stickyhippo Level 1 of the Dungeon (0, 0, D:1) a +0 hand axe (3, -13, D:1) a frilled lizard corpse (skeletalised by now) (6, -42, D:1) a +0 dagger 3 stones a kobold skeleton (6, 5, D:1) a rat corpse (skeletalised by now) a rat corpse (skeletalised by now) (7, -42, D:1) a hobgoblin skeleton (8, -24, D:1) a +0 sling (9, 5, D:1) a hobgoblin corpse (skeletalised by now) (11, -32, D:1) a +0 ring mail (12, -21, D:1) a +0 kite shield (12, -16, D:1) a +0 dagger a goblin corpse (skeletalised by now) a frilled lizard corpse (skeletalised by now) (12, 13, D:1) a +0 plate armour (13, 2, D:1) a +0 mace (14, -19, D:1) a +0 robe (19, -37, D:1) a vision talisman (19, 16, D:1) 3 flux baubles (30, -22, D:1) a +0 hand axe (33, -37, D:1) a +0 mace (33, -36, D:1) a jackal skeleton a jackal skeleton (35, -2, D:1) a bat corpse (skeletalised by now) (43, 14, D:1) a +0 leather armour (53, -29, D:1) a rat skeleton (54, -28, D:1) a bat skeleton (57, -39, D:1) a +0 short sword 2 stones a kobold corpse (skeletalised by now) (57, 8, D:1) a +0 dagger a goblin corpse (skeletalised by now) a bat corpse (skeletalised by now) (58, -38, D:1) a +0 leather armour (59, -2, D:1) a quokka corpse (skeletalised by now) Level 2 of the Dungeon (0, 0, D:2) a hobgoblin skeleton (1, 3, D:2) an adder corpse (skeletalised by now) (3, 0, D:2) a +0 robe (7, -17, D:2) an adder corpse (skeletalised by now) (11, -1, D:2) an adder corpse (skeletalised by now) (11, 8, D:2) a +0 dagger (12, -1, D:2) a +0 scythe a +0 robe (22, -27, D:2) a +0 robe (43, -39, D:2) a parchment of Construct Spike Launcher (45, -14, D:2) a +0 whip (48, -9, D:2) a +0 short sword a bat skeleton (50, -9, D:2) a ball python skeleton (53, -9, D:2) a +0 hand axe Level 3 of the Dungeon (0, 0, D:3) 2 poisoned darts (5, 1, D:3) a +0 club (12, 14, D:3) a hobgoblin skeleton (19, 9, D:3) the felid skeleton of Natasha (22, 25, D:3) the +2 dagger "Vuesuydgh" {freeze, rElec rC- Stlth+} rElec: It insulates you from electricity. rC-: It makes you vulnerable to cold. Stlth+: It makes you more stealthy. It can be maximally enchanted to +9. (28, -9, D:3) a +0 leather armour (28, 22, D:3) a parchment of Forge Blazeheart Golem (31, 4, D:3) a +0 whip (37, -2, D:3) a bat skeleton (42, 2, D:3) a +0 hammer Level 4 of the Dungeon (1, 18, D:4) a quokka corpse (10, 19, D:4) a +0 ring mail (11, 26, D:4) a +0 hand axe a +0 chain mail an orc skeleton (11, 27, D:4) a +0 hand axe a +0 leather armour a +0 whip an orc skeleton an orc skeleton (37, 12, D:4) a +0 club a gnoll skeleton (37, 13, D:4) a +4 falchion of distortion a +0 club a +0 spear a +0 halberd an orc skeleton an orc skeleton a gnoll skeleton a gnoll skeleton (37, 14, D:4) a +0 hand axe (45, -8, D:4) a +0 hand axe (55, 20, D:4) a +0 club Level 5 of the Dungeon the Necropolis (25, 16, Necropolis) a potion of enlightenment 6 gold pieces (25, 17, Necropolis) a scroll of fog (25, 18, Necropolis) a potion of brilliance 17 gold pieces (25, 19, Necropolis) 10 gold pieces (25, 21, Necropolis) 8 gold pieces (37, 48, Necropolis) a +0 buckler (38, 45, Necropolis) 17 gold pieces (38, 47, Necropolis) 11 gold pieces (38, 48, Necropolis) Performing Successful Necropsies Spells Type Level a - Kiss of Death Conjuration/Necromancy 1 b - Grave Claw Necromancy 2 c - Sublimation of Blood Necromancy 2 (unseen) (38, 50, Necropolis) 20 gold pieces (39, 45, Necropolis) 9 gold pieces (39, 46, Necropolis) a +2 dagger of draining (unseen) (39, 49, Necropolis) 4 gold pieces (61, 15, Necropolis) 13 gold pieces (61, 28, Necropolis) 19 gold pieces (62, 16, Necropolis) 20 gold pieces (62, 19, Necropolis) 13 gold pieces (62, 20, Necropolis) a +0 ring mail (62, 21, Necropolis) 19 gold pieces (62, 22, Necropolis) 12 gold pieces (62, 23, Necropolis) a +0 pair of gloves (62, 27, Necropolis) 8 gold pieces