Dungeon Crawl Stone Soup version 0.33-a0-990-gded44dc72d (webtiles) character file. Game seed: 2548427471523127111 567954 steves the Metallomancer (level 26, -42/227 HPs) Began as a Revenant Ice Elementalist on Feb 20, 2025. Was an Initiate of Gozag. Killed by the air ... invoked by a titan (48 damage) ... on level 5 of the Vaults on Feb 21, 2025. The game lasted 06:50:45 (123228 turns). steves the Metallomancer (ReIE) Turns: 123228, Time: 06:50:46 Health: -42/227 AC: 18 Str: 10 XL: 26 Next: 86% Magic: 30/47 EV: 14 Int: 46 God: Gozag Gold: 10351 SH: 24 Dex: 14 Spells: 5/65 levels left rFire + + + w - staff of earth rCold + . . E - +6 kite shield of Trumpets {Int+6} rNeg + + + C - +3 robe of Unreason {Will++ Str-3 Int+4} rPois ∞ A - +3 crown of Dyrovepreva {rElec Int+2 SInv} rElec + B - +2 cloak {Will+} rCorr . F - +2 pair of gloves {Dex+3} SInv + G - +2 pair of boots {Stlth+} Will +++.. a - amulet "Earthly Heaven" {Reflect ^Fragile rF++ SH+5} Stlth +++++ b - +6 ring of intelligence HPRegen 0.57/turn c - ring of Bur Noad {rF++ Will- MP+9 Int+5} MPRegen 0.30/turn %: reflection @: mighty, fragile (+50% incoming damage), slightly contaminated, hasted, studying Staves, invisible, very quick A: claws 1, cold resistance 1, low MP 2, negative energy resistance 3, torment resistance 2, mnemnophage, spellclaws }: 3/15 runes: decaying, slimy, gossamer a: Enkindle, Renounce Religion, Potion Petition, Call Merchant, Bribe Branch You were on level 5 of the Vaults. You worshipped Gozag. Gozag was extremely pleased with you. You visited 12 branches of the dungeon, and saw 52 of its levels. You also visited: Sewer, Bailey and Ice Cave. You collected 27908 gold pieces. You spent 5648 gold pieces at shops. You paid 11909 gold pieces to Gozag. Inventory: Hand Weapons s - a +9 demon whip of draining Missiles t - 5 throwing nets u - 2 darts of disjunction x - 17 curare-tipped darts Armour A - the +3 crown of Dyrovepreva (worn) {rElec Int+2 SInv} (You found it on level 1 of the Orcish Mines) rElec: It insulates you from electricity. Int+2: It affects your intelligence (+2). SInv: It lets you see invisible. B - a +2 cloak of willpower (worn) C - the +3 robe of Unreason (worn) {Will++ Str-3 Int+4} (You bought it in a shop on level 8 of the Dungeon) Will++: It greatly increases your willpower. Str-3: It affects your strength (-3). Int+4: It affects your intelligence (+4). E - the +6 kite shield of Trumpets (worn) {Int+6} (You took it off Xak'krixis on level 2 of the Spider Nest) Int+6: It affects your intelligence (+6). F - a +2 pair of gloves of dexterity (worn) G - a +2 pair of boots of stealth (worn) Magical Staves e - a staff of cold q - a staff of conjuration w - a staff of earth (weapon) Jewellery a - the amulet "Earthly Heaven" (worn) {Reflect ^Fragile rF++ SH+5} (You bought it in a shop on level 8 of the Dungeon) [amulet of reflection] Reflect: It reflects blocked missile attacks. ^Fragile: It will be destroyed if unequipped. rF++: It greatly protects you from fire. SH+5: It affects your SH (+5). b - a +6 ring of intelligence (worn) c - the ring of Bur Noad (worn) {rF++ Will- MP+9 Int+5} (You took it off a deep elf blademaster on level 3 of the Elven Halls) [ring of magical power] rF++: It greatly protects you from fire. Will-: It decreases your willpower. MP+9: It affects your magic capacity (+9). Int+5: It affects your intelligence (+5). d - a +4 ring of slaying f - a ring of flight Wands g - a wand of mindburst (51) h - a wand of paralysis (41) i - a wand of light (17) o - a wand of digging (4) v - a wand of polymorph (25) z - a wand of flame (52) D - a wand of iceblast (25) Scrolls H - 28 scrolls of teleportation I - 6 scrolls of blinking J - 3 scrolls of fear K - 22 scrolls of fog