stinkchinker Level 1 of the Dungeon (0, 0, D:1) 2 stones (14, -16, D:1) a +0 robe (20, -24, D:1) a +0 whip a +0 club a gnoll corpse (skeletalised by now) (22, -24, D:1) a +0 flail (26, -25, D:1) a staff of alchemy (28, -32, D:1) a hobgoblin corpse (skeletalised by now) (30, -29, D:1) a quokka corpse (skeletalised by now) Level 2 of the Dungeon (9, -5, D:2) a +0 whip (18, -3, D:2) a +0 club (24, 14, D:2) a +0 barding (30, 13, D:2) 7 stones (30, 14, D:2) an adder corpse (skeletalised by now) (30, 17, D:2) an adder skeleton (54, 10, D:2) 4 stones a +0 short sword (55, 24, D:2) a +0 sling (56, 11, D:2) a +0 club (56, 14, D:2) a +0 dagger (57, -2, D:2) a hobgoblin skeleton (57, 0, D:2) the inkwell talisman "Qeadoe Giff" {rN++} [inkwell talisman] rN++: It greatly protects you from negative energy. (58, 24, D:2) a +0 hand axe (62, 7, D:2) a +0 hand axe Level 3 of the Dungeon