Dungeon Crawl Stone Soup version 0.34.0-26-gae8d228adc (webtiles) character file. Game seed: 16058553278712176199 119 stickyhippo the Conjurer (level 4, 0/24 HPs) Began as a Deep Elf Conjurer on Feb 28, 2026. Incinerated by a bombardier beetle (5 damage) ... on level 3 of the Dungeon. The game lasted 00:03:26 (1687 turns). stickyhippo the Conjurer (Deep Elf Conjurer) Turns: 1687, Time: 00:03:27 Health: 0/24 AC: 6 Str: 4 XL: 4 Next: 73% Magic: 8/13 EV: 26 Int: 25 God: Gold: 121 SH: 0 Dex: 13 Spells: 10/13 levels left rFire . . . (100%) d - +2 dagger (venom) rCold . . . (100%) (no offhand) rNeg . . . (100%) a - +0 robe rPois . (100%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will ..... f - amulet of the acrobat Stlth + c - +4 ring of protection HPRegen 0.24/turn g - ring of wizardry MPRegen 0.26/turn %: acrobat, wizardry (x1) @: on fire, acrobatic, glowing A: magic regeneration a: no special abilities You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 121 gold pieces. Inventory: Hand Weapons b - a +1 short sword of venom d - a +2 dagger of venom (weapon) Armour a - a +0 robe (worn) Jewellery c - a +4 ring of protection (worn) e - an amulet of regeneration f - an amulet of the acrobat (worn) g - a ring of wizardry (worn) Scrolls c - a scroll of amnesia {unknown} e - a scroll of enchant armour {unknown} h - 4 scrolls of identify {unknown} k - a scroll of revelation {unknown} l - a scroll of teleportation {unknown} m - a scroll of vulnerability {unknown} Potions g - a potion of magic d - a potion of heal wounds {unknown} f - a potion of haste {unknown} j - 3 potions of curing {unknown} n - a potion of might {unknown} Skills: - Level 2.4 Dodging - Level 2.4 Stealth + Level 5.2 Spellcasting + Level 5.7 Conjurations You had 10 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 70% 2d7 1% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Scorch Fire 12% 2d5 4% 2 Fulminant Prism Conj/Alch 10% 3d9 11% 4 Iskenderun's Mystic Bla Conj/Tloc 20% 2d6 (+2d3 11% 4 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Innate Abilities, Weirdness & Mutations You regenerate magic rapidly. Message History The magic dart hits the quokka! You kill the quokka! There is a shaft here. You encounter a bombardier beetle. The magic dart hits the bombardier beetle. The bombardier beetle is moderately wounded. The magic dart hits the bombardier beetle. The bombardier beetle is heavily wounded. The magic dart hits the bombardier beetle. The bombardier beetle is almost dead. You encounter a frilled lizard. The magic dart hits the bombardier beetle but does no damage. The bombardier beetle is almost dead. The bombardier beetle sprays incendiary fluid at you. The burning spray hits you but does no damage. You are covered in liquid fire! Move or burn! The magic dart hits the bombardier beetle but does no damage. The bombardier beetle is almost dead. The liquid fire burns you! The frilled lizard hisses angrily. The magic dart hits the bombardier beetle but does no damage. The bombardier beetle is almost dead. The liquid fire burns you! You encounter a ball python. The bombardier beetle sprays incendiary fluid at you. The burning spray hits you but does no damage. You are even more covered in liquid fire! The magic dart hits the bombardier beetle but does no damage. The bombardier beetle is almost dead. The liquid fire burns you! You are too injured to fight recklessly! You shake off some of the fire as you move. The liquid fire burns you! Found a stone staircase leading down. You shake off some of the fire as you move. The liquid fire burns you! * * * LOW HITPOINT WARNING * * * You shake off some of the fire as you move. The liquid fire burns you! You die... .# ######.# #......# #......# #......# #......# #......# ..##############......## .>.....@....^..'........ ####.###.....###.....#.. ###...#.....# #.....#.# ............# #######.# ........l...# #.# ......#...†.# #.. ...B..#.....# #.. ......##..### #.. ..... ##.# You could see a frilled lizard. Vanquished Creatures A clockroach (D:3) An orc wizard (D:3) 2 dart slugs A ribbon worm (D:2) 6 orcs 4 endoplasms 5 hobgoblins 7 jackals (D:1) 3 quokkas 3 ball pythons 8 bats 3 frilled lizards 3 goblins 8 kobolds 8 rats 63 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | stickyhippo the Deep Elf Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 150 | D:1 | Reached XP level 2. HP: 15/15 MP: 2/8 536 | D:1 | Reached skill level 5 in Conjurations 582 | D:1 | Reached XP level 3. HP: 19/19 MP: 8/10 1578 | D:3 | Reached XP level 4. HP: 24/24 MP: 5/12 1617 | D:3 | Reached skill level 5 in Spellcasting 1661 | D:3 | Learned a level 2 spell: Searing Ray 1687 | D:3 | Incinerated by a bombardier beetle Illustrated notes Levels and vault maps discovered: D:1: orjb1_clovarrival, layout_loops_ring D:2: layout_basic D:3: layout_basic Skill XL: | 1 2 3 4 | ---------------+-------------+----- Spellcasting | 4 5 | 5.2 Conjurations | 5 | 5.7 Dodging | | 2.4 Stealth | | 2.4 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Attack: Normal | 10 | 3 || 13 Melee: Short sword | 6 | || 6 Dagger | 4 | 3 || 7 Cast: Magic Dart | 106 | 11 || 117 Armour: Robe | 2 | 1 || 3 Dodge: Dodged | 10 | 2 || 12