Dungeon Crawl Stone Soup version 0.35-a0-1077-gd9fd9c8d3d (webtiles) character file. Game seed: 11963863389773801440 35 stickyhippo the Chiller (level 3, -1/25 HPs) Began as a Gnoll Ice Elementalist on Sept 24, 2026. Slain by Terence ... wielding a +2 short sword of electrocution (20 damage) ... on level 2 of the Dungeon. The game lasted 00:02:54 (1560 turns). stickyhippo the Chiller (Gnoll Ice Elementalist) Turns: 1560, Time: 00:02:54 Health: -1/25 AC: 3 Str: 7 XL: 3 Next: 35% Magic: 3/9 EV: 12 Int: 16 God: Gold: 46 SH: 0 Dex: 12 Spells: 7/11 levels left rFire . . . (100%) - Nothing wielded rCold . . . (100%) (no offhand) rNeg . . . (100%) a - +0 robe rPois . (100%) (no helmet) rElec . (100%) b - +0 cloak rCorr . (100%) (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.24/turn (no ring) MPRegen 0.11/turn %: no passive effects @: freezing walls A: fangs 1, treasure sense, distributed training a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 46 gold pieces. Inventory: Armour a - a +0 robe (worn) b - a +0 cloak (worn) Scrolls c - a scroll of identify {unknown} e - 2 scrolls of teleportation {unknown} h - a scroll of vulnerability {unknown} l - a scroll of fog {unknown} Potions g - a potion of magic d - a potion of moonshine {unknown} f - a potion of brilliance {unknown} j - a potion of haste {unknown} k - a potion of curing {unknown} n - a potion of attraction {unknown} Skills: + Level 0.8 Fighting + Level 0.8 Short Blades + Level 0.8 Long Blades + Level 0.8 Axes + Level 0.8 Maces & Flails + Level 0.8 Polearms + Level 0.8 Staves + Level 0.8 Ranged Weapons + Level 0.8 Throwing + Level 0.8 Armour + Level 4.5 Dodging + Level 4.1 Stealth + Level 0.8 Shields + Level 0.8 Unarmed Combat + Level 4.5 Spellcasting + Level 0.4 Conjurations + Level 0.4 Hexes + Level 0.4 Summonings + Level 0.4 Necromancy + Level 0.4 Translocations + Level 0.4 Forgecraft + Level 0.4 Fire Magic + Level 6.4 Ice Magic + Level 0.4 Air Magic + Level 0.4 Earth Magic + Level 0.4 Alchemy + Level 1.0 Invocations + Level 0.8 Evocations + Level 0.7 Shapeshifting You had 7 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Freeze Ice 96% 1d10 1% 1 b - Frozen Ramparts Ice 48% 1d8 3% 3 Your spell library contained the following spells: Spells Type Power Damage Failure Level Ozocubu's Armour Ice 24% N/A 3% 3 Hailstorm Conj/Ice 14% 3d6 12% 3 Summon Ice Beast Ice/Summ 14% N/A 12% 3 Magic Dart Conj 20% 1d4 13% 1 Shock Conj/Air 20% 1d4 13% 1 Eringya's Surprising Cr Summ 5% N/A 78% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Annotations: D:2 Jessica, Terence Innate Abilities, Weirdness & Mutations You have very sharp teeth. You have an uncanny knack for detecting items. Your experience applies equally to all skills. Message History Casting: Freeze (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Okay, then. This spell is quite dangerous to cast! You start memorising the spell. You continue memorising. x3 You finish memorising. Spell assigned to 'b'. Casting: Freeze (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Casting: Frozen Ramparts (quite dangerous; 3% risk of failure) Press: ? - help, Dir - look around, f - activate The walls around you are covered in ice. The wall freezes Terence but does no damage. The wall freezes Terence. Casting: Frozen Ramparts (quite dangerous; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Freeze (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: Terence, wielding a +2 short sword of electrocution and wearing a +0 scale mail (lightly