steves Level 1 of the Dungeon (0, 0, D:1) a bat corpse (skeletalised by now) (2, -1, D:1) a ball python corpse (skeletalised by now) (3, -2, D:1) a +0 club a goblin corpse (skeletalised by now) (5, 4, D:1) a +0 dagger (14, -3, D:1) a frilled lizard corpse (skeletalised by now) (20, -40, D:1) a +0 dagger a kobold corpse (skeletalised by now) (21, -6, D:1) a +0 dagger a goblin skeleton (23, -12, D:1) a +0 club a goblin skeleton (24, -32, D:1) a +0 whip (30, 4, D:1) a ball python skeleton (32, -40, D:1) a bat corpse (skeletalised by now) (34, -13, D:1) a ball python corpse (skeletalised by now) (47, -7, D:1) a rat skeleton (52, -11, D:1) a +0 short sword a +0 club a hobgoblin corpse (skeletalised by now) a ball python corpse (skeletalised by now) a goblin corpse (skeletalised by now) (53, 11, D:1) a +0 dagger a kobold corpse (skeletalised by now) (62, -24, D:1) a +0 short sword Level 2 of the Dungeon (4, -30, D:2) a bat corpse (skeletalised by now) (10, -17, D:2) a quokka corpse (skeletalised by now) (10, 17, D:2) a +0 hand axe (11, -36, D:2) an adder corpse (skeletalised by now) (21, 5, D:2) a +0 dagger (22, -14, D:2) a bat skeleton (26, -23, D:2) a ball python skeleton (26, -13, D:2) a hobgoblin skeleton (30, -11, D:2) an adder skeleton (34, -20, D:2) a +0 dagger (35, -4, D:2) a +0 club a goblin skeleton (35, 3, D:2) a +0 whip (57, -3, D:2) a quokka corpse (skeletalised by now) Level 3 of the Dungeon [Shop] Rareufeg's Vocational Training a manual of Invocations (800 gold) a manual of Evocations (800 gold) (1, -24, D:3) a troll skeleton (1, 10, D:3) an adder corpse (skeletalised by now) (7, -24, D:3) an elf skeleton (11, 4, D:3) a rat skeleton (11, 9, D:3) an adder skeleton (11, 10, D:3) a +0 robe a +0 ring mail (19, -22, D:3) a +0 scale mail (24, -32, D:3) the +1 pair of boots "Uskauvvo" {rCorr} rCorr: It protects you from acid and corrosion. It cannot be enchanted further. (38, -9, D:3) a +0 dagger a kobold corpse (skeletalised by now) Level 4 of the Dungeon (1, -38, D:4) a +2 flail of holy wrath a +0 scale mail (9, -16, D:4) a talisman of death (10, -18, D:4) a +0 club (11, -15, D:4) a +0 dagger (12, -29, D:4) a +0 dagger a kobold skeleton (13, -34, D:4) a +0 scale mail (13, -14, D:4) a +0 dagger (18, -1, D:4) a +0 dire flail (22, -37, D:4) a +0 robe a +0 scythe the human corpse of Sigmund (skeletalised by now) (24, 3, D:4) a +0 dagger (29, -37, D:4) a quokka skeleton (33, 5, D:4) an inkwell talisman (43, -11, D:4) a +0 flail an orc corpse (skeletalised by now) (45, -9, D:4) a +0 dagger (48, -2, D:4) a +0 dagger a +0 robe (48, -1, D:4) a +2 whip of electrocution an orc corpse (skeletalised by now) Level 5 of the Dungeon (1, -3, D:5) a water moccasin skeleton (11, -10, D:5) a +0 leather armour a +0 club (11, -8, D:5) a +0 war axe (11, 5, D:5) a +0 flail an orc corpse (skeletalised by now) (16, -7, D:5) a quokka skeleton (17, 34, D:5) a +0 leather armour (21, 0, D:5) a +0 spear (30, 4, D:5) a +0 whip (33, -5, D:5) a water moccasin corpse (skeletalised by