steves Level 1 of the Dungeon (5, 3, D:1) a +0 whip (10, -22, D:1) a +0 dagger (12, -11, D:1) a bat skeleton (12, -8, D:1) a frilled lizard skeleton (12, 8, D:1) a +0 dagger (12, 22, D:1) a +0 club a goblin corpse (skeletalised by now) (14, -6, D:1) a frilled lizard corpse (skeletalised by now) (14, 9, D:1) a +0 club a +0 club a goblin skeleton (15, -12, D:1) a +0 dagger (16, -12, D:1) a jackal skeleton (18, -11, D:1) a +0 club (20, 0, D:1) a +0 whip (20, 15, D:1) a hobgoblin skeleton (25, 8, D:1) a +0 scale mail (28, -15, D:1) a +0 dagger (35, 13, D:1) a frilled lizard skeleton (35, 14, D:1) a +0 dagger (41, 14, D:1) a +0 club a goblin corpse (skeletalised by now) (45, 13, D:1) a +0 dagger a goblin corpse (skeletalised by now) (47, 15, D:1) a ball python corpse (skeletalised by now) Level 2 of the Dungeon (1, -1, D:2) a +0 dagger a goblin corpse (skeletalised by now) (1, 0, D:2) an adder corpse (skeletalised by now) a ball python corpse (skeletalised by now) (17, -7, D:2) a +0 club (21, -33, D:2) a hobgoblin skeleton (29, -13, D:2) a quokka skeleton (34, -11, D:2) a bat skeleton (35, -12, D:2) a hobgoblin skeleton (37, -13, D:2) a kobold skeleton Level 3 of the Dungeon (0, 0, D:3) a ball python corpse (skeletalised by now) (17, -16, D:3) a howler monkey skeleton (17, -5, D:3) a +0 whip (20, 2, D:3) a +0 mace (20, 32, D:3) a +0 falchion (23, -18, D:3) a +0 dagger (26, -27, D:3) a +0 club a kobold corpse (skeletalised by now) (30, -27, D:3) a +0 robe (36, -15, D:3) a +0 dagger a +0 chain mail a +0 war axe a +0 leather armour a +0 short sword a +0 ring mail an orc corpse (skeletalised by now) (36, 30, D:3) a +0 dagger (39, 27, D:3) a +0 club a +0 sling a goblin corpse (skeletalised by now) (41, -2, D:3) a +0 ring mail (43, -6, D:3) a hobgoblin skeleton (50, -5, D:3) a +0 robe (51, -4, D:3) a +0 ring mail (55, 1, D:3) a rat skeleton (60, 34, D:3) a +0 dagger Level 4 of the Dungeon (0, 0, D:4) a +0 dagger (5, 21, D:4) a hobgoblin corpse (skeletalised by now) (11, 12, D:4) a +0 whip (13, 7, D:4) a +2 scythe of distortion (14, 2, D:4) a +0 giant club (14, 7, D:4) a +0 robe the human skeleton of Sigmund (15, 5, D:4) a +0 quarterstaff (15, 9, D:4) a +0 dagger (16, 11, D:4) a ball python skeleton (17, 5, D:4) a +0 ring mail a ball python skeleton (17, 10, D:4) a +0 whip of flaming (22, -11, D:4) a +0 robe (24, -9, D:4) a hobgoblin corpse (skeletalised by now) (30, 9, D:4) a +0 mace an orc skeleton (31, 9, D:4) a +0 club (32, 7, D:4) a +0 dagger (34, 1, D:4) a ball python corpse (skeletalised by now) (36, -6, D:4) a +0 dagger Level 5 of the Dungeon [Shop] Xiamusoa's Antique Weapon Shoppe a +0 falchion (51 gold) a +0 scimitar (102 gold) a +0 rapier (93 gold) a +0 whip (42 gold) a +0 flail (59 gold) the +5 flail of Radicalism {freeze, Str+3} (758 gold) Str+3: It affects your strength (+3). It cannot be enchanted further. a +1 heavy mace (210 gold) a +0 war axe (59 gold) a +0 whip (42 gold) the +3 trident of the Boar {speed, rF++} (850 gold) rF++: It greatly protects you from fire. It cannot be enchanted further. (0, 0, D:5) a gold piece (4, -17, D:5) a quokka corpse (skeletalised by now) (19, -32, D:5) a +0 ring mail a +0 short sword (19, -15, D:5) a +0 short sword an orc skeleton (20, -32, D:5) a +4 hand axe a +0 leather armour a +0 short sword (22, -21, D:5) a +0 falchion a +0 leather armour (27, -24, D:5) a +0 hand axe a +0 ring mail (27, 13, D:5) a +0 dagger a +0 robe an orc corpse (skeletalised by now) (28, 14, D:5) a +0 mace a +0 leather armour a +0 dagger a +0 robe a +0 short sword an orc corpse (skeletalised by now) an orc corpse (skeletalised by now) (35, -33, D:5) a +0 orcbow (39, -21, D:5) a parchment of Sandblast (40, -1, D:5) a +0 chain mail (44, -28, D:5) a +0 club (44, -15, D:5) a +0 spear (44, -14, D:5) a +0 club a +0 club a hound skeleton a gnoll skeleton (53, -29, D:5) a +0 leather armour (61, -22, D:5) a +0 scale mail Level 6 of the Dungeon (0, 0, D:6) a +0 giant club (2, 14, D:6) an orb of pyromania (5, 12, D:6) an ogre skeleton (6, 24, D:6) a +0 robe a +0 long sword the human corpse of Maggie (skeletalised by now) (7, 10, D:6) a +0 giant club (9, 27, D:6) a +0 orcbow (12, -20, D:6) the +0 chain mail of the Ward {rF- MP+5 Int+4} rF-: It makes you vulnerable to fire. MP+5: It affects your magic capacity (+5). Int+4: It affects your intelligence (+4). It cannot be enchanted further. (18, -16, D:6) a +0 hand axe (18, -9, D:6) a +0 halberd (19, -9, D:6) a gnoll skeleton (21, -8, D:6) a +0 spear of entangling (22, 15, D:6) a +0 leather armour a +0 whip (22, 16, D:6) a +0 club a gnoll skeleton (25, 13, D:6) a +0 spear (26, 14, D:6) a +0 spear a gnoll skeleton (27, -9, D:6) a +0 club a gnoll corpse (skeletalised by now) (27, 12, D:6) a +0 club a +0 flail a gnoll skeleton a gnoll skeleton (31, -8, D:6) a +0 club (37, -15, D:6) a +0 spear (38, -15, D:6) a +3 whip of holy wrath a +0 flail a +0 scale mail a gnoll corpse (skeletalised by now) a gnoll corpse (skeletalised by now) a gnoll corpse (skeletalised by now) (40, 10, D:6) a +0 arbalest a +0 short sword a +0 chain mail a +0 