Dungeon Crawl Stone Soup version 0.34.0-48-gc5ade0d5e9 (webtiles) character file. Game seed: 4238960670226161656 847 stickyhippo the Magician (level 8, -1/55 HPs) Began as a Djinni Conjurer on Mar 9, 2026. Slain by a crocodile zombie (9 damage) ... in an ossuary. The game lasted 00:11:13 (3937 turns). stickyhippo the Magician (Djinni Conjurer) Turns: 3937, Time: 00:11:14 Health: -1/55 AC: 3 Str: 6 XL: 8 Next: 20% Gold: 340 EV: 12 Int: 23 God: SH: 0 Dex: 11 rFire + + . (33%) d - +0 short sword (elec) rCold x . . (150%) (no offhand) rNeg . . . (100%) a - +1 robe rPois ∞ (0%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no amulet) Will ..... (no ring) Stlth ++ (no ring) HPRegen 0.29/turn %: infuse magic (-2 HP) @: flying A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, HP casting, extra vitality 1 a: no special abilities You were in an ossuary. You visited 1 branch of the dungeon, and saw 4 of its levels. You also visited: Ossuary. You collected 340 gold pieces. Inventory: Hand Weapons b - a +2 heavy mace d - a +0 short sword of electrocution (weapon) Missiles c - 4 poisoned darts Armour a - a +1 robe (worn) Scrolls c - a scroll of noise {unknown} t - a scroll of teleportation e - a scroll of blinking {unknown} m - a scroll of immolation {unknown} o - a scroll of fear {unknown} Potions d - a potion of mutation {unknown} c - 3 potions of curing g - a potion of magic b - 2 potions of brilliance k - a potion of haste {unknown} n - 2 potions of resistance {unknown} Skills: + Level 2.8 Fighting + Level 4.0 Dodging - Level 1.5 Stealth + Level 6.5 Spellcasting + Level 6.5 Conjurations - Level 6.5 Hexes - Level 6.5 Summonings - Level 6.5 Necromancy - Level 6.5 Translocations - Level 6.5 Forgecraft - Level 6.5 Fire Magic - Level 6.5 Ice Magic - Level 6.5 Air Magic - Level 6.5 Earth Magic - Level 6.5 Alchemy You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 74% 2d7 1% 2 c - Fulminant Prism Conj/Alch 18% 3d11 5% 4 d - Iskenderun's Mystic Conj/Tloc 37% 2d9 (+2d4 5% 4 e - Freeze Ice 100% 1d10 1% 1 f - Mercury Arrow Conj/Alch 74% 2d10 1% 2 g - Call Imp Summ 74% N/A 1% 2 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (4/15) Ossuary (1/1) Temple: D:4-7 Altars: Elyvilon Makhleb Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. You are very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) Message History Your cerulean imp barely misses the crocodile zombie. The magic dart hits the crocodile zombie but does no damage. The crocodile zombie is moderately damaged. Your cerulean imp closely misses the crocodile zombie. The magic dart hits the crocodile zombie! The crocodile zombie is moderately damaged. The crocodile zombie bites you. The crocodile zombie drags you backwards! Your cerulean imp hits the crocodile zombie from afar with a -1 spear. You closely miss the crocodile zombie. The crocodile zombie is heavily damaged. Your cerulean imp hits the crocodile zombie from afar with a -1 spear. The crocodile zombie closely misses you. You hit the crocodile zombie. The crocodile zombie is heavily damaged. Your cerulean imp hits the crocodile zombie but does no damage. The crocodile zombie closely misses you. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a crocodile zombie (heavily damaged, ally target, 88% to hit) You focus your ray upon the crocodile zombie. The searing ray hits the crocodile zombie. The crocodile zombie is heavily damaged. (Press . to maintain the ray.) Your cerulean imp hits the crocodile zombie from afar with a -1 spear. The searing ray hits the crocodile zombie! The crocodile zombie is severely damaged. The crocodile zombie bites you! The crocodile zombie drags you backwards! You stop channelling your searing ray. Your cerulean imp hits the crocodile zombie from afar with a -1 spear. The crocodile zombie bites you! * * * LOW HITPOINT WARNING * * * The crocodile zombie drags you backwards! Found 4 scrolls of identify and a scroll labelled XAHUHA VOXODU. The crocodile zombie attacks as it pursues you! The crocodile zombie bites you! You die... #################### +#...........#'.....# +.............'###### +....ß...ß....'.....# +.............'.....# #######'########''''# +...