stickyhippo Level 1 of the Dungeon (0, 0, D:1) a +0 dagger (6, 25, D:1) a +0 dagger (18, -4, D:1) a +0 club a goblin skeleton (18, 6, D:1) a +0 hand axe (20, 17, D:1) a +0 dagger (30, -1, D:1) a +0 whip a kobold skeleton (34, 22, D:1) a +0 sling (42, -6, D:1) a +0 dagger (44, 16, D:1) a +0 short sword (47, 0, D:1) a +0 sling (49, 19, D:1) a hive talisman (50, -3, D:1) a +0 dagger 4 stones a kobold skeleton (50, 1, D:1) a ball python skeleton (52, 36, D:1) a +0 dagger 3 stones Level 2 of the Dungeon (0, 0, D:2) a parchment of Kinetic Grapnel (7, 6, D:2) a +0 club a goblin corpse (skeletalised by now) (10, 6, D:2) a +0 dagger a goblin corpse (skeletalised by now) (10, 21, D:2) a +0 robe Level 3 of the Dungeon (0, 1, D:3) a quokka corpse (skeletalised by now) (5, -1, D:3) a potion of ambrosia (5, 1, D:3) a parchment of Vampiric Draining (22, 0, D:3) a river rat corpse (skeletalised by now) (25, 0, D:3) a ball python corpse (skeletalised by now) (26, 1, D:3) a +0 dagger of draining (still there?) a goblin corpse (skeletalised by now) (still there?) (38, 1, D:3) 2 potions of curing Level 4 of the Dungeon (0, 0, D:4) a +0 dagger a +0 mace an orc skeleton (6, -17, D:4) an iguana corpse (skeletalised by now) (6, 6, D:4) a +0 giant club an ogre skeleton (9, -7, D:4) the +1 robe of Terupis {+Inv Int+4 Dex+3} +Inv: It lets you turn invisible. Int+4: It affects your intelligence (+4). Dex+3: It affects your dexterity (+3). It cannot be enchanted further. (32, -30, D:4) a scroll of acquirement (38, -23, D:4) a +0 quarterstaff (39, -20, D:4) a scroll of enchant armour the Ecumenical Temple a sewer (0, 0, Sewer) a ball python corpse (skeletalised by now) (2, 8, Sewer) an adder corpse (skeletalised by now) (6, 9, Sewer) a ball python corpse (skeletalised by now) (12, -10, Sewer) a rat corpse