Dungeon Crawl Stone Soup version 0.34.0-26-gae8d228adc (webtiles) character file. Game seed: 6115425198900754952 149 stickyhippo the Magician (level 5, 0/28 HPs) Began as a Deep Elf Conjurer on Feb 28, 2026. Slain by a river rat (6 damage) ... in a sewer. The game lasted 00:05:01 (2129 turns). stickyhippo the Magician (Deep Elf Conjurer) Turns: 2129, Time: 00:05:02 Health: 0/28 AC: 2 Str: 4 XL: 5 Next: 9% Magic: 2/14 EV: 12 Int: 25 God: Gold: 149 SH: 0 Dex: 13 Spells: 11/14 levels left rFire . . . (100%) - Nothing wielded rCold . . . (100%) (no offhand) rNeg . . . (100%) a - +0 robe rPois . (100%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth + (no ring) HPRegen 0.24/turn (no ring) MPRegen 0.28/turn %: no passive effects @: very slow A: magic regeneration a: no special abilities You were in a sewer. You visited 1 branch of the dungeon, and saw 3 of its levels. You also visited: Sewer. You collected 149 gold pieces. Inventory: Armour a - a +0 robe (worn) Jewellery b - a +6 ring of intelligence Wands e - a wand of charming (8) Scrolls c - a scroll of vulnerability {unknown} d - a scroll of identify {unknown} e - a scroll of amnesia {unknown} h - a scroll of immolation {unknown} Potions g - a potion of magic f - a potion of haste {unknown} j - 2 potions of invisibility {unknown} k - a potion of might {unknown} l - 4 potions of curing {unknown} Skills: + Level 4.0 Dodging - Level 2.4 Stealth + Level 5.4 Spellcasting - Level 5.0 Conjurations You had 11 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 64% 2d6 1% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Ensorcelled Hibernation Hex/Ice 12% N/A 12% 2 Grave Claw Necr 12% 2d7 12% 2 Passwall Erth 6% N/A 24% 3 Swiftness Air 6% N/A 24% 3 Tukima's Dance Hex 6% N/A 24% 3 Fulminant Prism Conj/Alch 9% 3d7 28% 4 Iskenderun's Battlesphe Conj/Frge 19% 2d9 28% 4 Iskenderun's Mystic Bla Conj/Tloc 19% 2d6 (+2d2 28% 4 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Sewer (1/1) Altars: The Shining One Shops: D:2 [[ Innate Abilities, Weirdness & Mutations You regenerate magic rapidly. Message History The searing ray hits the sickly merfolk siren. The sickly merfolk siren is almost dead. You finish channelling your searing ray. The sickly merfolk siren hits you! Ouch! That really hurt! You encounter a dart slug. You encounter a ball python. The sickly merfolk siren hits you. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a sickly merfolk siren (almost dead, mesmerising, 74% to hit) You focus your ray upon the sickly merfolk siren. The searing ray misses the sickly merfolk siren. (Press . to maintain the ray.) The rat squeaks loudly. The sickly merfolk siren barely misses you. The river rat twitches its whiskers. You encounter a rat. The searing ray hits the sickly merfolk siren. You are no longer mesmerised. You kill the sickly merfolk siren! Your Dodging skill increases to level 4! You have reached level 5! You stop channelling your searing ray. The rat leaves your sight. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a river rat (100% to hit) The magic dart hits the river rat. The river rat is moderately wounded. The river rat bites you. * * * LOW HITPOINT WARNING * * * Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't have enough magic to cast this spell. The river rat attacks as it pursues you! The river rat bites you. You die... ### #### ~~# ##.~## .~########.~~~### ......†...~~~~∩∩# ################# ≈≈≈≈~≈≈≈≈≈≈≈~≈########## ~.~~..†..~~~~~~~@r~r~≈≈# .####..#############r~≈# ## #### .#≈≈≈# # .# w~S~ .† r.. ## #. You could see a river rat and 2 rats. Vanquished Creatures A sickly merfolk siren (Sewer) 4 adders 4 gnolls (D:3) A dart slug (Sewer) 2 ribbon worms (D:2) 5 endoplasms 7 hobgoblins 3 quokkas (D:1) 6 ball pythons A bat (D:2) 3 frilled lizards 5 goblins 5 kobolds 14 rats 61 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | stickyhippo the Deep Elf Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 278 | D:1 | Reached XP level 2. HP: 15/15 MP: 4/8 1150 | D:2 | Reached skill level 5 in Conjurations 1179 | D:2 | Reached XP level 3. HP: 19/19 MP: 8/10 1202 | D:2 | Learned a level 2 spell: Searing Ray 1251 | D:2 | Found Ruygul's Armour Shoppe. 1409 | D:2 | Found Belyewyegg's Antique Armour Boutique. 1460 | D:2 | Found a glowing golden altar of the Shining One. 1825 | D:3 | Reached XP level 4. HP: 11/24 MP: 2/12 1948 | D:3 | Found a glowing drain. 1961 | Sewer | Entered a sewer 2063 | Sewer | Reached skill level 5 in Spellcasting 2126 | Sewer | Reached XP level 5. HP: 10/28 MP: 2/14 2129 | Sewer | Slain by a river rat Illustrated notes Levels and vault maps discovered: D:1: nzn_arrival_crosshair, layout_basic, minmay_door_square D:2: layout_loops_ring, basic_altar, serial_shops, nicolae_lakefront_shop, shop D:3: layout_basic, gammafunk_temple_overflow_elements, lemuel_doored_altar, portal_sewer_entry_d, uniq_grinder Sewer: sewer_sea Skill XL: | 1 2 3 4 | ---------------+-------------+----- Spellcasting | 4 5 | 5.4 Conjurations | 5 | 5.0 Dodging | 3 4 | 4.0 Stealth | | 2.4 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Cast: Magic Dart | 75 | 34 || 109 Searing Ray | 4 | 5 || 9 Armour: Robe | 3 | 7 || 10 Dodge: Dodged | 5 | 4 || 9