stinkchinker Level 1 of the Dungeon (0, 0, D:1) a staff of conjuration (1, 9, D:1) a +0 dagger (11, -1, D:1) a +0 dagger a goblin skeleton (13, 4, D:1) a +0 short sword a kobold skeleton (13, 7, D:1) a +0 short sword (16, -30, D:1) a quokka corpse (skeletalised by now) (17, -29, D:1) a jackal corpse (skeletalised by now) a jackal corpse (skeletalised by now) (20, -25, D:1) a +0 dagger (21, -25, D:1) 5 stones (32, -28, D:1) 5 stones (37, -11, D:1) a +0 rapier (42, -28, D:1) a +0 club a goblin skeleton (55, -35, D:1) a +0 dagger the felid corpse of Natasha (skeletalised by now) (55, -20, D:1) a +0 club (56, -18, D:1) a frilled lizard corpse (skeletalised by now) (61, -15, D:1) a +0 robe (62, -36, D:1) a quokka skeleton (63, -21, D:1) a +0 chain mail (66, -11, D:1) a bat corpse (skeletalised by now) Level 2 of the Dungeon (0, 0, D:2) a +0 whip (5, -4, D:2) a bat corpse (skeletalised by now) (8, -3, D:2) a +0 mace (12, -10, D:2) a +0 ring mail (12, 11, D:2) the felid corpse of Natasha (skeletalised by now) (13, 16, D:2) a bat corpse (skeletalised by now) (14, -6, D:2) 2 stones (16, -2, D:2) a hobgoblin corpse (skeletalised by now) (16, -1, D:2) a +0 dagger (21, 10, D:2) a +0 club (22, -13, D:2) a +0 dagger (22, 14, D:2) an adder corpse (skeletalised by now) (27, 14, D:2) a bat corpse (skeletalised by now) (29, 16, D:2) a +0 dagger a goblin skeleton (35, 3, D:2) the medusa talisman of the Endless Expanse {-Tele rN+++ rCorr Str+4} [medusa talisman] -Tele: It prevents most forms of teleportation. rN+++: It renders you almost immune to negative energy. rCorr: It protects you from acid and corrosion. Str+4: It affects your strength (+4). (unseen) (40, 32, D:2) a +0 falchion (40, 34, D:2) a +0 dagger 4 stones a +0 whip a kobold corpse (skeletalised by now) an adder corpse (skeletalised by now) (41, 34, D:2) 7 stones