stinkchinker Level 1 of the Dungeon (0, 0, D:1) a +0 dagger a goblin skeleton (4, -24, D:1) a +0 dagger a kobold corpse (skeletalised by now) (6, 11, D:1) 5 stones (8, -22, D:1) a quokka corpse (skeletalised by now) (9, -40, D:1) a +0 dagger a goblin corpse (skeletalised by now) (10, 3, D:1) a frilled lizard corpse (skeletalised by now) (13, -21, D:1) a +0 leather armour (17, -12, D:1) a quokka skeleton (32, -23, D:1) a +0 whip 3 stones a kobold skeleton (33, -30, D:1) a hobgoblin corpse (skeletalised by now) (35, -42, D:1) a +0 hand axe (35, -3, D:1) a +0 flail (35, 14, D:1) a +0 mace (38, 0, D:1) a +0 dagger a kobold skeleton (41, -18, D:1) a rat skeleton (42, -5, D:1) a bat skeleton (47, -28, D:1) 6 stones (49, 2, D:1) a rat corpse (skeletalised by now) (56, -18, D:1) a +0 club a goblin corpse (skeletalised by now) Level 2 of the Dungeon [Shop] Dolaogoz's Armour Boutique a +0 plate armour (198 gold) the +0 helmet "Keiviu" {rPois Regen+ Str+3 Dex+2} (288 gold) rPois: It protects you from poison. Regen+: It increases your rate of health regeneration. Str+3: It affects your strength (+3). Dex+2: It affects your dexterity (+2). a +0 robe (9 gold) a +2 leather armour of fire resistance (209 gold) a +1 ring mail of fire resistance (176 gold) a +0 leather armour (22 gold) the +3 scale mail "Muaqef" {Rampage Str+3 Int+6 Slay-3} (355 gold) Rampage: It bestows one free step when moving towards enemies. Str+3: It affects your strength (+3). Int+6: It affects your intelligence (+6). Slay-3: It affects your accuracy & damage with ranged weapons and melee (-3). (0, 0, D:2) an adder corpse (skeletalised by now) (3, 12, D:2) a +0 whip (3, 20, D:2) a +0 mace (7, 14, D:2) an adder corpse (skeletalised by now) a frilled lizard corpse (skeletalised by now) (8, 14, D:2) a bat corpse (skeletalised by now) (21, 32, D:2) a hobgoblin corpse (skeletalised by now) (29, 32, D:2) a +0 club a +0 plate armour a goblin skeleton (32, 21, D:2) a hobgoblin skeleton (35, 19, D:2) a +0 war axe (35, 23, D:2) a frilled lizard skeleton (36, 19, D:2) a +0 quarterstaff (40, 34, D:2) a book of Flames (43, 28, D:2) a +0 trident a jackal corpse (43, 36, D:2) 9 gold pieces Level 3 of the Dungeon (16, 5, D:3) 2 potions of heal wounds (21, -3, D:3) a +0 hand axe a +0 dagger a +0 robe (24, -4, D:3) 14 gold pieces Level 4 of the Dungeon (7, 5, D:4) a +0 robe