steves Level 1 of the Dungeon [Shop] Tepoettugo's One-of-a-Kind Rings a +2 ring of slaying (unknown) (120 gold) a +2 ring of evasion (72 gold) a +3 ring of strength (unknown) (120 gold) a +3 ring of intelligence (120 gold) the ring of the Sturgeon {*Slow +Blink rC- rN+ HP+10 Slay+4} (794 gold) [ring of positive energy] *Slow: It may slow you when you take damage. +Blink: It lets you blink. rC-: It makes you vulnerable to cold. rN+: It protects you from negative energy. HP+10: It affects your health (+10). Slay+4: It affects your accuracy & damage with ranged weapons and melee (+4). (0, 0, D:1) a +0 robe (4, -6, D:1) a +0 leather armour (8, -7, D:1) the orb "Qusch" {Attunement, Rampage rF- rC+ Summ} Rampage: It causes one to take an extra step when moving towards enemies, briefly stunning them if this results in an attack. rF-: It makes you vulnerable to fire. rC+: It protects you from cold. Summ: It increases the power of your Summonings spells. the -1 helmet of the Goldsmith {Snipe, rN+ Int+1} rN+: It protects you from negative energy. Int+1: It affects your intelligence (+1). It cannot be enchanted further. a +2 robe of cold resistance (18, 44, D:1) a hobgoblin skeleton (22, 4, D:1) a rat corpse (skeletalised by now) (26, 38, D:1) a frilled lizard corpse (skeletalised by now) (35, 4, D:1) a rat corpse (skeletalised by now) (36, 27, D:1) a +0 dagger (50, 3, D:1) a +0 whip Level 2 of the Dungeon (11, 28, D:2) an adder skeleton (12, 37, D:2) a +0 dagger (13, 15, D:2) a ball python skeleton (15, 21, D:2) a +0 mace (16, 26, D:2) a +0 animal skin a +0 falchion the hobgoblin skeleton of Robin (18, 21, D:2) a +0 leather armour (18, 27, D:2) a +0 club a +0 dagger a +0 club a +0 dagger a +0 club a +0 club a +0 dagger a +0 dagger a goblin skeleton a goblin skeleton a goblin skeleton a goblin skeleton (18, 28, D:2) a +0 short sword a +0 dagger a rat skeleton (20, 26, D:2) a +0 dagger a ball python skeleton (21, 27, D:2) a +0 club the human skeleton of Jessica (24, 29, D:2) a +0 chain mail (25, 26, D:2) a hobgoblin skeleton (27, 10, D:2) a frilled lizard skeleton (30, 32, D:2) a +0 whip a hobgoblin skeleton (32, 6, D:2) a +0 club a goblin skeleton a ball python skeleton (34, 7, D:2) a hobgoblin corpse (skeletalised by now) Level 3 of the Dungeon [Shop] Hippedeng's General Store a +0 long sword (35 gold) a box of beasts (400 gold) a parchment of Teleport Other (88 gold) a +0 leather armour (20 gold) a parchment of Tukima's Dance (88 gold) 3 poisoned darts (18 gold) a parchment of Fireball (184 gold) a +0 chain mail (60 gold) a +0 robe (9 gold) [Shop] Humiget's Distillery a potion of berserk rage (55 gold) a potion of berserk rage (55 gold) a potion of berserk rage (55 gold) a potion of moonshine (11 gold) a potion of lignification (33 gold) a potion of heal wounds (88 gold) a potion of brilliance (44 gold) [Shop] Poefot's Book Emporium a parchment of Swiftness (105 gold) a parchment of Mercury Arrow (69 gold) a parchment of Sphinx Sisters (393 gold) a parchment of Sandblast (48 gold) a parchment of Yara's Violent Unravelling (220 gold) a parchment