wounded, 100% to hit) You freeze Terence. Terence is moderately wounded. The frozen ramparts melt away. Terence hits you with a +2 short sword of electrocution. Casting: Freeze (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Freeze (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: Terence, wielding a +2 short sword of electrocution and wearing a +0 scale mail (moderately wounded, 100% to hit) Okay, then. Casting: Freeze (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Casting: Frozen Ramparts (quite dangerous; 3% risk of failure) Press: ? - help, Dir - look around, f - activate The walls around you are covered in ice. The wall freezes Terence. Terence screams, "I want to be left alone!" Terence hits you with a +2 short sword of electrocution. You are electrocuted!! Ouch! That really hurt! You die... Terence says, "Win and live. Lose and die. It's the rule of life." #..# #..# ¿ ### #######..# . #.. .........# #. #.# #........# .# #######.###..........### . ......@..........)....># #. #@# #).#.# #.#.#.#######.# #..... ............).# #..... ####.#.####.############..### #.# #.# #<..........# ◊ #.# #.# ##########..#P. #.#######.####... ## #..#.~ .............@... #.. #..~~P ##.....######... #... #..#◊S You could see Terence and Jessica (wandering). Vanquished Creatures An adder (D:2) 2 endoplasms (D:1) 3 jackals (D:1) A quokka (D:2) 7 ball pythons 4 bats 3 frilled lizards 4 goblins 6 kobolds 3 rats 34 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | stickyhippo the Gnoll Ice Elementalist began the quest for | the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 5/5 208 | D:1 | Reached XP level 2. HP: 19/19 MP: 4/7 1043 | D:2 | Encountered Jessica 1242 | D:2 | Reached XP level 3. HP: 24/25 MP: 5/9 1530 | D:2 | Reached skill level 1 in Invocations 1542 | D:2 | Encountered Terence 1549 | D:2 | Learned a level 3 spell: Frozen Ramparts 1560 | D:2 | Slain by Terence Illustrated notes Levels and vault maps discovered: D:1: lemuel_arrival_broad_hall, layout_loops_ring, dk_noncrumbling_3 D:2: layout_basic, shapermc_ecumenical_altar_hornbeckon, minmay_misc_feat_nine_boxes, uniq_jessica, uniq_terence Skill XL: | 1 2 3 | ---------------+----------+----- Invocations | 1 | 1.0 Fighting | | 0.8 Short Blades | | 0.8 Long Blades | | 0.8 Axes | | 0.8 Maces & Flails | | 0.8 Polearms | | 0.8 Staves | | 0.8 Ranged Weapons | | 0.8 Throwing | | 0.8 Armour | | 0.8 Dodging | | 4.5 Stealth | | 4.1 Shields | | 0.8 Unarmed Combat | | 0.8 Spellcasting | | 4.5 Conjurations | | 0.4 Hexes | | 0.4 Summonings | | 0.4 Necromancy | | 0.4 Translocations | | 0.4 Forgecraft | | 0.4 Fire Magic | | 0.4 Ice Magic | | 6.4 Air Magic | | 0.4 Earth Magic | | 0.4 Alchemy | | 0.4 Evocations | | 0.8 Shapeshifting | | 0.7 Action || total ---------------------------++------- Attack: Normal || 8 Melee: Unarmed || 8 Cast: Freeze || 54 Frozen Ramparts || 2 Armour: Robe || 35 Dodge: Dodged || 30 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1562 | 1494 | 68 | 110 | 1131 | 2 | 781.0 | Dungeon | 1562 | 1494 | 68 | 110 | 1131 | 2 | 781.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 1199 daAuts D:2: 363 daAuts DLua errors: Table legend: A = God B = Rank C = Start time D = Start piety E = Piety gained F = Piety on gifts G = Piety on penance H = Piety on stepdowns I = Piety wasted at max piety J = Piety decays K = Piety lost (inc. decay) A B C D E F G H I J K +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+-----+ +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+-----+