now) (44, -1, D:5) a +0 helmet (51, 3, D:5) an iguana corpse (skeletalised by now) Level 6 of the Dungeon (6, -3, D:6) a +0 scimitar a +0 robe (6, -2, D:6) a +0 dagger a +0 robe (6, 2, D:6) a +0 long sword a +0 robe (6, 3, D:6) a +0 short sword a +0 robe (7, -4, D:6) a +4 war axe of freezing a +0 robe (9, 13, D:6) a +0 dagger a +0 robe (9, 15, D:6) an adder skeleton (24, 13, D:6) a +0 robe (25, 13, D:6) a +0 morningstar (26, 0, D:6) a +4 quarterstaff of chaos (27, 0, D:6) a +0 hammer (28, -16, D:6) a +0 club (28, -13, D:6) a +0 giant spiked club (29, -13, D:6) a +0 war axe (34, 14, D:6) a +0 long sword a +0 robe (34, 15, D:6) a +1 war axe a +0 robe (35, -17, D:6) a +0 flail a gnoll corpse (skeletalised by now) (35, 12, D:6) a +0 flail a +0 robe (37, -19, D:6) a +0 spear a gnoll skeleton (37, -17, D:6) a +0 flail a gnoll skeleton (37, 5, D:6) a +0 shortbow a centaur corpse (skeletalised by now) (39, -26, D:6) a +0 hand axe a +0 leather armour (39, -3, D:6) a +0 hand axe (50, -25, D:6) a +0 robe an orc corpse (skeletalised by now) (51, -16, D:6) a +0 flail a +0 chain mail an orc corpse (skeletalised by now) (51, 2, D:6) a hound corpse (skeletalised by now) (53, -16, D:6) a +0 dagger a +0 robe (53, -15, D:6) a +0 battleaxe (53, -14, D:6) a +0 plate armour an orc corpse (skeletalised by now) Level 7 of the Dungeon (0, 0, D:7) a +0 rapier (7, 9, D:7) a +0 short sword a +0 plate armour (9, 8, D:7) a +0 hand axe (9, 11, D:7) a +0 club an orc corpse (skeletalised by now) (10, -18, D:7) a +0 dagger (13, -30, D:7) a +0 quarterstaff a +0 sling a +0 leather armour (14, -11, D:7) a +0 club an orc skeleton (15, -31, D:7) a +0 ring mail (16, -29, D:7) a +0 long sword (21, -15, D:7) a +0 halberd a +0 chain mail an orc skeleton (23, -13, D:7) a +2 dagger of venom a +0 robe an orc corpse (skeletalised by now) (24, -16, D:7) a +0 scale mail (26, -34, D:7) a +2 long sword a +0 robe (26, -18, D:7) a water moccasin corpse (skeletalised by now) (27, -27, D:7) a +0 ring mail (29, -38, D:7) a +0 falchion a +0 robe a +0 robe (30, -21, D:7) a +0 leather armour (30, -12, D:7) a +0 scale mail (30, -10, D:7) the +5 plate armour of Tolaaqeb {rN+ Str-2 SInv} rN+: It protects you from negative energy. Str-2: It affects your strength (-2). SInv: It lets you see invisible. It cannot be enchanted further. (32, -5, D:7) a +0 club (38, -13, D:7) a +0 spear a +0 robe (40, -29, D:7) a +1 leather armour of fire resistance a +0 flail an orc corpse (skeletalised by now) (40, -9, D:7) 6 large rocks a cyclops corpse (skeletalised by now) (40, -5, D:7) 4 large rocks a cyclops corpse (skeletalised by now) (46, -32, D:7) a +3 mace a +0 robe (46, -31, D:7) a +0 robe a +0 halberd (46, -22, D:7) a +0 robe (48, -27, D:7) a +0 halberd (49, -18, D:7) a +1 dagger a +0 robe (50, -18, D:7) a +0 morningstar (51, -18, D:7) a +4 mace of freezing a +0 robe Level 8 of the Dungeon (3, 15, D:8) a +0 dagger an orc skeleton (3, 16, D:8) a +0 dagger of holy wrath (3, 17, D:8) a +0 dagger a +0 ring mail (7, -18, D:8) a +0 leather