of Sigil of Binding (105 gold) a manual of Summonings (960 gold) a parchment of Sublimation of Blood (69 gold) a parchment of Mephitic Cloud (105 gold) a parchment of Petrify (156 gold) a parchment of Stone Arrow (105 gold) [Shop] Zas Cue's Book Boutique a parchment of Stone Arrow (105 gold) a parchment of Soul Splinter (48 gold) a parchment of Inner Flame (105 gold) a parchment of Slow (48 gold) a parchment of Passage of Golubria (156 gold) a parchment of Fulminant Prism (156 gold) a parchment of Summon Forest (220 gold) a parchment of Gloom (105 gold) a parchment of Dispel Undead (156 gold) [Shop] Edesywn's Assorted Antiques a lightning rod (4/4) (720 gold) a +0 leather armour (36 gold) a lightning rod (4/4) (720 gold) a potion of curing (54 gold) a wand of mindburst (7) (176 gold) a +0 ring mail (72 gold) (0, 0, D:3) a +0 helmet (7, 9, D:3) a +0 helmet (12, 4, D:3) a +0 leather armour a +6 club the goblin skeleton of Ijyb (19, 13, D:3) a +0 spectral spear (28, -9, D:3) a +0 leather armour (32, -4, D:3) a +0 club a goblin skeleton (33, 26, D:3) a potion of moonshine (37, 34, D:3) a +0 dagger a kobold skeleton (39, 1, D:3) a hobgoblin skeleton (43, 0, D:3) a +0 leather armour a +0 short sword an orc skeleton (43, 29, D:3) an inkwell talisman (70, -7, D:3) a +0 robe the human corpse of Sigmund (skeletalised by now) (70, -3, D:3) a +0 scythe of venom Level 4 of the Dungeon [Shop] Feazil's Book Shoppe a parchment of Sublimation of Blood (75 gold) a parchment of Sticky Flame (169 gold) a parchment of Dimensional Bullseye (169 gold) a parchment of Call Canine Familiar (114 gold) a parchment of Sandblast (52 gold) a parchment of Cigotuvi's Putrefaction (169 gold) (0, 0, D:4) a +0 whip a kobold skeleton (3, 27, D:4) an inkwell talisman (26, -3, D:4) a +0 dagger (31, 14, D:4) a +0 dagger a kobold skeleton (39, 5, D:4) a ball python skeleton (44, 1, D:4) a jackal skeleton a jackal skeleton (50, 5, D:4) a steam dragon skeleton (61, 3, D:4) a +0 ring mail (62, 1, D:4) a +0 club (63, -4, D:4) a hobgoblin corpse (skeletalised by now) (63, 0, D:4) a hobgoblin corpse (skeletalised by now) (64, 4, D:4) a +0 chain mail (69, 24, D:4) a +0 club Level 5 of the Dungeon (3, -4, D:5) the inkwell talisman of Autotheism {Harm rCorr Str-2 Dex+4} [inkwell talisman] Harm: It increases damage dealt and taken. rCorr: It protects you from acid and corrosion. Str-2: It affects your strength (-2). Dex+4: It affects your dexterity (+4). (4, -15, D:5) a +0 spear (7, -3, D:5) an iguana skeleton (13, -29, D:5) a +0 falchion (21, 14, D:5) a +0 whip (22, 24, D:5) a black bear corpse (skeletalised by now) (31, -28, D:5) a +0 robe the kobold skeleton of Pikel (32, -25, D:5) a +1 whip of flaming (46, -13, D:5) a +0 dagger Level 6 of the Dungeon (0, 0, D:6) a +0 sling (2, 0, D:6) a +0 robe (5, 16, D:6) a +0 orcbow (6, 22, D:6) a +0 heavy trident (7, 29, D:6) a +0 dagger a +0 robe (13, 28, D:6) the quill talisman of the Voracious God {Dex+2} [quill talisman] Dex+2: It affects your dexterity (+2). (14, 27, D:6) a +0 orcbow (16, 27, D:6) a +0 plate armour (18, 11, D:6) a +0 