stairs Level 1 of the Dungeon (0, 0, D:1) 2 poisoned darts (2, -31, D:1) a +0 club (2, -16, D:1) a +0 sling (4, -19, D:1) a +0 short sword 4 stones (4, -12, D:1) a +0 whip (6, -18, D:1) a +0 dagger (6, 7, D:1) a +0 short sword (12, -6, D:1) a hobgoblin corpse (skeletalised by now) (13, -32, D:1) a rat skeleton (18, -37, D:1) a +0 mace (21, -39, D:1) a +0 barding (21, -33, D:1) a +2 short sword of holy wrath (21, -32, D:1) a +0 club a rat skeleton (23, -28, D:1) a +0 leather armour (31, -4, D:1) a quokka skeleton (32, -19, D:1) a jackal corpse (skeletalised by now) a jackal corpse (skeletalised by now) a jackal corpse (skeletalised by now) a jackal corpse (skeletalised by now) (35, -17, D:1) a ball python skeleton (49, -27, D:1) a +0 dagger (51, -25, D:1) a +0 dagger Level 2 of the Dungeon [Shop] Anoot's General Store a parchment of Inner Flame (114 gold) the +4 hand axe "Wiaditiy" {flame, Will+++ rCorr Str-4 Int-5} (612 gold) Will+++: It greatly increases your willpower. rCorr: It protects you from acid and corrosion. Str-4: It affects your strength (-4). Int-5: It affects your intelligence (-5). It cannot be enchanted further. a parchment of Slow (52 gold) a scroll of fear (unknown) (52 gold) a potion of mutation (unknown) (104 gold) a parchment of Searing Ray (75 gold) a lightning rod (4/4) (520 gold) a book of the Hunter (310 gold) (0, 0, D:2) a +0 leather armour (3, 21, D:2) a +0 robe (5, -5, D:2) a +0 chain mail (9, 14, D:2) a +0 club (14, 17, D:2) 2 atropa-tipped darts (18, 20, D:2) an adder corpse (skeletalised by now) (24, -11, D:2) 2 poisoned darts (24, 0, D:2) a hobgoblin skeleton (29, 7, D:2) a ball python skeleton (45, 26, D:2) a +0 mace (61, -7, D:2) a +0 falchion Level 3 of the Dungeon (0, 0, D:3) a frilled lizard corpse a hobgoblin corpse (19, 15, D:3) a potion of heal wounds (19, 18, D:3) 2 scrolls of identify (21, 15, D:3) a +0 short sword (21, 17, D:3) a scroll of acquirement