giant club a +0 dire flail (42, -18, D:6) a +0 morningstar Level 7 of the Dungeon (1, 1, D:7) a +0 dagger a +0 club a +0 club (1, 2, D:7) a +0 dagger a +0 dagger (2, 1, D:7) a +0 whip (3, 1, D:7) a +0 dagger (17, 34, D:7) a +0 club a gnoll corpse (skeletalised by now) (19, 25, D:7) a +0 halberd (21, 37, D:7) a +2 flail of draining a +0 flail a gnoll corpse (skeletalised by now) (22, 37, D:7) a +0 whip a gnoll corpse (skeletalised by now) (25, 26, D:7) a +0 flail (26, 10, D:7) a +0 dagger a +0 robe (26, 12, D:7) a +0 hand axe a +0 chain mail a +0 flail a +0 plate armour (26, 26, D:7) a +0 spear a gnoll skeleton (27, 27, D:7) a +0 halberd (28, 28, D:7) a +1 dagger (29, 16, D:7) a +0 dagger a +0 leather armour (30, 22, D:7) a bullfrog skeleton (40, 23, D:7) a +0 robe a +0 dagger (42, 37, D:7) a +0 shortbow (45, 16, D:7) a +0 dagger (45, 17, D:7) a +0 leather armour a +0 hand axe (46, 17, D:7) a +0 club (47, 16, D:7) a +0 club (47, 17, D:7) a +0 scale mail a +0 war axe (57, -12, D:7) a +0 flail Level 8 of the Dungeon (0, 0, D:8) a +0 dagger (1, -3, D:8) a +0 dagger a +0 robe (1, -2, D:8) a +0 hand axe a +0 leather armour (1, 0, D:8) a +0 short sword (4, 2, D:8) a +0 long sword (4, 34, D:8) a +0 robe a +0 spear (5, 34, D:8) a +0 robe a +0 scimitar (5, 35, D:8) a +0 robe a +0 great sword (7, 35, D:8) a +1 hand axe a +0 robe (8, 45, D:8) a +0 halberd (9, 45, D:8) a +0 robe (13, -8, D:8) a +0 leather armour (17, 8, D:8) a +0 dagger a +0 robe (19, -8, D:8) a +0 hand axe (20, 14, D:8) a +0 mace (20, 15, D:8) a +0 dagger (20, 16, D:8) a +0 leather armour (21, 15, D:8) a +0 club (23, 9, D:8) a +0 dagger a +0 leather armour (24, 18, D:8) a +0 dagger a +0 robe (25, 4, D:8) a +0 partisan a +0 chain mail (27, 3, D:8) a +0 short sword a +0 leather armour (28, 4, D:8) a +0 mace (31, -7, D:8) a +0 robe (36, -13, D:8) a +0 leather armour (40, 18, D:8) a +0 halberd (41, 18, D:8) a +0 flail a +0 club (41, 19, D:8) a +1 ring mail of poison resistance (43, 17, D:8) a +0 spear Level 9 of the Dungeon (12, 37, D:9) a +0 dire flail (15, 0, D:9) a +0 dagger a +0 trident a +0 leather armour a +0 dagger a +0 robe a +0 flail (15, 34, D:9) a +0 giant club (16, 1, D:9) a +0 whip a +0 leather armour (16, 2, D:9) a +0 mace (16, 3, D:9) a +0 short sword a +0 ring mail (17, 1, D:9) a +0 dagger a +0 robe (17, 3, D:9) a +0 hand axe (18, 27, D:9) a +0 barding of flying (20, 7, D:9) a +0 whip (33, 14, D:9) a +1 dagger of venom (35, 22, D:9) a +0 chain mail a +0 scimitar a +0 orcbow (35, 25, D:9) a +0 robe a +0 dagger (36, 26, D:9) a +0 flail a +0 robe a +0 dagger (37, 20, D:9) a potion of moonshine (42, 1, D:9) a +0 short sword a +0 ring mail (43, 3, D:9) a +0 hand axe (43, 4, D:9) a +0 orcbow a +0 plate armour (45, 5, D:9) a +0 whip (50, 17, D:9) a +0 dagger a +0 leather armour (50, 18, D:9) a +0 short sword a +0 leather armour a +0 falchion a +0 chain mail (50, 19, D:9) a +0 dagger a +0 robe (51, 17, D:9) a +0 dagger (52, 11, D:9) a +3 falchion (53, -9, D:9) a +0 war axe a +0 giant club a +0 chain mail (54, 7, D:9) a +0 robe (54, 14, D:9) a +0 hand axe a +0 plate armour Level 10 of the Dungeon (7, 11, D:10) a parchment of Petrify (8, -21, D:10) a +0 pair of gloves (17, -20, D:10) a +0 leather armour (24, -7, D:10) a +0 ring mail (31, 7, D:10) a +0 flail (37, -24, D:10) an inkwell talisman (39, -2, D:10) a parchment of Olgreb's Toxic Radiance (39, 2, D:10) a +0 helmet of light (41, -19, D:10) a +0 sling a +0 quarterstaff a +0 leather armour (48, -28, D:10) a +0 morningstar a +0 robe a +0 dagger a +0 robe a +0 dagger (49, -29, D:10) a +0 short sword a +0 dagger (49, -27, D:10) a +0 club a +0 leather armour a +0 short sword (50, -28, D:10) a +0 dagger a +0 club Level 11 of the Dungeon [Shop] Pofuiph's Jewellery Emporium an amulet of faith (unknown) (520 gold) a +4 ring of protection (unknown) (468 gold) the rimehorn talisman of the Dungeon {rPois SInv} (505 gold) [rimehorn talisman] rPois: It protects you from poison. SInv: It lets you see invisible. a ring of wizardry (390 gold) a ring of poison resistance (unknown) (260 gold) an amulet of dissipation (390 gold) a +4 ring of protection (unknown) (468 gold) a ring of willpower (325 gold) a ring of protection from fire (unknown) (325 gold) [Shop] Marchiby's Armour Shop a +2 ring mail of cold resistance (399 gold) a +3 ring mail of cold resistance (494 gold) a +2 plate armour of cold resistance (665 gold) +1 pearl dragon scales (1993 gold) a +3 plate armour of cold resistance (760 gold) a +0 pair of boots of earth (408 gold) [Shop] Jusyrim's Jewellery Shop an amulet of wildshape (660 gold) a +6 ring of intelligence (792 gold) a scarab talisman (275 gold) a spider talisman (275 gold) the ring of Biasulla {rC+ Dex+7} (1027 gold) [ring of protection from cold] rC+: It protects you from cold. Dex+7: It affects your dexterity (+7). an amulet of reflection (660 gold) a ring of flight (unknown) (385 gold) an amulet of guardian spirit (unknown) (660 gold) a ring of protection from cold (550 gold) a +4 ring of slaying (792 gold) [Shop] Wapoohuwn's Jewellery Emporium a ring of