stickyhippo Level 1 of the Dungeon (0, 0, D:1) a +0 club (0, 1, D:1) a +0 ring mail (3, -6, D:1) a +0 club a kobold skeleton (6, -15, D:1) a +0 dagger (7, -15, D:1) a +0 short sword 4 stones (11, 7, D:1) a +0 ring mail (26, -22, D:1) a ball python skeleton (30, -9, D:1) a +0 dagger of venom (31, 4, D:1) a hobgoblin skeleton (34, -11, D:1) a +0 dagger a goblin skeleton (38, -7, D:1) a +0 club (45, 11, D:1) a +0 scimitar (48, 5, D:1) a frilled lizard corpse (skeletalised by now) (54, 24, D:1) a hobgoblin corpse (skeletalised by now) (55, -4, D:1) a +0 club a goblin corpse (skeletalised by now) Level 2 of the Dungeon [Shop] Qidet's Antique Armour Emporium a +0 leather armour (64 gold) quicksilver dragon scales (1600 gold) a +2 scale mail of fire resistance (672 gold) the +2 shield of Resistance {rF++ rC++ Will++} (2336 gold) rF++: It greatly protects you from fire. rC++: It greatly protects you from cold. Will++: It greatly increases your willpower. It cannot be enchanted further. the +2 robe of the Game Afoot {*Corrode rF- Str+6 Slay+4} (1110 gold) *Corrode: It may corrode you when you take damage. rF-: It makes you vulnerable to fire. Str+6: It affects your strength (+6). Slay+4: It affects your accuracy & damage with ranged weapons and melee (+4). It cannot be enchanted further. a +1 leather armour of fire resistance (448 gold) a +0 ring mail (128 gold) a +2 robe (412 gold) the +15 Maxwell's patent armour {-Tele *Silence rElec Will+ rCorr} (3324 gold) -Tele: It prevents most forms of teleportation. *Silence: It may silence you when you take damage. rElec: It insulates you from electricity. Will+: It increases your willpower. rCorr: It protects you from acid and corrosion. It cannot be enchanted further. (1, -10, D:2) a +0 dagger a +0 robe the human skeleton of Jessica (3, -6, D:2) a rat skeleton (5, -10, D:2) an adder skeleton (8, 6, D:2) the felid corpse of Natasha (skeletalised by now) (9, -2, D:2) a bat skeleton (10, 10, D:2) a bat skeleton (13, 2, D:2) a +0 dagger 3 stones a kobold skeleton (16, 23, D:2) a +0 dagger a +0 sling (16, 24, D:2) a +0 club a +0 club a goblin corpse (skeletalised by now) a goblin corpse (skeletalised by now) (17, 24, D:2) a hobgoblin corpse (skeletalised by now) (18, 24, D:2) a +0 dagger a +0 animal skin a +2 helmet a +0 dagger a +0 dagger a +0 club a hobgoblin corpse (skeletalised by now) (24, -12, D:2) the felid skeleton of Natasha (30, 12, D:2) a +0 club (30, 14, D:2) a +0 robe (36, 15, D:2) an adder corpse (skeletalised by now) (40, 17, D:2) a +0 rapier (41, -4, D:2) a +2 whip of freezing a kobold skeleton (42, -4, D:2) a hobgoblin skeleton (43, -3, D:2) a +0 dagger (46, 19, D:2) a +0 dagger (56, -12, D:2) a +0 pair of gloves (59, -2, D:2) a +0 club a goblin corpse (skeletalised by now) (60, -6, D:2) a quokka corpse (skeletalised by now) Level 3 of the Dungeon [Shop] Geurch's Antique Weapon Shoppe a +2 spear of venom (483 gold) a +0 flail (108 gold) a +0 dagger (62 gold) a +2 orcbow of draining (595 gold) a +0 scimitar of freezing (396 gold) a +0 mace (93 gold) a +0 dagger (62 gold) a +0 club (15 gold) a +0 shortbow (93 gold) (8, -41, D:3) a +0 hammer (9, -21, D:3) a +0 club a goblin corpse (skeletalised by now) (11, -16, D:3) a rat corpse (skeletalised by now) (12, -15, D:3) a ball python corpse (skeletalised by now) a frilled lizard corpse (skeletalised by now) (27, -22, D:3) a +0 long sword (32, -11, D:3) a +0 rapier (38, -38, D:3) a +0 club (40, -15, D:3) an adder skeleton (44, -24, D:3) a +0 robe a human skeleton (48, -17, D:3) a bat corpse (skeletalised by now)