Dungeon Crawl Stone Soup version 0.34.1-4-g0e95e087e2 (webtiles) character file. Game seed: 8337273547939230147 189 stickyhippo the Conjurer (level 5, -6/31 HPs) Began as an Octopode Conjurer on Sept 14, 2026. Mangled by Edmund ... wielding a +3 heavy flail (17 damage) ... on level 4 of the Dungeon. The game lasted 00:04:44 (3130 turns). stickyhippo the Conjurer (Octopode Conjurer) Turns: 3130, Time: 00:04:45 Health: -6/31 AC: 1 Str: 6 XL: 5 Next: 68% Magic: 0/10 EV: 12 Int: 23 God: Gold: 263 SH: 0 Dex: 10 Spells: 8/11 levels left rFire . . . (100%) - Tentacles rCold . . . (100%) (no offhand) rNeg . . . (100%) (no helmet) rPois . (100%) (no amulet) rElec . (100%) (no ring) rCorr . (100%) (no ring) SInv . (no ring) Will ..... (no ring) Stlth +++ (no ring) HPRegen 0.25/turn (no ring) MPRegen 0.12/turn (no ring) (no ring) %: no passive effects @: no status effects A: almost no armour, amphibious, 8 rings, camouflage 1, gelatinous body 1, (nimble swimmer 1), tentacles a: no special abilities You were on level 4 of the Dungeon. You visited 1 branch of the dungeon, and saw 4 of its levels. You collected 263 gold pieces. Inventory: Hand Weapons a - a +2 antimagic hand axe Missiles c - a throwing net d - 4 javelins Talismans b - a scarab talisman Wands a - a wand of flame (29) Scrolls c - a scroll of poison {unknown} i - 2 scrolls of identify Potions g - a potion of magic r - 2 potions of resistance w - 2 potions of heal wounds c - a potion of curing Skills: - Level 2.0 Dodging - Level 2.6 Stealth + Level 3.8 Spellcasting + Level 5.4 Conjurations + Level 1.1 Alchemy - Level 0.3 Shapeshifting You had 8 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 58% 2d6 1% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Fulminant Prism Conj/Alch 9% 3d7 26% 4 Iskenderun's Mystic Bla Conj/Tloc 16% 2d5 (+2d2 34% 4 Anguish Hex/Necr 2% N/A 71% 4 Forge Blazeheart Golem Fire/Frge 4% N/A 71% 4 Dungeon Overview and Level Annotations Branches: Dungeon (4/15) Temple: D:4-7 Altars: Okawaru Annotations: D:4 Edmund Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) (You are camouflaged when in or above water. (Stealth+)) You have tentacles for arms and can constrict up to eight enemies at once. Message History Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You can't see any susceptible monsters within range! (Use Z to cast anyway.) Edmund says, "People think my brother is the best. I think he's crazy." Edmund says, "I might not be good at magic, but I can still kill you!" There is an escape hatch in the ceiling here. The magic dart hits Edmund. Edmund is lightly wounded. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: Edmund, wielding a +3 heavy flail and wearing a +0 scale mail (lightly wounded, 82% to hit) You focus your ray upon Edmund. The searing ray hits Edmund. Edmund is lightly wounded. (Press . to maintain the ray.) The searing ray hits Edmund. Edmund is moderately wounded. The searing ray hits Edmund. Edmund is moderately wounded. Edmund says, "A flail is better than a scythe, any day of the week!" The searing ray hits Edmund. Edmund is heavily wounded. You finish channelling your searing ray. Edmund hits you with a +3 heavy flail!! Ouch! That really hurt! Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: Edmund, wielding a +3 heavy flail and wearing a +0 scale mail (heavily wounded, 82% to hit) You focus your ray upon Edmund. The searing ray hits Edmund! Edmund is severely wounded. (Press . to maintain the ray.) The searing ray hits Edmund but does no damage. Edmund is severely wounded. Edmund hits you with a +3 heavy flail! Ouch! That really hurt! You die... Edmund says, "I'd like to see a scythe do that!" ....## ##.##.. .##..#..## .....### ##..# .####..##..# .......###..###.# ...# .... ..###...........# .## #..... ...##..........##.# . ........##..##..#.# ... ....###.##.....>..# #.... ...## #.....###.#####...... ...# #.##.## #.@@....$.... ..## #....## ####......... .## ##.#...# ##........ ## ##....#.# #....#### #####...###.# ###### .......## #.############# ...#.######.##..........######### ................................. ###########.##..........#........ You could see Edmund. Vanquished Creatures A scorpion (D:2) An iguana (D:4) 6 adders A ribbon worm (D:3) 5 endoplasms 7 hobgoblins 8 jackals 2 quokkas (D:2) 7 ball pythons 4 bats 2 frilled lizards 3 goblins 3 kobolds 5 rats 55 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | stickyhippo the Octopode Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 3/3 193 | D:1 | Found a faded altar of an unknown god. 238 | D:1 | Reached XP level 2. HP: 17/17 MP: 1/5 891 | D:2 | You fall into a shaft and drop 2 floors! 1221 | D:2 | Reached XP level 3. HP: 19/21 MP: 2/6 1568 | D:2 | Found an iron altar of Okawaru. 1857 | D:2 | Encountered a scorpion 1882 | D:2 | Killed a scorpion 1882 | D:2 | HP: 1/21 [poisoned by a scorpion] 1883 | D:2 | Reached skill level 5 in Conjurations 1883 | D:2 | Reached XP level 4. HP: 2/27 MP: 9/9 2037 | D:2 | Learned a level 2 spell: Searing Ray 2235 | D:2 | Reached XP level 5. HP: 31/31 MP: 7/10 2995 | D:4 | Reached skill level 1 in Alchemy 3118 | D:4 | Encountered Edmund 3130 | D:4 | Mangled by Edmund Illustrated notes Levels and vault maps discovered: D:1: minmay_arrival_four_loops, layout_basic, basic_ecumenical_altar D:2: kennysheep_six_static_rooms, layout_loops_ring, basic_altar D:3: layout_rooms D:4: layout_rooms, lightli_corner_chamber, uniq_edmund, uniq_menkaure Skill XL: | 1 2 3 4 5 | ---------------+----------------+----- Spellcasting | 3 | 3.8 Conjurations | 5 | 5.4 Alchemy | 1 | 1.1 Dodging | | 2.0 Stealth | | 2.6 Shapeshifting | | 0.3 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Attack: Normal | 19 | 1 || 20 Melee: Unarmed | 18 | 1 || 19 Constrict | 5 | || 5 Tentacles | 6 | 1 || 7 Hand axe | 1 | || 1 Cast: Magic Dart | 52 | 53 || 105 Searing Ray | | 3 || 3 Drink: Brilliance | 1 | || 1 Heal wounds | | 1 || 1 Resistance | | 1 || 1 Read: Fear | 1 | || 1 Noise | 1 | || 1 Identify | | 1 || 1 Enchant armour | | 1 || 1 Immolation | | 1 || 1 Revelation | | 1 || 1 Vulnerability | | 1 || 1 Stab: Sleeping | 1 | || 1 Armour: None | 11 | 2 || 13 Dodge: Dodged | 19 | || 19