protection from cold (525 gold) a ring of positive energy (420 gold) an amulet of dissipation (630 gold) an amulet of chemistry (630 gold) the ring "Paobloh" {rC- Str+4 Int+3 SInv Stlth+} (682 gold) [ring of see invisible] rC-: It makes you vulnerable to cold. Str+4: It affects your strength (+4). Int+3: It affects your intelligence (+3). SInv: It lets you see invisible. Stlth+: It makes you more stealthy. a +5 ring of evasion (756 gold) [Shop] Alotied's Jewellery Shoppe an amulet of guardian spirit (unknown) (750 gold) a ring of positive energy (500 gold) the amulet "Gyxtohy" {rC++ Regen+ Slay+5 Stlth-} (1852 gold) [amulet of regeneration] rC++: It greatly protects you from cold. Regen+: It increases your rate of health regeneration. Slay+5: It affects your accuracy & damage with ranged weapons and melee (+5). Stlth-: It makes you less stealthy. the ring of Seneysmi {rPois rC- Str+2 Int+6 Dex+5} (1372 gold) [ring of intelligence] rPois: It protects you from poison. rC-: It makes you vulnerable to cold. Str+2: It affects your strength (+2). Int+6: It affects your intelligence (+6). Dex+5: It affects your dexterity (+5). a ring of protection from cold (625 gold) a riddle talisman (750 gold) a +6 ring of strength (unknown) (900 gold) [Shop] Ejoosi Sued's Assorted Antiques a +3 scale mail of resonance (661 gold) a scroll of enchant armour (202 gold) a box of beasts (1080 gold) a wand of digging (8) (907 gold) the ring of the Hare {EV+10} (3456 gold) [ring of evasion] EV+10: It affects your evasion (+10). a +1 leather armour of fire resistance (378 gold) a box of beasts (1080 gold) [Shop] Votyazon's Jewellery Emporium the amulet "Cerohyjy" {Chemistry Int+2} (700 gold) [amulet of chemistry] Chemistry: It restores some MP whenever you drink a potion and also enhances your alchemy spells. Int+2: It affects your intelligence (+2). an amulet of guardian spirit (unknown) (510 gold) a ring of see invisible (255 gold) an amulet of reflection (510 gold) the ring "Voguf" {Will+ AC+4} (826 gold) [ring of protection] Will+: It increases your willpower. AC+4: It affects your AC (+4). the ring "Miuseoge" {rC+ Str+3} (651 gold) [ring of protection from cold] rC+: It protects you from cold. Str+3: It affects your strength (+3). a talisman of death (935 gold) the ring of Doubts {Str+8 Int-4 Slay+4 Stlth-} (850 gold) [ring of slaying] Str+8: It affects your strength (+8). Int-4: It affects your intelligence (-4). Slay+4: It affects your accuracy & damage with ranged weapons and melee (+4). Stlth-: It makes you less stealthy. a +5 ring of evasion (612 gold) [Shop] Verele's Antique Armour Boutique a +2 plate armour of command (569 gold) a +2 ring mail of willpower (357 gold) a +2 crystal plate armour (1224 gold) a +4 plate armour of willpower (765 gold) a +2 hat of intelligence (357 gold) a +2 robe (219 gold) +2 steam dragon scales (841 gold) the +2 mask of the Dragon {Dragonpray SInv} (428 gold) Dragonpray: It occasionally summons a dragon when using divine abilities with hostile monsters in sight. Chance is 10% + twice the piety cost of the ability used. SInv: It lets you see invisible. It cannot be enchanted further. (0, 0, D:11) a +0 plate armour a +0 hand axe a +0 chain mail a +0 hand axe (0, 1, D:11) a +0 leather armour a +0 dagger a +0 leather armour a +0 falchion (2, -5, D:11) a +0 club (2, 3, D:11) a +0 flail (4, -1, D:11) a +0 hand axe (4, 4, D:11) a +0 scale mail (6, -5, D:11) a +0 antimagic hand axe a +0 orcbow (6, -4, D:11) a +0 dagger (6, 3, D:11) a +0 hand axe (6, 7, D:11) a +0 whip (7, 3, D:11) a +0 hand axe (7, 28, D:11) a +0 hand axe (8, 3, D:11) a +0 club (9, -6, D:11) a +0 short sword (9, -5, D:11) a +0 short sword a +0 short sword a +0 hand axe a +0 hand axe a +0 ring mail a +0 short sword a +0 dagger a +0 plate armour a +0 battleaxe a +0 chain mail a +0 hand axe (9, -4, D:11) a +0 leather armour a +0 short sword a +0 leather armour a +0 club (9, 3, D:11) a +0 leather armour a +0 mace (10, -7, D:11) a +0 dagger (10, -3, D:11) a +0 robe a +0 whip (10, 3, D:11) a +0 whip (14, 23, D:11) a +0 dire flail (24, 28, D:11) a +0 short sword (29, 10, D:11) a blade talisman (35, 42, D:11) the +1 dagger of Ru's Grace {freeze, rC++ Str+4 Int+3} rC++: It greatly protects you from cold. Str+4: It affects your strength (+4). Int+3: It affects your intelligence (+3). It cannot be enchanted further. a +5 scimitar of freezing a +4 rapier the +2 ice dragon scales of the Hippogriff {rF- rC++ Str+4 Int+3} rF-: It makes you vulnerable to fire. rC++: It greatly protects you from cold. Str+4: It affects your strength (+4). Int+3: It affects your intelligence (+3). It cannot be enchanted further. a +2 robe of fire resistance a +2 ring mail of cold resistance a +2 robe of willpower a +3 leather armour a staff of air an amulet of wildshape the +5 scale mail "Kyh Teuc" {rF+ Str+2} rF+: It protects you from fire. Str+2: It affects your strength (+2). It cannot be enchanted further. a +2 robe of positive energy a +0 pair of gloves a +0 buckler a +0 robe of cold resistance a +3 dagger of freezing a +2 scimitar of