L - 7 scrolls of revelation M - 14 scrolls of poison N - 3 scrolls of summoning O - 5 scrolls of vulnerability Potions P - 3 potions of cancellation Q - 3 potions of enlightenment R - 19 potions of ambrosia S - 9 potions of invisibility T - 5 potions of brilliance U - 8 potions of might V - 5 potions of resistance W - 6 potions of haste X - 13 potions of heal wounds Y - 3 potions of magic Z - 18 potions of curing Miscellaneous j - a +4 sack of spiders k - a +5 lightning rod (4/4) m - a +0 tin of tremorstones (2/2) p - a +3 phial of floods r - a +1 phantom mirror Skills: + Level 16.9 Fighting - Level 12.0 Staves - Level 2.0 Throwing - Level 6.0 Armour - Level 9.0 Dodging - Level 8.0 Stealth - Level 14.1 Shields + Level 20.2 Spellcasting - Level 12.0 Conjurations - Level 10.0 Necromancy - Level 4.0 Translocations - Level 2.0 Forgecraft + Level 22.3 Ice Magic - Level 25.0 Earth Magic - Level 10.0 Evocations You had 5 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Shatter Erth 80% 3d58* 3% 9 b - Frozen Ramparts Ice 100% 1d16 0% 3 c - Ozocubu's Armour Ice 100% N/A 0% 3 e - Rimeblight Ice/Necr 57% 2d10 (prim1% 7 f - Iskenderun's Mystic Conj/Tloc 88% 2d17 (+2d91% 4 g - Lehudib's Crystal Sp Conj/Erth 72% 10d16 3% 8 l - Blink Tloc 100% N/A 1% 2 o - Polar Vortex Ice 64% 12d8* 10% 9 q - Lee's Rapid Deconstr Erth 80% 3d36* 0% 5 r - Borgnjor's Vile Clut Necr/Erth 71% N/A 1% 5 t - Hoarfrost Cannonade Ice/Frge 51% 3d9/3d19 1% 5 Your spell library contained the following spells: Spells Type Power Damage Failure Level Freeze Ice 100% 1d10 0% 1 Kiss of Death Conj/Necr 100% 2d13 0% 1 Magic Dart Conj 100% 1d8 0% 1 Sandblast Erth 100% 2d20 0% 1 Soul Splinter Necr 100% N/A 0% 1 Ensorcelled Hibernation Hex/Ice 100% N/A 0% 2 Hailstorm Conj/Ice 100% 3d16 0% 3 Passwall Erth 100% N/A 0% 3 Stone Arrow Conj/Erth 100% 3d13 0% 3 Kinetic Grapnel Frge 100% 1d8 1% 1 Shock Conj/Air 100% 1d9 1% 1 Slow Hex 100% N/A 1% 1 Call Imp Summ 92% N/A 1% 2 Grave Claw Necr 100% 2d14 1% 2 Lesser Beckoning Tloc 100% N/A 1% 2 Scorch Fire 92% 2d8 1% 2 Static Discharge Conj/Air 100% 3-8/arc 1% 2 Launch Clockwork Bee Frge 60% N/A 1% 3 Maxwell's Portable Pile Tloc 70% (3-9)d7 1% 3 Mephitic Cloud Conj/Alch/Air 70% N/A 1% 3 Summon Ice Beast Ice/Summ 99% N/A 1% 3 Teleport Other Tloc 70% N/A 1% 3 Vampiric Draining Necr 95% 2d12 1% 3 Volatile Blastmotes Fire/Tloc 100% 2d18 1% 3 Anguish Hex/Necr 37% N/A 1% 4 Awaken Armour Erth/Frge 100% N/A 1% 4 Cigotuvi's Putrefaction Necr/Air 75% N/A 1% 4 Dispel Undead Necr 95% 3d30 1% 4 Flame Wave Conj/Fire 80% 2d17 1% 4 Fulminant Prism Conj/Alch 40% 3d19 1% 4 Iskenderun's Battlesphe Conj/Frge 84% 2d16 1% 4 Leda's Liquefaction Alch/Erth 63% N/A 1% 4 Martyr's Knell Necr/Summ 75% N/A 1% 4 Passage of Golubria Tloc 70% N/A 1% 4 Petrify Alch/Erth 100% N/A 1% 4 Rending Blade Conj/Frge 84% 2d(10+3*) 1% 4 Curse of Agony Necr 95% N/A 1% 5 Freezing Cloud Conj/Ice/Air 50% 6-21 1% 5 Metabolic Englaciation Hex/Ice 49% N/A 1% 5 Confusing Touch Hex 46% N/A 2% 3 Swiftness Air 46% N/A 2% 3 Arcjolt Conj/Air 40% 1d50 2% 5 Vhi's Electric Charge Tloc/Air 100% N/A 4% 4 Forge Blazeheart Golem Fire/Frge 54% N/A 6% 4 Forge Lightning Spire Air/Frge 54% 3d8 6% 4 Airstrike Air 23% 2d(4-20) 10% 4 Cause Fear Hex 23% N/A 10% 4 Nazja's Percussive Temp Frge 30% 4d9 12% 5 Summon Forest Summ/Tloc 30% N/A 12% 5 Alistair's Walking Alem Alch/Frge 54% N/A 17% 5 Silence Hex/Air 23% N/A 26% 5 Bombard Conj/Erth 72% 9d12 1% 6 Sculpt Simulacrum Ice/Alch 49% N/A 1% 6 Death Channel Necr 47% N/A 2% 6 Magnavolt Erth/Air 63% 4d21 4% 7 Hellfire Mortar Fire/Erth/Frge 57% 4d17 21% 7 Gell's Gavotte Tloc 35% 2d(27-40) 28% 6 Spellspark Servitor Conj/Frge 42% N/A 41% 7 Forge Phalanx Beetle Frge 30% N/A 54% 6 Fortress Blast Frge 80% 6d9 54% 