Dungeon Crawl Stone Soup version 0.34.1-3-ga2c7840dd7 (webtiles) character file. Game seed: 3614382987187244269 173 stickyhippo the Shooter (level 5, -5/41 HPs) Began as a Coglin Hunter on May 3, 2026. Slain by a kobold geomancer ... wielding a +2 spectral quarterstaff (6 damage) ... on level 3 of the Dungeon. The game lasted 00:02:45 (1251 turns). stickyhippo the Shooter (Coglin Hunter) Turns: 1251, Time: 00:02:45 Health: -5/41 AC: 3 Str: 11 XL: 5 Next: 53% Magic: 5/5 EV: 11 Int: 9 God: Gold: 202 SH: 0 Dex: 19 Spells: 4/4 levels left rFire . . . (100%) a - +2 sling {Nimrit} rCold . . . (100%) c - +0 sling {Yejun} rNeg . . . (100%) b - +0 leather armour rPois . (100%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will ..... (no gizmo) Stlth ++ HPRegen 0.26/turn MPRegen 0.09/turn %: no passive effects @: revved A: off-hand wielding, slow wielding, warmup strikes, no jewellery a: Invent Gizmo (0%) You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 202 gold pieces. Inventory: Hand Weapons a - a +2 sling (weapon) {Nimrit} c - a +0 sling (offhand) {Yejun} Armour b - a +0 leather armour (worn) Scrolls s - 2 scrolls of butterflies c - 4 scrolls of identify {unknown} e - a scroll of fear {unknown} h - a scroll of fog {unknown} Potions d - 2 potions of lignification {unknown} f - a potion of mutation {unknown} j - 2 potions of curing {unknown} k - a potion of resistance {unknown} Skills: + Level 3.6 Fighting + Level 4.5 Ranged Weapons - Level 1.7 Dodging + Level 2.7 Stealth You had 4 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Static Discharge Conj/Air 0% 3-3/arc 63% 2 Summon Ice Beast Ice/Summ 0% N/A 85% 3 Eringya's Surprising Cr Summ 0% N/A 99% 4 Fulminant Prism Conj/Alch 0% 3d5 99% 4 Iskenderun's Mystic Bla Conj/Tloc 0% 2d3 (+2d1 99% 4 Borgnjor's Vile Clutch Necr/Erth 0% N/A 100% 5 Death Channel Necr 0% N/A 100% 6 Sculpt Simulacrum Ice/Alch 0% N/A 100% 6 Rimeblight Ice/Necr 0% 2d4 (prima100% 7 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Innate Abilities, Weirdness & Mutations You can wield a second weapon in your off-hand. It takes a long time for you to wield or remove held weapons. Your first few attacks do less damage. You cannot equip rings or amulets. Message History The kobold geomancer gestures next to you while chanting. The wall shatters! The blast of rock fragments hits you! You shoot a sling bullet. The sling bullet barely misses the kobold geomancer. You shoot a sling bullet. The sling bullet hits the kobold geomancer but does no damage. The kobold geomancer is moderately wounded. The kobold geomancer points next to you and mumbles some strange words. The wall shatters! The blast of rock fragments hits you! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! Fire: a) +2 sling {Nimrit} Press: ? - help, Q - select action Shift-Dir - straight line Aim: a kobold geomancer, wielding a +2 spectral quarterstaff and wearing a +0 robe (moderately wounded, 55% to hit) You shoot a sling bullet. The sling bullet barely misses the kobold geomancer. You shoot a sling bullet. The sling bullet closely misses the kobold geomancer. Fire: a) +2 sling {Nimrit} Press: ? - help, Q - select action Shift-Dir - straight line Aim: a kobold geomancer, wielding a +2 spectral quarterstaff and wearing a +0 robe (moderately wounded, 55% to hit) You shoot a sling bullet. The sling bullet hits the kobold geomancer. The kobold geomancer is heavily wounded. You shoot a sling bullet. The sling bullet misses the kobold geomancer. The kobold geomancer closely misses you. The dancing +2 spectral quarterstaff hits you! * * * LOW HITPOINT WARNING * * * You encounter a dancing +2 spectral quarterstaff. Fire: a) +2 sling {Nimrit} Press: ? - help, Q - select action Shift-Dir - straight line Aim: a kobold geomancer, wielding a +2 spectral quarterstaff and wearing a +0 robe (heavily wounded, 55% to hit) You shoot a sling bullet. The sling bullet barely misses the kobold geomancer. You shoot a sling bullet. The sling bullet closely misses the kobold geomancer. The kobold geomancer hits you with a +2 spectral quarterstaff. You die... #.# #.# #.# #.# #.# #...# #.# #.# #.#. ######.# ##.# #......# #... #.###### #..# #.# ###..# #.# #....## # #.# #.#.@K##... #.# #.#.#(.....# #.######.#...##...# #.......).#### ... ########..# . #..# #..# #..# #..# You could see a kobold geomancer and a dancing +2 spectral quarterstaff. Vanquished Creatures Natasha (thrice) (D:2) 3 gnolls (D:2) 2 adders (D:3) 2 dart slugs A ribbon worm (D:2) 5 endoplasms (D:1) 6 hobgoblins 5 orcs (D:3) A quokka (D:3) 9 ball pythons 5 bats 3 frilled lizards 2 goblins (D:1) 7 kobolds 3 rats 57 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | stickyhippo the Coglin Hunter began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 16/16 MP: 1/1 23 | D:1 | Reached skill level 1 in Stealth 67 | D:1 | Reached XP level 2. HP: 21/22 MP: 2/2 388 | D:2 | Encountered Natasha 392 | D:2 | Killed Natasha 393 | D:2 | Reached skill level 4 in Ranged Weapons 393 | D:2 | Reached XP level 3. HP: 28/28 MP: 3/3 477 | D:2 | Encountered Natasha 483 | D:2 | Killed Natasha 484 | D:2 | Reached XP level 4. HP: 32/35 MP: 4/4 560 | D:2 | Encountered Natasha 565 | D:2 | Killed Natasha 686 | D:2 | Reached XP level 5. HP: 41/41 MP: 5/5 701 | D:2 | Found a faded altar of an unknown god. 1244 | D:3 | Encountered a kobold geomancer 1250 | D:3 | HP: 1/41 [dancing +2 spectral quarterstaff[a kobold | geomancer] (15)] 1251 | D:3 | Slain by a kobold geomancer Illustrated notes Levels and vault maps discovered: D:1: psy_arrival_basics, layout_basic D:2: layout_rooms, shapermc_ecumenical_altar_acropolis, uniq_natasha D:3: layout_loops_ring, mainiacjoe_overflow_paths, minmay_door_square, chequers_garden Skill XL: | 1 2 3 | ---------------+----------+----- Stealth | 1 2 | 2.7 Ranged Weapons | 4 | 4.5 Fighting | 3 | 3.6 Dodging | | 1.7 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Fire: Sling | 110 | 130 || 240 Armour: Leather armour | 2 | 17 || 19 Dodge: Dodged | 6 | 6 || 12