draining a +2 dagger of venom a +1 scimitar of flaming a +1 devious short sword a +2 short sword of speed (37, 37, D:11) a +0 robe a +0 rapier (37, 41, D:11) a +5 ring of evasion a ring of wizardry (58, 36, D:11) a +0 ring mail (58, 41, D:11) a +0 short sword Level 12 of the Dungeon (1, -14, D:12) a +6 ring of intelligence (13, -31, D:12) a +0 club (13, 11, D:12) a +1 scale mail of fire resistance a +2 short sword of speed (29, -2, D:12) a +0 scimitar of flaming (39, -31, D:12) a potion of moonshine (48, -29, D:12) a +0 short sword a +0 robe (54, 4, D:12) a +0 ring mail (60, -2, D:12) a +0 leather armour (62, -29, D:12) a +0 dagger a +0 robe (64, -28, D:12) a +0 hand axe (64, -27, D:12) a +0 short sword (67, -4, D:12) a +0 ring mail Level 13 of the Dungeon (0, 0, D:13) a +0 heavy quarterstaff (5, -11, D:13) a +4 triple sword of draining a +0 ring mail of cold resistance a maw talisman (26, -9, D:13) a +0 dagger (26, -8, D:13) a +0 flail (26, -7, D:13) a +0 shortbow (29, -42, D:13) a +0 flail (30, -42, D:13) a +0 battleaxe (30, -11, D:13) a +0 shortbow (31, -33, D:13) a +0 trident (33, -40, D:13) a +0 flail (37, -31, D:13) a +3 glaive a +0 chain mail (39, -32, D:13) 5 large rocks (41, -31, D:13) 6 large rocks (42, -31, D:13) a +3 shortbow a +0 chain mail a +0 bardiche (44, -31, D:13) a +0 chain mail a +0 great mace (44, -17, D:13) a +0 orcbow (45, -47, D:13) a +0 leather armour (45, -17, D:13) a +0 chain mail a +0 great mace (46, -31, D:13) a +0 orcbow (52, -15, D:13) a +0 morningstar Level 14 of the Dungeon (31, -17, D:14) a parchment of Gloom (33, -27, D:14) a +0 dagger a +0 robe (33, 9, D:14) a +0 leather armour a +0 dagger (45, -32, D:14) a +0 long sword a +0 robe (47, 11, D:14) a +0 robe (53, -7, D:14) 5 large rocks (56, -17, D:14) a +0 hand axe a +0 robe (57, -17, D:14) a +0 war axe a +0 leather armour a +0 hand axe a +0 leather armour (72, 3, D:14) a +0 battleaxe Level 15 of the Dungeon (0, 0, D:15) a +0 leather armour (0, 1, D:15) a +3 dire flail (11, 14, D:15) a +0 dire flail a +0 dire flail (13, -6, D:15) 3 large rocks (13, 12, D:15) a +0 whip (16, 17, D:15) a +0 battleaxe a +0 leather armour (20, -7, D:15) a +0 chain mail (21, -7, D:15) a potion of moonshine (22, 24, D:15) 3 large rocks (30, 17, D:15) a +0 sling (32, -14, D:15) a +0 plate armour (38, 18, D:15) 5 large rocks (39, 19, D:15) a +1 dagger of freezing (40, -18, D:15) a +0 whip (48, -7, D:15) a +0 flail (49, -17, D:15) a +0 quarterstaff (51, 15, D:15) a +0 ring mail (56, 4, D:15) a +0 orcbow (57, 4, D:15) a +0 shortbow (58, 4, D:15) a +0 shortbow (59, 4, D:15) a +0 orcbow (60, 4, D:15) a +0 shortbow the Ecumenical Temple Level 1 of the Orcish Mines (0, 0, Orc:1) a +0 morningstar (0, 1, Orc:1) a +0 hand axe (0, 2, Orc:1) a +0 chain mail a +0 hand axe (1, 0, Orc:1) a +0 ring mail a +0 club (2, 0, Orc:1) a +0 plate armour a +0 battleaxe (2, 2, Orc:1) a +0 trident a +0 leather armour a +0 mace (3, 2, Orc:1) a +0 robe a +0 dagger (5, 1, Orc:1) a +0 orcbow (13, 1, Orc:1) a +0 chain mail (13, 2, Orc:1) a +0 ring mail (14, -2, Orc:1) a +0 ring mail a +0 club (14, 0, Orc:1) a +0 club (15, -4, Orc:1) a +0 club (15, -2, Orc:1) a +0 leather armour (16, -4, Orc:1) a +0 dagger a +0 robe (16, -3, Orc:1) a +0 mace a +0 chain mail a +0 hand axe (16, -2, Orc:1) a +0 vampiric morningstar a +0 glaive (18, -4, Orc:1) a +0 club a +0 leather armour (18, -2, Orc:1) a +0 dagger a +0 robe (18, -1, Orc:1) a +0 club (18, 1, Orc:1) a +0 dagger a +0 robe a +0 dagger a +0 robe (18, 2, Orc:1) a +0 flail (18, 3, Orc:1) a +0 scimitar a +0 plate armour (19, -54, Orc:1) a +0 glaive a +0 chain mail (19, -1, Orc:1) a +0 dagger (20, -51, Orc:1) a +0 robe a +0 dagger (20, -2, Orc:1) a +0 whip a +0 ring mail (20, -1, Orc:1) a +0 halberd a +0 plate armour (21, -54, Orc:1) a +0 short sword (21, -51, Orc:1) a +0 robe a +0 long sword (22, -53, Orc:1) a +0 morningstar (22, -52, Orc:1) a +0 club a +0 ring mail (23, -2, Orc:1) a +0 war axe (24, -2, Orc:1) a +0 short sword (27, 2, Orc:1) a +0 scale mail Level 2 of the Orcish Mines [Shop] Hori's Armour Boutique a +0 chain mail (108 gold) a +0 robe (16 gold) a +0 leather armour (36 gold) a +0 leather armour (36 gold) a +0 buckler (81 gold) a +0 robe (16 gold) a +0 scale mail (72 gold) [Shop] Xaebbox's Distillery a potion of brilliance (72 gold) a potion of moonshine (18 gold) a potion of lignification (54 gold) a potion of curing (54 gold) a potion of brilliance (72 gold) a potion of curing (54 gold) a potion of heal wounds (145 gold) [Shop] Zesasaex's General Store a Gell's gravitambourine (2/2) (680 gold) a scroll of teleportation (54 gold) a condenser vane (680 gold) a scroll of immolation (72 gold) a +2 robe (219 gold) a +0 robe (15 gold) a +0 great mace (170 gold) a parchment of Borgnjor's Vile Clutch (312 gold) a +0 leather armour (34 gold) [Shop] Axeresh's Armour Shop a +0 ring mail (80 gold) a +0 chain mail (120 gold) a +0 cloak of willpower (230 gold) a +1 leather armour of fire resistance (280 gold) a +0 cloak of willpower (230 gold) a +2 plate armour of poison resistance (640 gold) a +0 kite shield (140 gold) a +0 chain mail (120 gold) a +0 plate armour of fire resistance (500 gold) a +0 leather armour (40 gold) a +0 leather armour (40 gold) (0, 0, Orc:2) a +0 dagger a +0 robe (1, -1, Orc:2) a +0 club a +0 leather armour (1, 1, Orc:2) a +0 hand axe a +0 leather armour (2, -1, Orc:2) a +0 battleaxe a +0 chain mail (5, 23, Orc:2) a +0 plate armour a +0 scimitar a +0 robe a +0 dagger a +0 mace (5, 24, Orc:2) a +0 plate armour a +0 scimitar (6, 22, Orc:2) a +0 robe a +0 robe a +0 dagger a +0 dagger (6, 24, Orc:2) a +0 robe a +0 dagger a +0 chain mail a +0 war axe a +0 leather armour a +0 dagger a +0 giant club (7, 19, Orc:2) a +0 plate armour a +0 orcbow a +0 war axe (7, 24, Orc:2) a +0 plate armour a +0 orcbow a +0 dire flail a +0 flail (8, 18, Orc:2) a +0 club (8, 19, Orc:2) a +0 plate armour of cold resistance a +0 dire flail a +0 leather armour a +0 hand axe a +0 plate armour a +0 war axe (15, 42, Orc:2) a +0 giant spiked club (20, 28, Orc:2) a +0 giant spiked club (21, 15, Orc:2) a +0 dagger (22, 12, Orc:2) a +0 robe a +0 dagger a +0 trident (22, 14, Orc:2) a +0 chain mail (22, 23, Orc:2) a +0 giant spiked club (22, 26, Orc:2) a +0 giant spiked club (23, 11, Orc:2) a +0 robe (23, 20, Orc:2) a +0 giant club a +0 giant club (23, 21, Orc:2) a +0 robe a +0 whip (23, 22, Orc:2) a +0 whip a +0 chain mail a +0 mace a +0 giant spiked club a +0 giant spiked club a +0 dire flail a +0 giant club (23, 23, Orc:2) a +0 giant club (23, 41, Orc:2) a +0 cloak (24, 11, Orc:2) a +0 whip (24, 12, Orc:2) a +0 giant club (24, 13, Orc:2) a +0 flail (24, 16, Orc:2) a +0 giant club (24, 20, Orc:2) a +0 giant club a +0 giant club (24, 22, Orc:2) a +0 leather armour a +0 whip a +0 giant spiked club a +0 giant spiked club a +0 giant spiked club a +0 giant club a +0 giant club a +0 giant club a +0 giant club a +0 giant club a +0 giant spiked club (24, 23, Orc:2) a +0 war axe a +0 giant club a +0 giant spiked club a +0 giant club a +0 giant club a +0 giant club (24, 24, Orc:2) a +0 giant club (25, 16, Orc:2) a +0 dire flail a +0 giant club (25, 22, Orc:2) a +0 robe a +0 dagger a +0 giant spiked club a +0 giant spiked club a +0 giant club a +0 giant club (25, 23, Orc:2) a +0 giant spiked club (25, 24, Orc:2) a +0 robe a +0 spear (26, 22, Orc:2) a +0 giant club (26, 23, Orc:2) a +0 giant spiked club a +0 giant club a +0 giant spiked club (26, 25, Orc:2) a +0 halberd (27, 24, Orc:2) a +0 robe a +0 whip (27, 26, Orc:2) a +0 giant club (28, 26, Orc:2) a +0 giant club (28, 27, Orc:2) a +0 robe (30, 49, Orc:2) a +0 long sword a +0 plate armour (31, 48, Orc:2) a +0 dagger (33, 33, Orc:2) a +0 hand cannon of flaming (33, 42, Orc:2) a +0 mace a +0 plate armour (33, 51, Orc:2) a +0 club a +0 leather armour (34, 42, Orc:2) a +0 dagger a +0 leather armour a +0 dire flail a +0 chain mail a +0 club (36, 41, Orc:2) a +0 whip (36, 42, Orc:2) a +0 war axe a +0 chain mail (37, 42, Orc:2) a +0 halberd a +0 chain mail (38, 40, Orc:2) a +0 giant club (51, 50, Orc:2) a +0 hand axe (52, 52, Orc:2) a +0 flail (53, 52, Orc:2) a +0 dagger a +0 leather armour (53, 56, Orc:2) a +3 chain mail a +0 dire flail a +0 arbalest Level 1 of the Elven Halls (8, -8, Elf:1) a +0 trident (8, 43, Elf:1) a +0 long sword a +0 leather armour (9, 39, Elf:1) a +0 scimitar a +0 robe (9, 40, Elf:1) a +0 long sword a +0 robe a +0 shortbow a +0 scale mail (9, 41, Elf:1) a +2 ring mail of fire resistance a +0 short sword (9, 43, Elf:1) a +0 short sword a +0 scale mail (10, 31, Elf:1) a +0 spear (16, -1, Elf:1) the +9 hand axe of the Unliving {elec, rF+ rC+ Str+2 Stlth-} rF+: It protects you from fire. rC+: It protects you from cold. Str+2: It affects your strength (+2). Stlth-: It makes you less stealthy. It cannot be enchanted further. a +0 robe (16, 12, Elf:1) a +0 rapier a +0 robe (17, 6, Elf:1) a +0 short sword a +0 robe (17, 9, Elf:1) a +0 rapier a +0 ring mail (17, 10, Elf:1) a +0 long sword a +0 leather armour (20, 11, Elf:1) a +0 short sword a +0 ring mail (25, 4, Elf:1) a +0 long sword (27, 21, Elf:1) a +0 scimitar a +0 leather armour a +0 buckler (30, -12, Elf:1) a +0 rapier a +0 robe (30, -9, Elf:1) a +0 short sword a +0 robe (31, -12, Elf:1) a +0 long sword a +0 robe a +0 shortbow a +0 scimitar a +0 robe (31, -7, Elf:1) a +0 short sword a +0 robe (33, -12, Elf:1) a +0 dagger a +0 leather armour a +0 dagger a +0 robe (34, 34, Elf:1) a +0 short sword a +0 ring mail (36, 9, Elf:1) a +0 scimitar a +0 robe (37, -12, Elf:1) a +0 long sword a +0 robe (37, 43, Elf:1) a +0 long sword a +0 scale mail (38, 24, Elf:1) a +0 long sword a +0 robe (54, 31, Elf:1) a +0 long sword a +0 robe (59, 30, Elf:1) a +0 robe Level 2 of the Elven Halls (13, 3, Elf:2) a +0 leather armour a +0 dagger (15, 13, Elf:2) a +0 robe a +0 short sword (17, 0, Elf:2) a +0 rapier a +0 robe (17, 14, Elf:2) a +0 scale mail a +0 short sword (17, 15, Elf:2) the +2 robe of Weightlessness {rPois Str+2} rPois: It protects you from poison. Str+2: It affects your strength (+2). It cannot be enchanted further. (18, 1, Elf:2) a +1 scimitar of freezing a +0 leather armour (32, 1, Elf:2) +0 swamp