view! Could not explore, unopened runed door. No reachable target in view! Could not explore, unopened runed door. No reachable target in view! Could not explore, unopened runed door. No reachable target in view! Could not explore, unopened runed door. No reachable target in view! Could not explore, unopened runed door. No reachable target in view! Could not explore, unopened runed door. No reachable target in view! Could not explore, unopened runed door. No reachable target in view! Could not explore, unopened runed door. No reachable target in view! Could not explore, unopened runed door. No reachable target in view! Could not explore, unopened runed door. No reachable target in view! Search for what [? for help]? . As you read the scroll labelled SOQULI JOYROSOCU, it crumbles to dust. It is a scroll of identify. g - a scroll of acquirement As you read the scroll of identify, it crumbles to dust. n - a scroll of fog As you read the scroll of identify, it crumbles to dust. q - 2 scrolls of vulnerability As you read the scroll of identify, it crumbles to dust. e - a potion of cancellation As you read the scroll of identify, it crumbles to dust. f - 2 potions of attraction You see here a rat skeleton. You see here a +0 whip. You see here an adder skeleton. There is a stone staircase leading down here. You climb downwards. There is a stone staircase leading up here. Are you sure you want to abandon this character and quit the game? (Confirm with "quit".) #.##.......###.####..########.# #.##.#####.......)............# #.##.# #.###.#[##[.##.###..## #....# #...........##......# ####.# #.###..............=# #.#####(# #...###.........# #.......# #...# #..##.....## ######### #...# #..........# #@..# #........... #...###...#.....## #........###...<## #...###...#....... #............#.### #.#............### #.#.......#......# #.#####[.......... #............###.# There were no monsters in sight! Vanquished Creatures A scorpion (D:2) An orc priest (D:3) 4 adders A shadow imp (D:3) 2 dart slugs 7 orcs (D:3) 5 hobgoblins 8 jackals A quokka (D:1) 9 ball pythons 4 bats 3 endoplasms 2 frilled lizards (D:3) 5 giant cockroaches 4 goblins (D:2) 6 kobolds 4 rats 67 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | stairs the Coglin Hunter began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 16/16 MP: 1/1 135 | D:1 | Reached XP level 2. HP: 22/22 MP: 2/2 191 | D:1 | Reached skill level 4 in Ranged Weapons 467 | D:1 | Reached XP level 3. HP: 27/27 MP: 3/3 564 | D:1 | Found a faded altar of an unknown god. 986 | D:3 | Reached skill level 1 in Armour 986 | D:3 | Reached XP level 4. HP: 15/34 MP: 4/4 1133 | D:3 | Reached skill level 5 in Ranged Weapons 1559 | D:2 | Reached XP level 5. HP: 39/39 MP: 5/5 2111 | D:2 | Noticed Crazy Yiuf 2114 | D:2 | Identified a scroll of acquirement 2170 | D:3 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: scummos_arrival_forest, layout_loops_cross, dilly_ecumenical_altar_fadedgnrine, kennysheep_boxes D:2: layout_loops_ring, uniq_crazy_yiuf_cottage D:3: layout_loops_ring Skill XL: | 1 2 3 4 | ---------------+-------------+----- Ranged Weapons | 4 5 | 5.5 Armour | 1 | 1.3 Fighting | | 2.9 Dodging | | 1.8 Stealth | | 0.9 Evocations | | 0.1 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Fire: Sling | 160 | 138 || 298 Evoke: Wand | | 2 || 2 Use: Scroll | | 5 || 5 Potion | | 1 || 1 Armour: Leather armour | 6 | 16 || 22 Dodge: Dodged | 7 | 8 || 15