6 Forge Monarch Bomb Fire/Frge 27% 4d11 67% 6 Infestation Necr 47% N/A 71% 8 Summon Cactus Giant Summ 23% N/A 82% 6 Malign Gateway Summ/Tloc 30% N/A 98% 7 Enfeeble Hex 23% N/A 100% 7 Disjunction Tloc 35% N/A 100% 8 Maxwell's Capacitive Co Air 23% ∞ 100% 8 Summon Horrible Things Summ 23% N/A 100% 8 Chain Lightning Conj/Air 40% 3d53 100% 9 Fire Storm Conj/Fire 40% 8d10 100% 9 Sublimation of Blood Necr Unusable N/A N/A 2 Animate Dead Necr Unusable N/A N/A 4 Borgnjor's Revivificati Necr Unusable N/A N/A 8 Dungeon Overview and Level Annotations Branches: Dungeon (15/15) Temple (1/1) D:5 Lair (5/5) D:8 Swamp (4/4) Lair:2 Spider (4/4) Lair:2 Slime (5/5) Lair:5 Orc (2/2) D:12 Elf (3/3) Orc:2 Vaults (5/5) D:14 Crypt (3/3) Vaults:3 Tomb (0/3) Crypt:3 Depths (4/4) D:15 Hell (visited) Dis (0/7) Hell Geh (0/7) Hell Coc (0/7) Hell Tar (0/7) Hell Zot (0/5) Depths:4 Sewer (visited) Bailey (visited) IceCv (visited) Altars: Ashenzari Cheibriados Dithmenos Fedhas Gozag Hepliaklqana Kikubaaqudgha Makhleb Nemelex Xobeh Okawaru Qazlal Ru Sif Muna Trog Uskayaw Vehumet Wu Jian Xom Yredelemnul Beogh Jiyva Shops: D:1 : D:6 = D:8 =:?[[:=[: D:14 [*[= D:15 ? Orc:2 *[[( Elf:1 ! Vaults:3 ! Depths:2 * Depths:3 =:= Portals: Hell: Depths:1 Depths:2 Depths:3 Depths:4 Abyss: Depths:3 Pandemonium: Depths:2 Depths:4 Ziggurat: Depths:3 Trove: Vaults:3 (give +5 demon trident) Annotations: Slime:4 exclusion: staircase Slime:5 Royal Jelly Innate Abilities, Weirdness & Mutations You are immune to poison. You have sharp fingernails. You are cold resistant. (rC+) Your magical capacity is very low. (-20% MP) You are immune to negative energy. (rN+++) You are immune to unholy pain and torment. You can enhance your damage-dealing spells by burning harvested memories. You perform a melee attack whenever you cast damage-dealing spells. Message History [a] - 756 gold - invisibility, might, resistance and enlightenment [b] - 378 gold - resistance and might [c] - 506 gold - haste, invisibility and might Purchase which effect? You feel yourself speed up. You fade into invisibility! You feel very mighty all of a sudden. An undying armoury comes into view. You block the ettin's attack. x2 The phantasmal warrior barely misses you. You block the ironbound convoker's attack. The phantasmal warrior gestures at you. The phantasmal warrior blinks! The undying armoury closely misses you. The undying armoury barely misses you. The undying armoury hits you but does no damage. The stone giant throws a large rock. The large rock hits the phantasmal warrior!! The vault sentinel blows a loud note on a signal horn! The ironbound convoker casts a spell at the undying armoury. The undying armoury seems to grow stronger. An ironbound preserver comes into view. It is wielding a +0 great mace. The vault guard hits you with a +0 long sword! * * * LOW HITPOINT WARNING * * * A skyshark comes into view. The glass eye gazes at you. Your body becomes as fragile as glass! You hear a deafening roar! Blink to where? Press: ? - help, Dir - move target As you read the scroll of blinking, it crumbles to dust. The vault sentinel blows a loud note on a signal horn! A titan comes into view. An ogre mage comes into view. It is wielding a +2 battleaxe of electrocution. The tengu reaver casts a spell at you. The bolt of cold hits the phantasmal warrior! The phantasmal warrior resists. The bolt of cold hits you! You resist. * * * LOW HITPOINT WARNING * * * The titan waves its arms in wide circles. The air twists around and strikes you!! You die... Your body crumbles into a pile of gold. #....# #....# #....# #....# #....# #....# .O.#....# ...p.$....@#....# v........W...F$v.C p...CCD......p.### .....cQ.D.$.$..... .....p$$$pD.L....$ .........e.HD..... .....$T$p