dragon scales (34, -3, Elf:2) a +0 rapier a +0 robe (37, -25, Elf:2) a +0 dagger a +0 shortbow a +0 leather armour (37, 5, Elf:2) a +0 great mace (40, -16, Elf:2) a +0 robe of positive energy a +0 long sword (42, 3, Elf:2) a +0 hand axe (42, 17, Elf:2) a +0 quarterstaff (43, 15, Elf:2) a +3 leather armour a +0 shortbow a +0 dagger (46, 17, Elf:2) a +3 dagger of flaming a +0 robe (48, -17, Elf:2) 3 flux baubles (56, -37, Elf:2) a +3 leather armour of willpower a +0 shortbow a +0 short sword (56, -22, Elf:2) a +0 long sword a +0 robe (56, -20, Elf:2) a +0 shortbow a +0 robe (56, -18, Elf:2) a +0 long sword a +0 robe a +0 long sword a +0 robe (56, -15, Elf:2) a +0 short sword a +0 leather armour (56, 1, Elf:2) a +2 long sword of freezing a +0 robe (56, 4, Elf:2) a +0 rapier a +0 ring mail (56, 5, Elf:2) a +0 short sword a +0 robe (57, 3, Elf:2) a +0 short sword a +0 leather armour a +0 buckler Level 3 of the Elven Halls [Shop] Loturphum's Self-Published Books Gastronok's Folio of Pondering (456 gold) Spells Type Level a - Slow Hexes 1 b - Summon Small Mammal Summoning 1 c - Swiftness Air 3 d - Airstrike Air 4 Ashenzari's Precepts of Beguiling (782 gold) Spells Type Level a - Momentum Strike Conjuration/Translocation 2 b - Gloom Hexes/Necromancy 3 c - Fulminant Prism Conjuration/Alchemy 4 d - Iskenderun's Mystic Blast Conjuration/Translocation 4 e - Dimensional Bullseye Hexes/Translocation 4 the Incunabulum of the Lords of Pandemonium (1582 gold) Spells Type Level a - Dispel Undead Necromancy 4 b - Conjure Ball Lightning Conjuration/Air 6 c - Summon Horrible Things Summoning 8 d - Fire Storm Conjuration/Fire 9 the Book of the Unknown Variable (1898 gold) Spells Type Level a - Foxfire Conjuration/Fire 1 b - Olgreb's Toxic Radiance Alchemy 4 c - Alistair's Intoxication Alchemy 5 d - Eringya's Noxious Bog Alchemy 6 e - Maxwell's Capacitive Coupling Air 8 f - Polar Vortex Ice 9 Gillehez's Spellbook of Mystic Impediments (1026 gold) Spells Type Level a - Slow Hexes 1 b - Ensorcelled Hibernation Hexes/Ice 2 c - Leda's Liquefaction Alchemy/Earth 4 d - Petrify Alchemy/Earth 4 e - Metabolic Englaciation Hexes/Ice 5 f - Borgnjor's Vile Clutch Necromancy/Earth 5 Thyrsus's Tome of the Stone Book (1590 gold) Spells Type Level a - Fugue of the Fallen Necromancy 3 b - Call Canine Familiar Summoning 3 c - Awaken Armour Earth/Forgecraft 4 d - Summon Mana Viper Hexes/Summoning 5 e - Sphinx Sisters Hexes/Summoning 7 f - Borgnjor's Revivification Necromancy 8 the Folio of Multidimensional Combat (1029 gold) Spells Type Level a - Momentum Strike Conjuration/Translocation 2 b - Volatile Blastmotes Fire/Translocation 3 c - Iskenderun's Mystic Blast Conjuration/Translocation 4 d - Dimensional Bullseye Hexes/Translocation 4 e - Vhi's Electric Charge Translocation/Air 4 f - Summon Forest Summoning/Translocation 5 the Catalogue of Earth from Core to Peak (1993 gold) Spells Type Level a - Sandblast Earth 1 b - Stone Arrow Conjuration/Earth 3 c - Passwall Earth 3 d - Petrify Alchemy/Earth 4 e - Brom's Barrelling Boulder Conjuration/Earth 4 f - Lee's Rapid Deconstruction Earth 5 g - Lehudib's Crystal Spear Conjuration/Earth 8 h - Shatter Earth 9 the Octavo of Scholastic Tactics (414 gold) Spells Type Level a - Static Discharge Conjuration/Air 2 b - Mephitic Cloud Conjuration/Alchemy/Air 3 c - Iskenderun's Mystic Blast Conjuration/Translocation 4 the Quarto of Eternal Blood (229 gold) Spells Type Level a - Sublimation of Blood Necromancy 2 b - Vampiric Draining Necromancy 3 (0, 0, Elf:3) a +1 dagger of venom a +0 shortbow a +0 leather armour (1, -3, Elf:3) a +0 shortbow a +0 short sword a +0 leather armour (2, 1, Elf:3) a +0 long sword a +0 robe (4, 0, Elf:3) a +0 long sword a +0 robe (11, 5, Elf:3) a +0 rapier a +0 robe (13, 5, Elf:3) a +0 long sword a +0 leather armour (13, 22, Elf:3) a +0 ring mail (15, 7, Elf:3) a +0 short sword a +0 robe (16, -2, Elf:3) a +0 great sword a +0 robe (26, 26, Elf:3) a +0 long sword a +0 robe (27, 23, Elf:3) the +0 kite shield "Bylac" {rElec Dex+4} rElec: It insulates you from electricity. Dex+4: It affects your dexterity (+4). It cannot be enchanted further. a +2 double sword of protection a +0 chain mail (29, -20, Elf:3) a +0 robe a +0 long sword (30, -21, Elf:3) a +0 robe a +0 shortbow a +0 robe a +0 long sword (31, -20, Elf:3) a +0 ring mail of fire resistance a +0 dagger (31, -19, Elf:3) a +0 robe a +0 short sword (31, -8, Elf:3) a +0 dagger (44, 6, Elf:3) the amulet "Esiwitism" {^Contam Acrobat rC+ Str+2 Int+2} [amulet of the acrobat] ^Contam: It causes magical contamination when unequipped. Acrobat: It increases your evasion after moving or waiting. rC+: It protects you from cold. Str+2: It affects your strength (+2). Int+2: It affects your intelligence (+2). (46, 7, Elf:3) a +2 falchion a +0 scale mail an orb of mesmerism (47, 8, Elf:3) a +0 glaive a +0 robe (50, 4, Elf:3) the +4 arbalest of Defiance {heavy, Str+3 Stlth+} Str+3: It affects your strength (+3). Stlth+: It makes you more stealthy. It cannot be enchanted further. a +2 dire flail of protection a +0 robe an