stinkchinker Level 1 of the Dungeon (0, 0, D:1) a hobgoblin corpse (skeletalised by now) (9, 37, D:1) a +0 spear (14, -1, D:1) a +0 club a goblin corpse (skeletalised by now) (19, 37, D:1) a +0 short sword 3 stones a kobold corpse (skeletalised by now) (19, 41, D:1) a rat corpse (skeletalised by now) (21, -3, D:1) a rat skeleton a quokka skeleton (22, -13, D:1) a +0 dagger (26, -7, D:1) a bat skeleton (39, 22, D:1) 2 stones (41, 43, D:1) a +0 quarterstaff (43, 37, D:1) a +0 dagger (52, -5, D:1) a hobgoblin skeleton (52, 33, D:1) a +1 mace of draining (54, 24, D:1) an adder corpse (skeletalised by now) (56, 4, D:1) a hobgoblin skeleton (57, 27, D:1) a +0 robe Level 2 of the Dungeon (2, 11, D:2) a +0 robe (8, 7, D:2) a ball python corpse (skeletalised by now) (10, 4, D:2) a +0 hand axe (17, 14, D:2) a +0 dagger (26, -11, D:2) a rat skeleton (30, 11, D:2) a +0 dagger a goblin corpse (skeletalised by now) a hobgoblin corpse (skeletalised by now) (37, -22, D:2) 3 stones (53, 3, D:2) a +0 whip Level 3 of the Dungeon (1, -13, D:3) 3 stones (6, 17, D:3) a +0 robe (9, 17, D:3) a +0 scale mail (11, 14, D:3) 5 stones (13, -5, D:3) a stone (16, 8, D:3) a +0 flail (17, -16, D:3) a +1 whip of flaming (18, 14, D:3) a +0 quarterstaff 3 boomerangs a +0 leather armour a +0 dagger a +0 leather armour an orc corpse (skeletalised by now) (19, 9, D:3) a +0 flail (20, 6, D:3) a kobold corpse (skeletalised by now) a hobgoblin skeleton (20, 9, D:3) a +0 club an orc corpse (skeletalised by now) (20, 11, D:3) a +0 dagger a +0 ring mail an orc corpse (skeletalised by now) (21, 2, D:3) a +0 dagger 4 stones a kobold skeleton (23, -25, D:3) 5 stones (27, -6, D:3) a +0 scale mail a +0 flail (40, -5, D:3) an electric eel corpse (skeletalised by now) (40, -4, D:3) an electric eel corpse (skeletalised by now) (58, -13, D:3) a +0 scale mail Level 4 of the Dungeon (0, 0, D:4) a +0 chain mail (4, 6, D:4) a +0 spear (5, 6, D:4) a +0 flail (6, 6, D:4) a +0 flail a gnoll corpse (skeletalised by now) (7, -15, D:4) a quokka corpse (skeletalised by now) (12, -30, D:4) a +0 dagger a kobold skeleton (19, -20, D:4) a +0 hand axe (22, 1, D:4) a +0 dagger (25, 0, D:4) a +0 mace (26, -37, D:4) a +0 dagger (26, -27, D:4) a +1 trident of protection (32, -26, D:4) the scarab talisman "Ycinot" {Harm rF+ rC- rCorr} [scarab talisman] Harm: It increases damage dealt and taken. rF+: It protects you from fire. rC-: It makes you vulnerable to cold. rCorr: It protects you from acid and corrosion. (34, -29, D:4) a quokka skeleton a hobgoblin skeleton (35, 3, D:4) a +0 dagger a +0 robe a +2 heavy halberd a +0 plate armour an orc corpse (skeletalised by now) an orc corpse (skeletalised by now) (37, 3, D:4) a +0 great sword (42, -36, D:4) a +0 long sword (44, -11, D:4) a +0 leather armour (46, -16, D:4) a +0 mace (49, 1, D:4) a +0 ring mail a +0 whip a +0 club a +0 leather armour a +0 club an orc corpse (skeletalised by now) (52, 1, D:4) a +0 robe a +2 dagger of electrocution (54, 2, D:4) 5 stones (55, -4, D:4) a +0 ring mail Level 5 of the Dungeon (0, 0, D:5) a +0 flail (9, -23, D:5) a +0 leather armour (15, -9, D:5) a +0 robe a +0 whip (16, -6, D:5) a +0 longbow (24, 11, D:5) a +0 robe a +0 dagger an orc skeleton (25, -11, D:5) a +0 mace (25, -9, D:5) the +12 shortbow "Geinluab" {drain, rElec MP+10} rElec: It insulates you from electricity. MP+10: It affects your magic capacity (+10). (33, 9, D:5) 3 stones (35, 12, D:5) an iguana corpse (38, -18, D:5) a +0 hand axe a +0 ring mail a +0 whip an orc skeleton (39, -18, D:5) a +0 ring mail a +4 hand axe a +0 club an orc skeleton (40, -18, D:5) a +0 club a +0 flail a +0 spear a +0 mace a gnoll skeleton a gnoll skeleton (40, 13, D:5) 7 stones (46, 10, D:5) 8 stones (48, -20, D:5) a +0 ring mail (52, -19, D:5) a +0 rapier