Dungeon Sprint DCSS version 0.32.1-6-ge8736a44df (console) character file. Game seed: 5604050204577564394 0 staticshock the Trooper (level 1, 23/23 HPs) Began as a Troll Wanderer on Apr 1, 2025. Got out of the dungeon alive. The game lasted 00:00:59 (13 turns). staticshock the Trooper (Troll Wanderer) Turns: 13, Time: 00:01:00 Health: 23/23 AC: 4 Str: 18 XL: 1 Next: 0% Magic: 0/0 EV: 8 Int: 6 God: Gold: 0 SH: 0 Dex: 12 Spells: 0/0 levels left rFire . . . a - +3 short sword rCold . . . (no shield) rNeg . . . d - +0 robe rPois . (helmet restricted) rElec . (no cloak) rCorr . (gloves unavailable) SInv . (boots unavailable) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 1.03/turn (no ring) MPRegen 0.07/turn %: no teleportation @: no status effects A: large, unfitting armour, claws 3, regeneration 1, shaggy fur 1, tough skin 1 a: no special abilities You escaped. You visited 1 branch Inventory: Hand Weapons a - a +3 short sword (weapon) b - a +0 mace Armour d - a +0 robe (worn) Scrolls i - a scroll of blinking Potions c - 2 potions of curing e - a potion of heal wounds f - a potion of haste g - 2 potions of magic h - a potion of berserk rage Skills: + Level 3.2 Fighting + Level 1.5 Short Blades + Level 1.7 Maces & Flails + Level 1.0 Stealth + Level 1.0 Shapeshifting You couldn't memorise any spells. You didn't know any spells. Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (1/1) Altars: Innate Abilities, Weirdness & Mutations You are too large for most types of armour. You have claws for hands. Your natural rate of healing is unusually fast. You are covered in fur. (AC +1) You have tough skin. (AC +1) Message History Welcome, staticshock the Troll Wanderer. [Dungeon Sprint] Press ? for a list of commands and other information. Found a staircase leading out of the dungeon. You begin with the following items: a +3 short sword, a +0 mace, 2 potions of curing, a +0 robe, a potion of heal wounds, a potion of haste, 2 potions of magic, a potion of berserk rage, a scroll of blinking. You swing at nothing. You swing at nothing. You swing at nothing. You swing at nothing. You swing at nothing. You swing at nothing. You swing at nothing. There is a staircase leading out of the dungeon here. There's something in the way. There is a staircase leading out of the dungeon here. You swing at nothing. Unknown command. Are you sure you want to leave the Dungeon? This will make you lose the game! You have escaped! #### #@.# #..+ #..# #..# #..# #..# #⌠⌠# #### There were no monsters in sight! Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D | staticshock the Troll Wanderer began the quest for the Orb. 0 | D | staticshock set off with the following items: a +3 short | sword, a +0 mace, 2 potions of curing, a +0 robe, a potion | of heal wounds, a potion of haste, 2 potions of magic, a | potion of berserk rage, a scroll of blinking. 0 | D | Reached XP level 1. HP: 23/23 MP: 0/0 13 | D | Got out of the dungeon alive. Illustrated notes Levels and vault maps discovered: D: dungeon_sprint_1 [red_sonja_temple_1, red_sonja_temple_small_1]