Dungeon Sprint DCSS version 0.33.0-31-g3988b88ab4 (webtiles) character file. Game seed: 10568425793576316196 0 stinkchinker the Ruffian (level 1, -7/28 HPs) Began as a Troll Shapeshifter on June 1, 2025. Mangled by a merfolk siren ... wielding a +0 trident (12 damage) ... in the Dungeon (Sprint II: "The Violet Keep of Menkaure"). The game lasted 00:00:28 (14 turns). stinkchinker the Ruffian (Troll Shapeshifter) Turns: 14, Time: 00:00:28 Health: -7/28 AC: 4 Str: 21 XL: 1 Next: 0% Magic: 0/0 EV: 8 Int: 6 God: Gold: 0 SH: 0 Dex: 9 Spells: 0/0 levels left rFire . . . - Claws rCold . . . (no offhand) rNeg . . . a - +0 animal skin rPois . (helmet unavailable) rElec . (cloak unavailable) rCorr . (no amulet) SInv . (no ring) Will ..... (no ring) Stlth HPRegen 1.04/turn MPRegen 0.07/turn %: no teleportation @: berserking, quill-form, very quick A: quills, large, unfitting armour, claws 3, regeneration 1, shaggy fur 1, tough skin 1 a: Begin Untransformation You were in the Dungeon. You were covered in sharp quills. You visited 1 branch Inventory: Armour a - a +0 animal skin (worn) Scrolls k - a scroll of blinking Potions c - a potion of lignification f - a potion of curing g - a potion of heal wounds h - a potion of haste i - 2 potions of magic Baubles b - 3 flux baubles Talismans d - a quill talisman (active) e - a protean talisman Skills: - Level 1.5 Fighting - Level 1.5 Dodging + Level 3.0 Unarmed Combat * Level 3.0 Shapeshifting You couldn't memorise any spells. You didn't know any spells. Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (1/1) Altars: Innate Abilities, Weirdness & Mutations You are covered in sharp quills. Your quills sometimes injure those who attack you in melee. Your auxiliary armour is melded. You are too large for most types of armour. You have claws for hands. Your natural rate of healing is unusually fast. You are covered in fur. (AC +1) You have tough skin. (AC +1) Message History Found a staircase leading out of the dungeon. You open the door. 4 weeping skulls come into view. The weeping skull gives a chilling moan. x2 The weeping skull's misery overflows. The wave of grief passes through you. The weeping skull's misery overflows. The wave of grief passes through you. The weeping skull unleashes gushing sobs. The wave of grief passes through you. Found 243 gold pieces. You close the door. There is a staircase leading out of the dungeon here. There is a staircase leading out of the dungeon here. There's nothing to close nearby. You open the door. A merfolk siren comes into view. It is wielding a +0 trident. The merfolk siren shouts! A red film seems to cover your vision as you go berserk! You feel yourself moving faster! You feel mighty! The merfolk siren barely misses you. You feel a strong urge to attack something. The merfolk siren hits you with a +0 trident! Ouch! That really hurt! There is an open door, spattered with blood here. You barely miss the merfolk siren. You claw the merfolk siren! The merfolk siren is moderately wounded. The merfolk siren hits you with a +0 trident! * * * LOW HITPOINT WARNING * * * You are too berserk! You closely miss the merfolk siren. The merfolk siren is moderately wounded. The merfolk siren misses you. You closely miss the merfolk siren. The merfolk siren is moderately wounded. You barely miss the merfolk siren. The merfolk siren is moderately wounded. The merfolk siren hits you with a +0 trident! You die... ## ## ##ā—‹ .## .z#zz zā—‹ā˜¼ ## #+# #.## ##.##...# +.<.@m# ##.##...# #+# #.## ## You could see a merfolk siren. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D | stinkchinker the Troll Shapeshifter began the quest for the | Orb. 0 | D | Reached XP level 1. HP: 19/19 MP: 0/0 1 | D | Noticed a weeping skull 1 | D | Noticed a weeping skull 1 | D | Noticed a weeping skull 1 | D | Noticed a weeping skull 7 | D | Noticed a merfolk siren 14 | D | Mangled by a merfolk siren Illustrated notes Levels and vault maps discovered: D: the_violet_keep_of_menkaure [sprint2_stairs_cluster_1, sprint2_shoproom, sprint2_temple, sprint2_basic_supplies, sprint2_obstacle_2, sprint2_obstacle_4, sprint2_obstacle_6, sprint2_obstacle_7, sprint2_obstacle_5, sprint2_timed_cluster_1, sprint2_smallroom_cluster_1, sprint2_smallroom_final_cluster_1, sprint2_transparent_cluster_1, sprint2_second_timed_cluster_1, sprint2_sniper_area_1, sprint2_heavy_combat_area_1, sprint2_mutation_trap_area_1, sprint2_forest_area_1, sprint2_light_combat_area_1, sprint2_behind_water_1, sprint2_near_end_vault_1] Action || total ---------------------------++------- Melee: Unarmed || 5 Use: Potion || 1 Armour: Animal skin || 3 Dodge: Dodged || 2