Dungeon Crawl Stone Soup version 0.33-a0-1616-gad0b78459f (webtiles) character file. Game seed: 7076799898467676184 3 steves the Vexing (level 1, 0/11 HPs) Began as a Poltergeist Enchanter on June 5, 2025. Slain by a goblin ... wielding a +0 club (3 damage) ... on level 1 of the Dungeon. The game lasted 00:00:11 (191 turns). steves the Vexing (Poltergeist Enchanter) Turns: 191, Time: 00:00:12 Health: 0/11 AC: 2 Str: 4 XL: 1 Next: 50% Magic: 3/3 EV: 11 Int: 17 God: Gold: 38 SH: 0 Dex: 14 Spells: 4/4 levels left rFire . . . a - +1 dagger rCold + . . (no offhand) rNeg + + + b - +1 cloak rPois ∞ (no armour) rElec . (no armour) rCorr . (no armour) SInv . (no armour) Will ..... (no armour) Stlth +++ (no amulet) HPRegen 0.05/tile (no ring) MPRegen 0.03/tile (no ring) %: no passive effects @: flying A: insubstantial, cold resistance 1, negative energy resistance 3, torment resistance 2, float, formless 1, trickster a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 38 gold pieces. Inventory: Hand Weapons a - a +1 dagger (weapon) Armour b - a +1 cloak (haunted) Scrolls d - a scroll of teleportation Potions c - 2 potions of invisibility e - a potion of curing Skills: + Level 1.7 Short Blades - Level 2.1 Dodging - Level 4.4 Stealth - Level 2.0 Spellcasting - Level 4.4 Hexes You had 4 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Confusing Touch Hex 16% N/A 10% 3 Tukima's Dance Hex 16% N/A 10% 3 Ensorcelled Hibernation Hex/Ice 18% N/A 12% 2 Dazzling Flash Hex/Fire 18% N/A 24% 3 Dungeon Overview and Level Annotations Branches: Dungeon (1/12) Zot: 1309 Altars: Innate Abilities, Weirdness & Mutations You are insubstantial and cannot be petrified, ensnared, or set on fire. You are immune to poison. You are cold resistant. (rC+) You are immune to negative energy. (rN+++) You are immune to unholy pain and torment. You float through the air rather than walking. You can equip up to 6 pieces of aux armour in any combination. You gain AC when you inflict magical misfortune on nearby enemies. Message History A bat comes into view. A bat comes into view. A bat comes into view. An endoplasm and a goblin come into view. The goblin shouts! The bat hits you but does no damage. The bat hits you but does no damage. x2 The endoplasm quivers. You hit the bat. You kill the bat! A bat comes into view. The bat barely misses you. You closely miss the bat. The bat hits you but does no damage. x2 You hit the bat. The bat is moderately wounded. The bat hits you but does no damage. You closely miss the bat. The bat is moderately wounded. The bat hits you but does no damage. You barely miss the goblin. The goblin hits you with a +0 club. You hit the goblin. The goblin is heavily wounded. The goblin misses you. You miss the goblin. The goblin is heavily wounded. You closely miss the goblin. The goblin is heavily wounded. The goblin hits you with a +0 club. You are too injured to fight recklessly! You are too injured to fight recklessly! You see here a bat corpse. You barely miss the goblin. The goblin is heavily wounded. The bat closely misses you. The goblin misses you. You hit the goblin. The goblin is severely wounded. The bat hits you. * * * LOW HITPOINT WARNING * * * The goblin hits you with a +0 club. You die... . .. .## ##.## ... #+# b#...#.##.##...# .......#...#... ..#...#..^.... . ..##.#..#...# ... ........#b##..... ..##.#....@gJ...... ..#...#..#.##...... #.........#...#...... #...#...#...........# #..##.##.#...#.....# #........##.##.....# #......#...........# #.......####.#..... #.......# .# .... You could see an endoplasm, a goblin and a bat. Vanquished Creatures A ball python (D:1) 2 bats (D:1) A kobold (D:1) A rat (D:1) 5 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | steves the Poltergeist Enchanter began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 3/3 191 | D:1 | Slain by a goblin Illustrated notes Levels and vault maps discovered: D:1: lemuel_arrival_muddy, layout_basic, serial_curves, eino_curves_03, eino_curves_01, nrook_mini_vaults, st_stairs_14, hangedman_decor_clover_reticule Action || total ---------------------------++------- Melee: Dagger || 17 Stab: Sleeping || 2 Armour: Skin || 11 Dodge: Dodged || 6 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 189 | 189 | 0 | 0 | 148 | 1 | 189.0 | Dungeon | 189 | 189 | 0 | 0 | 148 | 1 | 189.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 189 daAuts