stinkchinker Level 1 of the Dungeon (0, 0, D:1) a ball python corpse (skeletalised by now) (2, 10, D:1) a +0 dagger (9, 2, D:1) a +0 whip a kobold corpse (skeletalised by now) (17, 1, D:1) a +0 sling (18, 5, D:1) a +0 dagger (20, -12, D:1) an inkwell talisman (20, -6, D:1) a +0 club a goblin corpse (skeletalised by now) (21, -5, D:1) a +0 club (22, -7, D:1) a hobgoblin corpse (skeletalised by now) (23, 22, D:1) a +0 scale mail (25, 9, D:1) a bat corpse (skeletalised by now) (32, -9, D:1) 5 stones (33, -3, D:1) 2 stones (42, -3, D:1) a rat skeleton (43, -2, D:1) a +0 whip 4 stones a kobold skeleton Level 2 of the Dungeon (1, 6, D:2) 5 atropa-tipped darts (2, 37, D:2) 6 stones (4, 35, D:2) a +0 club a kobold corpse (skeletalised by now) (15, 29, D:2) a hobgoblin skeleton (20, -5, D:2) a +0 dagger (20, 32, D:2) 5 stones (24, 9, D:2) a +0 rapier (24, 31, D:2) a +0 robe a +0 scythe the human skeleton of Sigmund (26, 23, D:2) a rat skeleton (28, 9, D:2) a +0 dagger a kobold corpse (skeletalised by now) (29, 30, D:2) a +0 ring mail (30, 28, D:2) 5 stones (37, -4, D:2) a +0 leather armour (42, -3, D:2) a +0 club (44, 29, D:2) an adder skeleton (45, 10, D:2) a +0 ring mail (48, 10, D:2) a +0 club 2 stones (49, 16, D:2) the +0 rapier of Eternal War {heavy, *Noise Int+7} *Noise: It may make a loud noise when swung. Int+7: It affects your intelligence (+7). (51, 8, D:2) a +0 dagger Level 3 of the Dungeon (4, -4, D:3) a +0 club (5, 4, D:3) 3 poisoned darts a +0 whip a kobold skeleton (6, -19, D:3) a +0 dagger (9, -19, D:3) a bat corpse (skeletalised by now) (18, -38, D:3) 5 stones (20, -35, D:3) an iguana corpse (skeletalised by now) (21, -33, D:3) a quokka corpse (skeletalised by now) (29, -22, D:3) a +0 ring mail (33, -30, D:3) a +0 pair of gloves (35, -10, D:3) a +0 hammer (35, -8, D:3) a +0 hammer (36, -30, D:3) a +0 quarterstaff (36, -8, D:3) a +0 hammer (36, -7, D:3) a +2 quarterstaff of chaos (36, -6, D:3) a +0 hammer (37, -23, D:3) a jackal skeleton a jackal skeleton (37, -4, D:3) a +0 hammer (37, 4, D:3) a +0 sling (38, -22, D:3) a jackal skeleton (38, -1, D:3) a +0 hammer (39, -24, D:3) a +0 quarterstaff (50, -12, D:3) a +5 club a +0 robe (51, -12, D:3) a +0 short sword 3 stones a +0 leather armour a kobold skeleton (52, -13, D:3) 2 datura-tipped darts (54, -21, D:3) 5 stones Level 4 of the Dungeon (0, 0, D:4) a jackal corpse (1, -1, D:4) a jackal corpse (2, -1, D:4) a hobgoblin corpse (12, -8, D:4) a +0 whip (25, 4, D:4) a +0 cloak (29, 14, D:4) a +0 helmet (30, 43, D:4) a +0 dagger a kobold corpse (skeletalised by now) (31, 26, D:4) a +0 club a +0 club a +0 dagger a goblin corpse (skeletalised by now) a goblin corpse (skeletalised by now) (31, 27, D:4) a +0 robe (32, 24, D:4) a +0 club a +0 sling a hobgoblin corpse (skeletalised by now) a goblin corpse (skeletalised by now) a hobgoblin corpse (skeletalised by now) (32, 25, D:4) a +3 whip a +0 helmet a +0 dagger the hobgoblin corpse of Robin (skeletalised by now) (33, 10, D:4) a +0 rapier (33, 25, D:4) a +0 club (34, 15, D:4) a +0 dagger a hobgoblin skeleton (35, 23, D:4) an adder corpse (skeletalised by now) (39, -5, D:4) a +0 dagger 5 stones a kobold skeleton (45, 19, D:4) a +0 short sword Level 5 of the Dungeon (0, 0, D:5) a +2 flail of protection (0, 2, D:5) a +0 whip a gnoll corpse (4, -2, D:5) a +0 flail a gnoll corpse (5, -5, D:5) a jackal corpse (5, -4, D:5) a jackal corpse (5, -3, D:5) a jackal corpse (5, -2, D:5) a +0 club a gnoll corpse (6, -3, D:5) a jackal corpse Level 6 of the Dungeon