stinkchinker Level 1 of the Dungeon (0, 0, D:1) a +0 dagger (5, -1, D:1) a bat skeleton (6, -2, D:1) a hobgoblin skeleton (6, -1, D:1) a +0 club a goblin skeleton (10, -2, D:1) a +0 scale mail (19, -5, D:1) 6 stones (19, -2, D:1) 2 stones (27, 20, D:1) a hobgoblin corpse (skeletalised by now) (28, 20, D:1) a +0 dagger (30, 3, D:1) a +0 club (33, 11, D:1) a +0 club a rat skeleton (34, 11, D:1) a +0 dagger a +0 dagger a goblin skeleton (39, 15, D:1) a +0 pair of boots (39, 21, D:1) a +0 pair of boots (40, 18, D:1) a frilled lizard corpse (skeletalised by now) (56, 11, D:1) a +0 dagger 5 stones a kobold corpse (skeletalised by now) Level 2 of the Dungeon (2, -27, D:2) a +0 club (2, -13, D:2) a ball python skeleton (4, 2, D:2) 5 stones a +0 dagger (4, 6, D:2) a stone (13, -33, D:2) a frilled lizard skeleton (15, -37, D:2) a +0 dagger (23, -36, D:2) a ball python skeleton (29, -29, D:2) a maw talisman (34, -28, D:2) 6 stones (36, -48, D:2) a +0 scale mail (38, 8, D:2) an adder corpse (skeletalised by now) (44, -36, D:2) a +0 dagger 3 stones (46, -43, D:2) a +0 club (46, -14, D:2) a frilled lizard skeleton (46, 6, D:2) a +0 club (52, -15, D:2) 9 stones (57, -31, D:2) a +0 ring mail Level 3 of the Dungeon (2, -26, D:3) a +0 short sword (3, -19, D:3) a +0 sling (4, 10, D:3) a +0 ring mail (9, -6, D:3) 5 stones (9, 1, D:3) 5 stones a +0 short sword a kobold skeleton (11, -29, D:3) a +0 whip (11, 22, D:3) a +0 robe (49, -34, D:3) a +0 whip 4 stones a kobold corpse (skeletalised by now) (61, -18, D:3) a +0 leather armour Level 4 of the Dungeon [Shop] Duonouc's Serpentskin Sales the Handbook of Contamination (320 gold) Spells Type Level a - Olgreb's Toxic Radiance Alchemy 4 b - Sticky Flame Fire/Alchemy 4 c - Alistair's Intoxication Alchemy 5 2 poisoned darts (12 gold) a +1 rapier of venom (136 gold) a ring of poison resistance (unknown) (200 gold) the Octavo of the Mortar (440 gold) Spells Type Level a - Mercury Arrow Conjuration/Alchemy 2 b - Mephitic Cloud Conjuration/Alchemy/Air 3 c - Olgreb's Toxic Radiance Alchemy 4 d - Petrify Alchemy/Earth 4 e - Fulminant Prism Conjuration/Alchemy 4 a +0 robe of poison resistance (49 gold) the Elucidation of Albedo (540 gold) Spells Type Level a - Fulminant Prism Conjuration/Alchemy 4 b - Ignite Poison Fire/Alchemy 4 c - Sticky Flame Fire/Alchemy 4 d - Alistair's Walking Alembic Alchemy/Forgecraft 5 e - Yara's Violent Unravelling Hexes/Alchemy 5 (2, 0, D:4) an adder skeleton (5, 2, D:4) a +0 short sword (9, 11, D:4) a +0 giant club an ogre skeleton (14, -16, D:4) a +0 club (16, -13, D:4) an adder skeleton (23, -8, D:4) a hobgoblin skeleton (29, -1, D:4) an iguana corpse (skeletalised by now) (30, -5, D:4) a +0 robe a +0 scythe (32, -26, D:4) a +0 dagger a goblin corpse (skeletalised by now) (41, -30, D:4) a +0 dagger (42, -15, D:4) a +0 ring mail a +0 short sword the elf skeleton of Duvessa (43, -15, D:4) a +0 robe a +0 dagger (44, -19, D:4) a +0 hand axe (49, 2, D:4) a +0 club a goblin skeleton Level 5 of the Dungeon [Shop] Ziaq's Jewellery Shoppe the ring of the Shining Light {rPois rCorr AC+4 Dex-4 Stlth+} (613 gold) [ring of protection] rPois: It protects you from poison. rCorr: It protects you from acid and corrosion. AC+4: It affects your AC (+4). Dex-4: It affects your dexterity (-4). Stlth+: It makes you more stealthy. a +6 ring of dexterity (unknown) (468 gold) an amulet of the acrobat (unknown) (390 gold) a ring of positive energy (unknown) (260 gold) the quill talisman "Umubem" {Str-2 Int+4 Stlth+} (780 gold) [quill talisman] Str-2: It affects your strength (-2). Int+4: It affects your intelligence (+4). Stlth+: It makes you more stealthy. the ring "Tucara" {rC+ Wiz Int+2} (626 gold) [ring of wizardry] rC+: It protects you from cold. Wiz: It increases the success rate of your magical spells. Int+2: It affects your intelligence (+2). an amulet of magic regeneration (unknown) (390 gold) a ring of see invisible (unknown) (195 gold) a ring of protection from fire (unknown) (325 gold) a ring of protection from cold (unknown) (325 gold) the amulet "Nuvvocaxt" {rF+ rC+ RegenMP+ rCorr} (735 gold) [amulet of magic regeneration] rF+: It protects you from fire. rC+: It protects you from cold. RegenMP+: It increases your rate of magic regeneration. rCorr: It protects you from acid and corrosion. a ring of protection from cold (unknown) (325 gold) (2, -26, D:5) a +2 dagger of venom a +0 robe a +0 flail an orc corpse (skeletalised by now) (4, -27, D:5) a +0 flail a +0 flail an orc corpse (skeletalised by now) (4, -10, D:5) 5 stones (15, -10, D:5) an adder skeleton (17, -20, D:5) a +0 giant spiked club an ogre corpse (skeletalised by now) (27, -29, D:5) a +0 quarterstaff (32, -7, D:5) a hound skeleton (34, -14, D:5) a +0 spear (36, -12, D:5) a +0 robe (36, -7, D:5) a +0 mace a +0 robe (39, -42, D:5) a +0 plate armour (39, -23, D:5) a +0 mace a +0 hand axe (39, -21, D:5) a +0 leather armour a +0 club an orc corpse (skeletalised by now) a hound corpse (skeletalised by now) (40, -47, D:5) a +0 mace an orc corpse (skeletalised by now) (47, -44, D:5) an adder corpse (skeletalised by now) (48, -20, D:5) a +0 rapier a +0 leather armour Level 6 of the Dungeon (0, 0, D:6) a +0 dagger (6, 27, D:6) a +0 club a +0 ring mail (17, 13, D:6) a +0 long sword (26, 10, D:6) a scorpion corpse (40, 30, D:6) a +0 club a +0 scale mail an orc corpse (41, 9, D:6) 5 stones (43, 29, D:6) 8 gold pieces the Ecumenical Temple