amulet of dissipation the +4 long sword of Fate {drain, rElec Str+6 Int-5 Stlth-} rElec: It insulates you from electricity. Str+6: It affects your strength (+6). Int-5: It affects your intelligence (-5). Stlth-: It makes you less stealthy. It cannot be enchanted further. a +0 leather armour a +1 rapier of flaming a +0 robe a +0 short sword a +0 robe a +1 short sword of draining a +0 ring mail (50, 5, Elf:3) a +1 athame of freezing a +0 long sword a +0 ring mail a +0 robe (51, -11, Elf:3) 5 gold pieces (still there?) a +1 scimitar (still there?) a +0 robe (still there?) (51, -3, Elf:3) a +0 rapier a +0 leather armour (51, -2, Elf:3) a +2 hand axe of flaming an amulet of reflection (51, -1, Elf:3) a +3 scimitar a +0 robe an amulet of magic regeneration (51, 0, Elf:3) a +3 chain mail of fire resistance a +0 rapier a +0 rapier a +4 ring of slaying (51, 1, Elf:3) the +4 chain mail of the Red Skies {rF- rC- rN+++ rCorr} rF-: It makes you vulnerable to fire. rC-: It makes you vulnerable to cold. rN+++: It renders you almost immune to negative energy. rCorr: It protects you from acid and corrosion. It cannot be enchanted further. an orb of stardust (51, 2, Elf:3) a +3 vampiric dagger a +0 scale mail a +0 flail a +0 ring mail a +0 longbow a +0 plate armour a ring of wizardry (51, 3, Elf:3) 7 gold pieces (still there?) a +0 heavy war axe (still there?) a +0 ring mail (still there?) a +0 ring mail (still there?) the +10 trident "Aquifehure" {vamp, rElec rN+++ Int-3} (still there?) rElec: It insulates you from electricity. rN+++: It renders you almost immune to negative energy. Int-3: It affects your intelligence (-3). It cannot be enchanted further. a +0 leather armour (still there?) a ring of positive energy (still there?) a +5 halberd of venom (still there?) a +0 robe (still there?) (51, 4, Elf:3) a +0 short sword a +0 robe (51, 8, Elf:3) the +2 rapier of Contention {venom, *Slow rElec rF+} *Slow: It may slow you when you take damage. rElec: It insulates you from electricity. rF+: It protects you from fire. It cannot be enchanted further. a +0 robe (51, 10, Elf:3) a +0 cloak (52, -10, Elf:3) a +0 broad axe (52, -8, Elf:3) a +1 scimitar of flaming a +0 hat a +0 ring mail (52, -7, Elf:3) the +5 halberd "Enuagua" {protect, rN++} rN++: It greatly protects you from negative energy. It cannot be enchanted further. (52, -6, Elf:3) a +0 rapier (52, 7, Elf:3) a +0 scimitar of freezing a +0 robe (53, 14, Elf:3) a +0 long sword Level 1 of the Lair of Beasts (0, 1, Lair:1) a +0 war axe (14, 6, Lair:1) a +0 ring mail (18, -1, Lair:1) a +0 hand axe (23, 15, Lair:1) a +0 leather armour (36, 12, Lair:1) a +3 short sword (39, 8, Lair:1) a +0 rapier (44, 43, Lair:1) a +0 great mace (59, 44, Lair:1) a +0 dire flail Level 2 of the Lair of Beasts (18, -3, Lair:2) a +0 dagger (20, 9, Lair:2) a +0 rapier (25, 0, Lair:2) a +0 ring mail (28, 11, Lair:2) a +0 ring mail (34, 20, Lair:2) a +0 quarterstaff Level 3 of the Lair of Beasts (1, 0, Lair:3) a +0 dagger (3, 37, Lair:3) a +0 sling (5, 44, Lair:3) a +2 flail of protection (10, 36, Lair:3) a +0 ring mail (13, 44, Lair:3) a +0 spear (19, 25, Lair:3) a +0 ring mail (49, 36, Lair:3) a +0 robe (51, 9, Lair:3) a +0 flail Level 4 of the Lair of Beasts (5, -26, Lair:4) a serpent talisman (30, -51, Lair:4) a +0 great mace (40, -5, Lair:4) a parchment of Eringya's Surprising Crocodile (62, -18, Lair:4) a +0 mace (64, -52, Lair:4) a +0 scale mail (65, -17, Lair:4) a +0 trident Level 5 of the Lair of Beasts (0, 0, Lair:5) the +1 great mace of Corruption {freeze, rPois rN+} rPois: It protects you from poison. rN+: It protects you from negative energy. It cannot be enchanted further. (1, 31, Lair:5) a +0 spear (1, 34, Lair:5) a +0 rapier a +0 robe a +0 buckler (2, 17, Lair:5) a +0 dagger a +0 robe (2, 38, Lair:5) a +0 spear (3, -6, Lair:5) a +0 spear (4, -7, Lair:5) a +0 rapier a +0 robe a +0 rapier a +0 robe (4, 27, Lair:5) a +0 short sword a +0 robe (4, 48, Lair:5) a +0 shortbow (5, -7, Lair:5) a +0 rapier a +0 robe (7, -4, Lair:5) a +0 chain mail (8, 12, Lair:5) a +0 dagger (8, 13, Lair:5) a +0 dagger a +0 robe a +0 buckler (8, 15, Lair:5) a +0 scale mail (11, 1, Lair:5) a +0 leather armour (28, -2, Lair:5) a +0 robe a +0 rapier (29, 9, Lair:5) a +0 short sword (33, 26, Lair:5) a +0 chain mail (40, 45, Lair:5) a +6 ring of intelligence (42, 29, Lair:5) a +0 hand axe a +0 robe a +0 buckler (44, 25, Lair:5) a human skeleton (44, 26, Lair:5) a human skeleton (45, 1, Lair:5) a staff of necromancy (58, 23, Lair:5) a +1 short sword of holy wrath a +0 robe a +0 buckler (62, -1, Lair:5) a +0 rapier (62, 10, Lair:5) a +0 robe of positive energy (64, 18, Lair:5) 2 flux baubles Level 1 of the Shoals (0, 0, Shoals:1) a +0 ring mail (11, 9, Shoals:1) a +0 trident (14, -7, Shoals:1) a +0 club (16, -19, Shoals:1) a +0 sling (16, -18, Shoals:1) a +0 spear a +0 sling (16, -14, Shoals:1) a +1 trident of venom (17, -18, Shoals:1) a +0 club a +0 sling (19, -20, Shoals:1) a +0 robe a +0 spear (21, 12, Shoals:1) a +0 spear a +0 sling (39, 15, Shoals:1) a +0 spear (39, 16, Shoals:1) a +0 