@5..+ ##.^##.# #...Z...###..##..# #.......##.^##...# #.......##^'#....# #.......#..'.....# #...ß...#.##.....# #.......#..'.....# #.......##.'#....# #..???..##..##...# You could see a crocodile zombie (ally target) and a friendly cerulean imp (summoned). Vanquished Creatures Sigmund (D:2) Menkaure (D:4) A human zombie (Ossuary) An elf zombie (Ossuary) A hound (D:4) 2 orc priests (D:4) A crocodile zombie (Ossuary) A centaur zombie (Ossuary) 3 mummies (Ossuary) 11 gnolls (D:3) 5 adders (D:2) 2 spectral hounds (Ossuary) A ribbon worm (D:4) 2 dart slugs A gnoll zombie (Ossuary) 9 orcs A spectral adder (Ossuary) 8 endoplasms 25 hobgoblins 3 jackals (D:2) A quokka (D:2) 8 ball pythons 5 bats A frilled lizard (D:2) 36 goblins 8 kobolds 4 kobold zombies (Ossuary) 2 orc zombies (Ossuary) 4 rats 2 spectral jackals (Ossuary) 151 creatures vanquished. Vanquished Creatures (collateral kills) A human zombie (Ossuary) A gnoll zombie (Ossuary) A spectral gnoll (Ossuary) A goblin zombie (D:4) An orc zombie (Ossuary) 5 creatures vanquished. Grand Total: 156 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | stickyhippo the Djinni Conjurer began the quest for the | Orb. 0 | D:1 | stickyhippo set off with the following spells memorised: | Magic Dart, Searing Ray, Fulminant Prism, Iskenderun's | Mystic Blast. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 0/0 249 | D:1 | Reached XP level 2. HP: 16/21 MP: 0/0 877 | D:2 | Reached XP level 3. HP: 24/25 MP: 0/0 877 | D:2 | Learned a level 1 spell: Freeze 1098 | D:2 | Reached XP level 4. HP: 22/31 MP: 0/0 1224 | D:2 | Found a white marble altar of Elyvilon. 1229 | D:2 | Encountered Sigmund 1235 | D:2 | Killed Sigmund 1236 | D:2 | Reached skill level 5 in Spellcasting 1236 | D:2 | Reached skill level 5 in Conjurations 1236 | D:2 | Reached skill level 5 in Hexes 1236 | D:2 | Reached skill level 5 in Summonings 1236 | D:2 | Reached skill level 5 in Necromancy 1236 | D:2 | Reached skill level 5 in Translocations 1236 | D:2 | Reached skill level 5 in Forgecraft 1236 | D:2 | Reached skill level 5 in Fire Magic 1236 | D:2 | Reached skill level 5 in Ice Magic 1236 | D:2 | Reached skill level 5 in Air Magic 1236 | D:2 | Reached skill level 5 in Earth Magic 1236 | D:2 | Reached skill level 5 in Alchemy 1236 | D:2 | Reached XP level 5. HP: 29/35 MP: 0/0 1236 | D:2 | Learned a level 2 spell: Mercury Arrow 1236 | D:2 | Reached XP level 6. HP: 33/40 MP: 0/0 1280 | D:2 | Found a faded altar of an unknown god. 2914 | D:3 | Reached skill level 1 in Fighting 3017 | D:3 | Reached XP level 7. HP: 42/47 MP: 0/0 3017 | D:3 | Learned a level 2 spell: Call Imp 3348 | D:4 | Found a burning altar of Makhleb. 3478 | D:4 | Encountered Menkaure 3484 | D:4 | Killed Menkaure 3541 | D:4 | Found a sand-covered staircase. 3548 | Ossuary | Entered an ossuary 3845 | Ossuary | Reached XP level 8. HP: 47/55 MP: 0/0 3937 | Ossuary | Slain by a crocodile zombie Illustrated notes Levels and vault maps discovered: D:1: minmay_arrival_plants_in_alcoves, layout_loops_ring, minmay_pentomino_x4 D:2: layout_basic, ebering_ecumenical_altar_hall, basic_altar, uniq_sigmund D:3: minmay_goblin_kobold_castle, layout_basic D:4: layout_basic, makhleb_heckhound_becter, enter_ossuary_4, uniq_menkaure Ossuary: ossuary_zaba_two_paths Skill XL: | 1 2 3 4 5 6 7 8 | ---------------+-------------------------+----- Spellcasting | 4 5 6 | 6.5 Conjurations | 4 5 6 | 6.5 Hexes | 4 5 6 | 6.5 Summonings | 4 5 6 | 6.5 Necromancy | 4 5 6 | 6.5 Translocations | 4 5 6 | 6.5 Forgecraft | 4 5 6 | 6.5 Fire Magic | 4 5 6 | 6.5 Ice Magic | 4 5 6 | 6.5 Air Magic | 4 5 6 | 6.5 Earth Magic | 4 5 6 | 6.5 Alchemy | 4 5 6 | 6.5 Fighting | 1 2 | 2.8 Dodging | 3 4 | 4.0 Stealth | | 1.5 Action | 1- 3 | 4- 6 | 7- 9 || total ---------------------------+-------+-------+-------++------- Attack: Normal | | | 12 || 12 Melee: Short sword | | | 12 || 12 Cast: Magic Dart | 73 | 90 | 58 || 221 Searing Ray | | 6 | 13 || 19 Mercury Arrow | | 8 | 5 || 13 Call Imp | | | 7 || 7 Fulminant Prism | | | 1 || 1 Read: Identify | | 3 | || 3 Teleportation | | 1 | || 1 Enchant armour | | 1 | || 1 Torment | | 1 | || 1 Armour: Robe | 6 | 5 | 31 || 42 Dodge: Dodged | 4 | 14 | 31 || 49