club (18, 27, D:6) a +0 long sword (21, 6, D:6) a +0 leather armour (21, 28, D:6) a +0 trident (26, 1, D:6) the medusa talisman of the Biloko {Dex+3} [medusa talisman] Dex+3: It affects your dexterity (+3). (27, 6, D:6) a potion of moonshine (28, 18, D:6) a +0 dagger (29, 19, D:6) a +0 dagger (30, 27, D:6) a +0 flail a +0 club a +0 flail of draining (31, 25, D:6) a +0 flail (46, 30, D:6) a +0 giant club (48, 23, D:6) a +0 chain mail a +0 club Level 7 of the Dungeon (0, 0, D:7) a +0 plate armour (6, 0, D:7) a +0 hand axe (10, 1, D:7) a +0 hand axe (12, -16, D:7) a +0 ring mail (15, -11, D:7) a +0 dagger a +0 leather armour (15, -10, D:7) a +0 long sword (15, -4, D:7) a +0 leather armour a +0 club (17, -13, D:7) a +0 plate armour (19, -15, D:7) a +0 whip a +0 hand axe a +0 flail (19, 9, D:7) a +0 ring mail (34, -15, D:7) a +0 quarterstaff (41, 12, D:7) a +0 trident (44, 0, D:7) a +0 chain mail (45, 2, D:7) a +0 club (46, -4, D:7) a +0 giant spiked club (46, 19, D:7) a +0 dagger a +0 robe (47, -7, D:7) a +0 giant club Level 8 of the Dungeon (10, 1, D:8) a +0 robe a +0 dagger (24, 23, D:8) a +0 robe (25, 0, D:8) a +0 orcbow (27, 0, D:8) a +0 glaive a +0 plate armour a +0 dagger a +0 dagger (28, 26, D:8) a +0 morningstar (34, 1, D:8) a +0 club a +0 leather armour (44, 18, D:8) a +0 leather armour (45, 12, D:8) a +0 long sword (45, 13, D:8) a +0 robe (48, 41, D:8) a +0 long sword a +0 robe (48, 44, D:8) a +3 trident (49, 10, D:8) a +0 robe (49, 11, D:8) a +0 scimitar (49, 12, D:8) a +0 robe (49, 26, D:8) a +0 falchion (49, 28, D:8) a +0 hand axe (49, 44, D:8) a +0 robe (51, 12, D:8) a +2 trident of draining (52, 4, D:8) a +0 scale mail (53, 12, D:8) a +0 robe (56, 4, D:8) a +0 long sword (57, 50, D:8) a +1 dagger the +5 Force Lance {heavy, knockback} It cannot be enchanted further. a +0 sling a +0 long sword (63, 39, D:8) a +0 mace a +0 chain mail (63, 43, D:8) a +0 club a +0 leather armour (63, 44, D:8) a +0 short sword a +0 leather armour (63, 45, D:8) a +0 whip a +0 leather armour Level 9 of the Dungeon (8, 6, D:9) a +0 hand axe (8, 9, D:9) a +0 battleaxe (8, 11, D:9) a +0 plate armour of cold resistance (8, 24, D:9) a +0 short sword of venom (10, 7, D:9) a +3 hand axe of draining (10, 17, D:9) a +0 dagger (27, 9, D:9) a +0 flail (28, 5, D:9) a +0 battleaxe (30, 6, D:9) a +0 dagger of venom (30, 7, D:9) a +0 robe a +0 dagger a +0 chain mail (47, 16, D:9) a +0 club (49, -3, D:9) a +0 shortbow (66, 7, D:9) a +0 orcbow Level 10 of the Dungeon (0, 0, D:10) a parchment of Brom's Barrelling Boulder (11, 0, D:10) a +0 hand axe (12, 0, D:10) a +0 hand axe (13, 18, D:10) a +0 giant spiked club (14, 18, D:10) a +0 giant club (16, 2, D:10) a +0 giant spiked club (17, 0, D:10) a +0 giant club (26, 8, D:10) a +0 whip (33, -15, D:10) a +0 dagger a +0 robe (33, 12, D:10) a +0 plate armour (34, -17, D:10) 3 large rocks (34, 19, D:10) a +3 trident a +0 robe a +0 robe a +1 flail a +0 robe (34, 20, D:10) a +5 battleaxe (34, 21, D:10) a +0 robe (34, 23, D:10) a +0 halberd (35, -13, D:10) a +2 vampiric great sword (36, -9, D:10) a +0 hand axe a +0 robe (40, 