armour (9, -6, D:8) a +0 flail (13, 23, D:8) a +0 robe (17, 25, D:8) a +0 trident (17, 26, D:8) a +0 dagger a +0 robe (18, 26, D:8) a +0 trident (29, -15, D:8) a +0 mace (30, 29, D:8) a howler monkey corpse (skeletalised by now) (35, -14, D:8) a +0 leather armour (38, 14, D:8) the +5 scythe "Finisher" {speed, execute} It cannot be enchanted further. Level 9 of the Dungeon (8, 36, D:9) a +0 dagger a +0 robe (8, 37, D:9) a +0 dagger a +0 chain mail a +0 dagger a +0 robe an orc corpse (skeletalised by now) (8, 38, D:9) a +0 dagger a +0 robe (9, 37, D:9) a +0 dagger a +0 robe an orc corpse (skeletalised by now) (14, 8, D:9) a +0 giant club (14, 9, D:9) a +0 giant club (16, 37, D:9) a +0 robe (24, 16, D:9) a +0 leather armour a +0 whip (25, 18, D:9) a +0 trident (27, 20, D:9) a +0 robe an orc skeleton (28, 20, D:9) a +0 robe an orc skeleton (29, 19, D:9) a +0 robe a +0 dagger an orc skeleton (29, 20, D:9) a +0 short sword (35, 18, D:9) a +0 mace a +0 plate armour (36, 18, D:9) a +0 robe (37, 15, D:9) a +0 short sword a +0 ring mail (37, 19, D:9) a +0 dagger a +0 leather armour (37, 23, D:9) a +2 buckler a +0 spear (39, 53, D:9) a +0 club (40, 51, D:9) a +0 leather armour (41, 55, D:9) a +0 short sword a +0 dagger a +0 dagger a +0 dagger a +0 dagger (42, 54, D:9) a +0 short sword (47, 23, D:9) a +0 chain mail a +0 short sword (47, 25, D:9) a +0 morningstar (47, 28, D:9) a +0 flail (50, 26, D:9) a +4 trident a +0 ring mail (50, 38, D:9) a +0 whip (50, 39, D:9) a +0 robe a +0 dagger (50, 56, D:9) a +0 hand axe (51, 26, D:9) a +0 ring mail (51, 39, D:9) a +0 robe a +0 dagger (51, 42, D:9) a +0 dagger (52, 27, D:9) a +0 spear (52, 39, D:9) a +0 leather armour a +0 short sword (61, 50, D:9) a +0 hand axe Level 10 of the Dungeon [Shop] Ukkex's Antique Armour Boutique a +1 pair of boots of rampaging (462 gold) a +3 leather armour of positive energy (588 gold) a +0 leather armour (56 gold) a +0 leather armour (56 gold) the +3 Mad Mage's Maulers {Infuse+∞ VampMP -Cast} (1120 gold) Infuse+∞: It empowers its wearer's blows with all of their magic. VampMP: Blows struck in melee replenish the wearer's magic. -Cast: It prevents spellcasting. It cannot be enchanted further. a +0 scale mail (112 gold) an orb of guile (728 gold) a +0 leather armour (56 gold) (0, 0, D:10) a ring of see invisible (8, 6, D:10) a +0 hand axe (10, 5, D:10) a +0 flail (10, 9, D:10) a +0 dagger a +0 robe (11, 7, D:10) a +0 hand axe a +0 chain mail (13, 3, D:10) a +0 club a +0 leather armour (24, -40, D:10) a +2 flail of protection a +0 club a +0 chain mail a +0 dagger a +0 whip (25, -41, D:10) a +0 dagger a +0 robe (26, -22, D:10) a +0 shortbow (35, -35, D:10) 2 flux baubles (50, -28, D:10) a +0 scale mail (55, 7, D:10) a +0 scimitar Level 11 of the Dungeon (0, 1, D:11) 6 gold pieces (14, -18, D:11) the spore talisman of Morality {Will+ Str+2 Int+3} [spore talisman] Will+: It increases your willpower. Str+2: It affects your strength (+2). Int+3: It affects your intelligence (+3). the Ecumenical Temple