club a +0 sling (43, -4, Shoals:1) a +0 trident (47, 1, Shoals:1) a +0 cloak of stealth (49, -7, Shoals:1) a +1 trident of protection (49, 16, Shoals:1) a +0 rapier (50, -7, Shoals:1) a +0 robe (55, 5, Shoals:1) a +0 spear a +0 sling Level 2 of the Shoals (0, 0, Shoals:2) a +0 sling (1, 0, Shoals:2) a +0 spear a +0 sling (1, 1, Shoals:2) a +0 spear (1, 4, Shoals:2) a +0 quarterstaff a +0 sling (2, 5, Shoals:2) a +0 club a +0 sling (7, -8, Shoals:2) a +0 trident (11, -8, Shoals:2) a +0 robe a +0 rapier (14, -18, Shoals:2) a +0 longbow (14, -17, Shoals:2) a +0 quarterstaff (14, -15, Shoals:2) a +0 spear a +0 sling (15, -16, Shoals:2) a +0 quarterstaff a +0 sling a +0 club a +0 sling (15, -2, Shoals:2) a +0 trident (17, 18, Shoals:2) a +0 trident (19, -3, Shoals:2) a parchment of Grave Claw (43, -3, Shoals:2) a +0 trident (46, 22, Shoals:2) a +0 rapier (51, 20, Shoals:2) a +0 leather armour Level 3 of the Shoals (2, -12, Shoals:3) a +1 dagger of holy wrath (6, 8, Shoals:3) a +3 spear of venom a +2 leather armour of fire resistance (7, -10, Shoals:3) a +0 trident (16, 18, Shoals:3) a +0 chain mail (18, -6, Shoals:3) a ring of positive energy (19, -11, Shoals:3) a potion of moonshine (19, 0, Shoals:3) a +0 trident of freezing (23, -4, Shoals:3) a +0 trident (27, -1, Shoals:3) 3 flux baubles (51, -8, Shoals:3) a ring of protection from cold (54, 24, Shoals:3) 2 large rocks (56, -6, Shoals:3) a +0 trident (58, -4, Shoals:3) a +0 robe (63, 4, Shoals:3) the +10 longbow of Doptup {elec, Int+4} Int+4: It affects your intelligence (+4). It cannot be enchanted further. Level 4 of the Shoals (0, 0, Shoals:4) a parchment of Animate Dead (6, -29, Shoals:4) a +0 trident (6, -13, Shoals:4) a +0 trident of freezing (8, -20, Shoals:4) a +0 trident (8, -17, Shoals:4) a +0 spear a +0 sling (8, -16, Shoals:4) a +0 trident (14, -15, Shoals:4) a +3 quarterstaff (14, -14, Shoals:4) a +0 longbow a +0 club (14, -13, Shoals:4) a +0 sling a +0 trident a +0 leather armour (14, -12, Shoals:4) a +0 spear a +0 sling (14, -11, Shoals:4) a +0 club a +0 sling (15, -10, Shoals:4) a +0 quarterstaff a +0 longbow (17, -17, Shoals:4) a +0 trident (18, -17, Shoals:4) a +0 spear a +0 leather armour (18, -15, Shoals:4) a +0 rapier (19, -16, Shoals:4) a +0 robe a +0 longbow a +0 quarterstaff (19, -15, Shoals:4) a +0 trident (19, -14, Shoals:4) a +0 spear (19, -12, Shoals:4) a +0 longbow a +0 spear (20, -14, Shoals:4) a +0 trident of flaming a +0 robe a +0 spear a +0 sling a +0 trident (21, -17, Shoals:4) a +0 spear (21, -14, Shoals:4) a +0 quarterstaff a +0 sling (21, -10, Shoals:4) a +2 heavy trident (22, -12, Shoals:4) a +0 vampiric spear a +0 plate armour of cold resistance (23, -17, Shoals:4) a +0 sling (23, -9, Shoals:4) a +0 robe (26, -14, Shoals:4) a +0 trident (27, -29, Shoals:4) a +0 trident a +0 sling (28, -30, Shoals:4) a +0 quarterstaff a +0 quarterstaff (29, -29, Shoals:4) a +0 sling a +0 club (29, -28, Shoals:4) a +0 sling (29, -26, Shoals:4) a +0 spear (30, -30, Shoals:4) a +0 spear (30, -28, Shoals:4) a +1 trident of protection (30, -26, Shoals:4) a +0 spear (30, -25, Shoals:4) a +0 spear a +0 leather armour (31, -12, Shoals:4) a +0 sling (32, -10, Shoals:4) a +0 spear (33, -27, Shoals:4) a +0 sling (33, -26, Shoals:4) a +0 sling (33, -25, Shoals:4) a +0 spear (33, -18, Shoals:4) a +0 sling (34, -34, Shoals:4) a +0 sling (34, -20, Shoals:4) a +0 spear (34, -18, Shoals:4) a +0 spear (37, -5, Shoals:4) a +0 trident (39, -26, Shoals:4) a +2 robe of fire resistance (40, -7, Shoals:4) a +1 spear of flaming (44, -38, Shoals:4) a +1 heavy war axe (46, -23, Shoals:4) a parchment of Arcjolt (51, -11, Shoals:4) a +0 leather armour (58, -33, Shoals:4) a staff of alchemy Level 1 of the Spider Nest (23, 21, Spider:1) a +0 quarterstaff (30, 33, Spider:1) a +0 short sword (47, 16, Spider:1) a +0 orcbow (51, 15, Spider:1) a +0 leather armour Level 2 of the Spider Nest (6, 3, Spider:2) a +1 lajatang of electrocution a +0 robe (7, -11, Spider:2) a +0 dagger (8, 16, Spider:2) a +0 spear (13, -4, Spider:2) a +0 partisan (13, 19, Spider:2) a +1 great mace of venom a +0 robe a +0 kite shield (15, -3, Spider:2) a +0 robe (29, 2, Spider:2) a +0 chain mail (31, 20, Spider:2) a +0 chain mail (34, 19, Spider:2) a +0 halberd (35, -3, Spider:2) a +0 plate armour (36, 5, Spider:2) a +0 ring mail Level 3 of the Spider Nest (0, 0, Spider:3) a +0 chain mail (1, -1, Spider:3) a +0 plate armour (11, -5, Spider:3) a +0 whip (20, -16, Spider:3) a +0 plate armour (33, -21, Spider:3) a +0 leather armour (55, -14, Spider:3) a +0 quarterstaff Level 4 of the Spider Nest (0, 0, Spider:4) an orb of mesmerism (0, 1, Spider:4) a scarf of harm (2, 0, Spider:4) a +0 leather armour (4, 12, Spider:4) a +0 hand axe a +0 leather armour (5, 57, Spider:4) a +0 pair of boots (9, 41, Spider:4) a +0 chain mail (10, 15, Spider:4) a +0 long sword (25, 47, Spider:4) a +2 spectral broad axe a +0 chain mail a +0 kite shield (25, 63, Spider:4) a +0 chain mail (28, 33, Spider:4) a spider talisman (29, 45, Spider:4) a +0 chain mail (33, 28, Spider:4) an amulet of chemistry