Dungeon Crawl Stone Soup version 0.33-a0-1051-g2fe43ac7d6 (webtiles) character file. Game seed: 1917328943660861556 2 steves the Vexing (level 1, 0/11 HPs) Began as a Poltergeist Enchanter on Mar 5, 2025. Slain by a goblin ... wielding a +0 club (4 damage) ... on level 1 of the Dungeon. The game lasted 00:00:17 (52 turns). steves the Vexing (Poltergeist Enchanter) Turns: 52, Time: 00:00:17 Health: 0/11 AC: 1 Str: 4 XL: 1 Next: 25% Magic: 3/3 EV: 11 Int: 17 God: Gold: 10 SH: 0 Dex: 14 Spells: 4/4 levels left rFire . . . a - +1 dagger rCold + . . (no offhand) rNeg + + + b - +0 cloak rPois ∞ (no armour) rElec . (no armour) rCorr . (no armour) SInv . (no armour) Will ..... (no armour) Stlth +++ (no amulet) HPRegen 0.21/turn (no ring) MPRegen 0.08/turn (no ring) %: no passive effects @: flying A: insubstantial, cold resistance 1, negative energy resistance 3, torment resistance 2, float, formless 1, trickster a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 10 gold pieces. Inventory: Hand Weapons a - a +1 dagger (weapon) Armour b - a +0 cloak (haunted) d - a +0 kite shield Potions c - 2 potions of invisibility Skills: + Level 1.4 Short Blades - Level 2.1 Dodging - Level 4.4 Stealth - Level 2.0 Spellcasting - Level 4.4 Hexes You had 4 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Confusing Touch Hex 16% N/A 10% 3 Tukima's Dance Hex 16% N/A 10% 3 Ensorcelled Hibernation Hex/Ice 18% N/A 12% 2 Dazzling Flash Hex/Fire 18% N/A 24% 3 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You are insubstantial and cannot be petrified, ensnared, or set on fire. You are immune to poison. You are cold resistant. (rC+) You are immune to negative energy. (rN+++) You are immune to unholy pain and torment. You float through the air rather than walking. You can equip up to 6 pieces of aux armour in any combination. You gain AC when you inflict magical misfortune on nearby enemies. Message History Found an inky potion and a kite shield. A bat comes into view. Found 17 gold pieces. The goblin shouts! The bat barely misses you. You hit the bat. The bat is heavily wounded. The bat hits you but does no damage. The bat misses you. The bat closely misses you. A frilled lizard comes into view. The bat hits you. The bat attacks as it pursues you! The bat barely misses you. The bat misses you. The bat hits you but does no damage. The bat attacks as it pursues you! The bat hits you. x2 The bat completely misses you. A bat comes into view. The bat moves out of view. You hit the bat. You kill the bat! The bat hits you. You hit the bat. You kill the bat! You hit the goblin. The goblin is moderately wounded. The goblin closely misses you. You barely miss the goblin. The goblin is moderately wounded. The goblin hits you with a +0 club. You miss the goblin. The goblin is moderately wounded. The goblin hits you with a +0 club. * * * LOW HITPOINT WARNING * * * You barely miss the goblin. The goblin is moderately wounded. The goblin barely misses you. The frilled lizard hisses angrily. You hit the goblin. The goblin is heavily wounded. The goblin hits you with a +0 club. You die... .. ..........#### #. #.##.##..##.#.#.###. ##.#####.##.##).##.#.###... ...[...#.##.##..##.#..##♣.. .......#.##.##.......####♣. .......#.##.###.##.#.##.##. .....l.#.##.###.##.#.##<.'. .$.......##........#..#.##. ........bg@.....#####.###♣. .......########## .# .. ..!#### .# .. . .# ##. #. ## You could see a goblin, a bat and a frilled lizard. Vanquished Creatures 2 bats (D:1) 2 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | steves the Poltergeist Enchanter began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 3/3 52 | D:1 | Slain by a goblin Illustrated notes Levels and vault maps discovered: D:1: sevenhm_arrival_forest_fort_small_4, layout_loops_ring, chequers_serial_rivers_micro_b Action || total ---------------------------++------- Melee: Dagger || 8 Armour: Skin || 9 Dodge: Dodged || 8 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 51 | 51 | 0 | 0 | 24 | 1 | 51.0 | Dungeon | 51 | 51 | 0 | 0 | 24 | 1 | 51.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 51 daAuts