Dungeon Crawl Stone Soup version 0.34.1-4-g0e95e087e2 (webtiles) character file. Game seed: 7229455979568477469 89 stickyhippo the Conjurer (level 4, -15/24 HPs) Began as a Deep Elf Conjurer on June 27, 2026. Demolished by a hell rat (19 damage) ... in a sewer. The game lasted 00:04:23 (1786 turns). stickyhippo the Conjurer (Deep Elf Conjurer) Turns: 1786, Time: 00:04:23 Health: -15/24 AC: 3 Str: 4 XL: 4 Next: 31% Magic: 5/12 EV: 11 Int: 25 God: Gold: 59 SH: 0 Dex: 13 Spells: 9/12 levels left rFire . . . (100%) d - +0 dagger (venom) rCold . . . (100%) (no offhand) rNeg . . . (100%) a - +0 robe rPois . (100%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . b - +0 pair of boots Will ..... (no amulet) Stlth + (no ring) HPRegen 0.24/turn (no ring) MPRegen 0.26/turn %: no passive effects @: very slow A: magic regeneration a: no special abilities You were in a sewer. You visited 1 branch of the dungeon, and saw 3 of its levels. You also visited: Sewer. You collected 59 gold pieces. Inventory: Hand Weapons c - a +0 falchion d - a +0 dagger of venom (weapon) Armour a - a +0 robe (worn) b - a +0 pair of boots (worn) Scrolls h - a scroll of identify {unknown} l - a scroll of butterflies {unknown} Potions g - 2 potions of magic f - a potion of curing {unknown} j - a potion of heal wounds {unknown} k - a potion of ambrosia {unknown} Skills: - Level 2.4 Dodging - Level 2.4 Stealth + Level 4.9 Spellcasting + Level 5.5 Conjurations You had 9 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 66% 2d6 1% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Brom's Barrelling Bould Conj/Erth 19% 2d5 26% 4 Fulminant Prism Conj/Alch 9% 3d7 26% 4 Iskenderun's Mystic Bla Conj/Tloc 19% 2d6 (+2d2 26% 4 Borgnjor's Revivificati Necr 3% N/A 100% 8 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Sewer (1/1) Altars: Innate Abilities, Weirdness & Mutations You regenerate magic rapidly. Message History Moving in this stuff is going to be slow. You enter the shallow water. Moving in this stuff is going to be slow. You open the door. You encounter a hell rat. Found four items. Found a gate leading back out of this place. A hell rat is nearby! The magic dart hits the hell rat but does no damage. The hell rat roars deafeningly! The magic dart hits the hell rat. The hell rat is lightly wounded. The magic dart hits the hell rat. The hell rat is heavily wounded. The magic dart hits the hell rat but does no damage. The hell rat is heavily wounded. The magic dart hits the hell rat but does no damage. The hell rat is heavily wounded. The hell rat misses you. The magic dart hits the hell rat. The hell rat is heavily wounded. The hell rat bites you! The hell rat misses you. The magic dart hits the hell rat but does no damage. The hell rat is heavily wounded. The hell rat bites you! Ouch! That really hurt! * * * LOW HITPOINT WARNING * * * You are too injured to fight recklessly! You are too injured to fight recklessly! Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a hell rat (heavily wounded, 81% to hit) You focus your ray upon the hell rat. The searing ray hits the hell rat! The hell rat is almost dead. (Press . to maintain the ray.) The hell rat bites you!! Ouch! That really hurt! You die... ##### ###~~~### #~.~..~.# ##~~~.~.†## #...###~..# ##~~## ##.~## #~..# #~~~# #~~## ##..# #~@# #~†# #~~r~~~!∩#∩∩# #.~#.~~!?#.~# #~.##~~!##..# #.~. ~~.#.~~# ##.~ ~##~~## #.. #~~.# ##~. ~.~.## r~r~. You could see a hell rat. Vanquished Creatures An adder (D:2) 4 river rats 2 dart slugs 2 ribbon worms 6 hobgoblins 2 quokkas 3 ball pythons 5 endoplasms 4 frilled lizards 3 goblins 5 kobolds 11 rats 48 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | stickyhippo the Deep Elf Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 212 | D:1 | Reached XP level 2. HP: 15/15 MP: 4/8 468 | D:1 | Learned a level 2 spell: Searing Ray 1115 | D:2 | Reached XP level 3. HP: 19/19 MP: 8/10 1166 | D:2 | Reached skill level 5 in Conjurations 1624 | D:3 | Found a glowing drain. 1643 | Sewer | Entered a sewer 1649 | Sewer | Reached XP level 4. HP: 24/24 MP: 1/12 1663 | Sewer | HP: 1/24 [river rat (5)] 1786 | Sewer | Demolished by a hell rat Illustrated notes Levels and vault maps discovered: D:1: lightli_iron_boxes, layout_loops_ring, minmay_misc_feat_more_columns D:2: layout_basic, ebering_dispersal_statue_hall, chequers_serial_rivers_room_a, lightli_corner_chamber D:3: layout_loops_cross, portal_sewer_entry_a, st_stairs_14, nicolae_wormholes Sewer: sewer_hellmonk_bad_rat Skill XL: | 1 2 3 | ---------------+----------+----- Spellcasting | 4 | 4.9 Conjurations | 5 | 5.5 Dodging | | 2.4 Stealth | | 2.4 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Attack: Normal | | 4 || 4 Melee: Dagger | | 4 || 4 Cast: Magic Dart | 78 | 14 || 92 Searing Ray | 1 | 2 || 3 Read: Torment | | 1 || 1 Blinking | | 1 || 1 Fog | | 1 || 1 Armour: Robe | | 14 || 14 Dodge: Dodged | 2 | 4 || 6