8, D:10) a +0 dagger a +0 robe (41, -8, D:10) a +0 dagger (41, 9, D:10) a +0 dagger a +0 robe (42, 8, D:10) a +0 dagger a +1 chain mail of cold resistance (44, 17, D:10) a +0 leather armour (44, 18, D:10) a +0 flail (45, -6, D:10) a +0 morningstar (47, -5, D:10) a +0 short sword (48, -6, D:10) a +0 robe (50, -4, D:10) a +0 robe a +0 robe (51, -3, D:10) a +0 dagger a +0 robe (52, -2, D:10) a +4 flail (53, -1, D:10) a +0 spear (54, 0, D:10) a +0 robe (64, 29, D:10) a +0 trident Level 11 of the Dungeon (0, 0, D:11) a +0 leather armour a +0 dagger (13, 10, D:11) a +0 short sword (16, 9, D:11) a +0 shortbow (29, 7, D:11) a +0 dagger (30, 7, D:11) a +0 club (35, -2, D:11) a spore talisman (39, 28, D:11) a +0 giant club a +0 dire flail (45, 20, D:11) the +9 crystal plate armour "Daudiar" {Rampage rElec Int+2} Rampage: It causes one to take an extra step when moving towards enemies, briefly stunning them if this results in an attack. rElec: It insulates you from electricity. Int+2: It affects your intelligence (+2). It cannot be enchanted further. the +9 scales of the Dragon King {Command, rPois rF+ rC+} rPois: It protects you from poison. rF+: It protects you from fire. rC+: It protects you from cold. It cannot be enchanted further. (46, 20, D:11) an amulet of dissipation an amulet of chemistry a staff of cold (58, -3, D:11) a +1 hat (67, 3, D:11) a +0 whip of electrocution a +0 leather armour (67, 4, D:11) a +0 dagger a +0 leather armour (67, 5, D:11) a +0 dagger a +0 robe (67, 6, D:11) a +0 dagger a +0 robe Level 12 of the Dungeon (0, 0, D:12) 12 gold pieces (1, -8, D:12) a parchment of Leda's Liquefaction (2, -2, D:12) a +0 scale mail (2, 0, D:12) 12 gold pieces (37, -4, D:12) a +0 great mace Level 13 of the Dungeon (4, -5, D:13) 9 gold pieces (4, 0, D:13) a potion of moonshine (9, -8, D:13) 15 gold pieces (9, 1, D:13) 12 gold pieces (10, -6, D:13) a scroll of identify (12, -8, D:13) a scroll of identify (16, -8, D:13) 11 gold pieces Level 14 of the Dungeon (2, 5, D:14) a +0 dagger (42, -7, D:14) a +0 orcbow the Ecumenical Temple Level 1 of the Lair of Beasts (0, 4, Lair:1) a +0 mace (1, 19, Lair:1) a +0 long sword (11, 11, Lair:1) a +0 hand axe of electrocution (22, 21, Lair:1) a +0 leather armour (32, 19, Lair:1) a +0 trident (50, 9, Lair:1) a potion of moonshine Level 2 of the Lair of Beasts (0, 0, Lair:2) a +0 dire flail (3, -9, Lair:2) a wellspring talisman the Necropolis (0, 33, Necropolis) 33 gold pieces (0, 34, Necropolis) a scroll of enchant weapon (0, 35, Necropolis) a scroll of fog (0, 36, Necropolis) a parchment of Forge Lightning Spire (1, 32, Necropolis) a scroll of enchant armour (1, 33, Necropolis) a +4 quick blade of electrocution (unseen) (1, 36, Necropolis) the +7 war axe "Xaresowa" {pain, Str+3} Str+3: It affects your strength (+3). It cannot be enchanted further. (unseen) (1, 37, Necropolis) a +0 robe of positive energy (unseen) (3, 2, Necropolis) a parchment of Detonation Catalyst (4, 34, Necropolis) a potion of haste (6, 2, Necropolis) 12 gold pieces (6, 9, Necropolis) 2 large rocks (12, -5, Necropolis) 4 gold pieces