Dungeon Crawl Stone Soup version 0.32-a0-1454-g088a3bca6d (webtiles) character file. Game seed: 3690384393437754227 2 steves the Poker (level 1, 16/16 HPs) Began as a Coglin Gladiator on June 14, 2024. Quit the game on level 1 of the Dungeon. The game lasted 00:00:20 (171 turns). steves the Poker(Coglin Gladiator) Turns: 171, Time: 00:00:20 Health: 16/16 AC: 4 Str: 14 XL: 1 Next: 30% Magic: 1/1 EV: 11 Int: 7 God: Gold: 35 SH: 0 Dex: 15 Spells: 0/0 levels left rFire . . . a - +0 trident {Gnaeus} rCold . . . f - +0 dagger {Eunkyung} rNeg . . . b - +0 leather armour rPois . c - +0 helmet rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (amulet unavailable) Stlth + (ring unavailable) HPRegen 0.22/turn (ring unavailable) MPRegen 0.07/turn (no gizmo) %: no passive effects @: revving A: off-hand wielding, slow wielding, warmup strikes, no jewellery a: Invent Gizmo You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 35 gold pieces. Inventory: Hand Weapons a - a +0 trident (weapon) {Gnaeus} f - a +0 dagger (offhand) {Eunkyung} Missiles d - 3 throwing nets (quivered) e - a javelin Armour b - a +0 leather armour (worn) c - a +0 helmet (worn) Skills: + Level 2.0 Fighting + Level 2.7 Polearms + Level 1.8 Throwing + Level 2.7 Dodging You couldn't memorise any spells. You didn't know any spells. Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You can wield a second weapon in your off-hand. It takes a long time for you to wield or remove held weapons. Your first few attacks do less damage. You cannot equip rings or amulets. Message History Press ? for a list of commands and other information. Found a staircase leading out of the dungeon. You swing at nothing. You swing at nothing. You swing at nothing. You swing at nothing. You open the door. There is an open door here. You open the door. There is an open door here. As you open the door, it creaks loudly! There is an open door here. You open the door. A hobgoblin comes into view. The hobgoblin shouts! You reach to attack! You hit the hobgoblin with your +0 trident. The hobgoblin is severely wounded. You barely miss the hobgoblin with your +0 dagger. The hobgoblin is severely wounded. You hit the hobgoblin with your +0 trident. You kill the hobgoblin! No target in view! Found a leather armour. You now have 8 gold pieces. Found a tubular coral ring. You now have 20 gold pieces (gained 12). You now have 30 gold pieces (gained 10). You now have 35 gold pieces (gained 5). Found a stone staircase leading down. Search for what [? for help]? . There is a stone staircase leading down here. You see here a +0 leather armour. You see here a +6 ring of intelligence. A kobold comes into view. It is wielding a +0 dagger. The kobold shouts! You hit the kobold with your +0 trident. You kill the kobold! No target in view! Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) ....# ##### ########.# ##........ ...†.....# ##.####### ....### ......############# ......##........@.# ......##.########)...... ......##.# ..##### ......##=# ..# ......##.# ..# ##.....[.########..# #..###............# #.####.#########.## #.###...## There were no monsters in sight! Vanquished Creatures A hobgoblin (D:1) A kobold (D:1) 2 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | steves the Coglin Gladiator began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 16/16 MP: 1/1 171 | D:1 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_short_road, layout_loops_ring Action || total ---------------------------++------- Melee: Trident || 3 Dagger || 1 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 171 | 155 | 16 | 0 | 129 | 1 | 171.0 | Dungeon | 171 | 155 | 16 | 0 | 129 | 1 | 171.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 171 daAuts