stinkchinker Level 1 of the Dungeon (0, 0, D:1) a +0 robe (3, -12, D:1) 6 stones (4, 33, D:1) a +0 leather armour (6, 5, D:1) 8 stones (7, -10, D:1) a +0 club a gnoll skeleton (7, -1, D:1) an inkwell talisman (9, 2, D:1) a +0 club (12, -9, D:1) a staff of cold (13, 10, D:1) a +0 club a kobold skeleton (13, 14, D:1) 5 stones (14, 10, D:1) 3 stones a +0 dagger (14, 28, D:1) a +0 club (18, -4, D:1) a ball python skeleton (18, -2, D:1) a +0 leather armour (30, 9, D:1) a +0 dagger (41, 1, D:1) a +0 robe (42, 37, D:1) a bat corpse (skeletalised by now) Level 2 of the Dungeon (0, 0, D:2) a +0 club a goblin skeleton (1, -16, D:2) a quokka corpse (skeletalised by now) (6, 7, D:2) a ball python skeleton (10, 0, D:2) a +0 club a goblin skeleton (10, 1, D:2) a +0 spear (14, -16, D:2) a +0 club (15, 8, D:2) an adder skeleton (17, -17, D:2) a +0 club (19, -18, D:2) 6 stones (21, -13, D:2) a +0 spear (22, 8, D:2) a stone (28, 2, D:2) a +0 ring mail (29, 0, D:2) a +0 spear (38, -10, D:2) a +0 sling a +0 club a +0 robe (41, 12, D:2) a +0 flail a +0 flail a gnoll corpse (skeletalised by now) (46, -22, D:2) a +0 dagger Level 3 of the Dungeon [Shop] Petaku's Jewellery Shop a ring of wizardry (unknown) (300 gold) a ring of willpower (unknown) (250 gold) a ring of protection from fire (unknown) (250 gold) the ring of Departure {rElec rC+ Dex+6} (570 gold) [ring of dexterity] rElec: It insulates you from electricity. rC+: It protects you from cold. Dex+6: It affects your dexterity (+6). a ring of see invisible (150 gold) a quill talisman (200 gold) the ring of Oteneym {MP+9 Str+3 Dex+4} (417 gold) [ring of magical power] MP+9: It affects your magic capacity (+9). Str+3: It affects your strength (+3). Dex+4: It affects your dexterity (+4). a +6 ring of dexterity (unknown) (360 gold) a quill talisman (200 gold) the amulet of Elyvilon's Castigation {Spirit rElec rPois rN+ Dex-4} (440 gold) [amulet of guardian spirit] Spirit: It causes incoming damage to be divided between your reserves of health and magic. rElec: It insulates you from electricity. rPois: It protects you from poison. rN+: It protects you from negative energy. Dex-4: It affects your dexterity (-4). (8, -4, D:3) a +0 leather armour (16, 6, D:3) 6 stones (17, -28, D:3) a +0 falchion (23, -3, D:3) a +0 plate armour (29, -42, D:3) a stone a +0 dagger (37, -10, D:3) a +0 sling (45, -25, D:3) a +0 short sword a +0 ring mail (45, -24, D:3) a +0 hand axe a +0 ring mail a +0 dagger a +0 robe an orc corpse (skeletalised by now) (46, 2, D:3) a +0 club an orc skeleton (54, -42, D:3) a +0 sling (56, -42, D:3) a +0 club an orc corpse (skeletalised by now) (57, -41, D:3) a +0 dagger an orc corpse (skeletalised by now) (69, -25, D:3) a +0 sling Level 4 of the Dungeon (0, 0, D:4) 5 stones (8, 3, D:4) the +1 leather armour "Guidgh" {Slay+3} Slay+3: It affects your accuracy & damage with ranged weapons and melee (+3). (unseen) (8, 4, D:4) a +0 cloak (8, 5, D:4) a staff of death (unseen) (9, 3, D:4) a potion of brilliance (9, 4, D:4) 7 gold pieces a +0 club (9, 5, D:4) 12 gold pieces (10, 3, D:4) 18 gold pieces (10, 4, D:4) 3 boomerangs (10, 5, D:4) 5 stones (14, -3, D:4) a +0 falchion a +0 dagger a +0 robe an orc skeleton (14, -1, D:4) a +0 hand axe a +0 dagger a +0 robe a +0 flail an orc skeleton (23, -15, D:4) a +0 ring mail a +0 flail (23, 5, D:4) a scroll of teleportation (24, -15, D:4) a +0 dagger (24, -9, D:4) a +0 ring mail (25, -15, D:4) a +0 leather armour a +0 club an orc corpse (27, -18, D:4) a +0 partisan (28, -19, D:4) a throwing net (28, 31, D:4) a +0 leather armour (29, 15, D:4) a +0 long sword (30, -9, D:4) a +0 flail (31, 1, D:4) a +0 club (31, 2, D:4) a +0 robe a +0 dagger an orc skeleton (33, -15, D:4) a +0 robe a +0 dagger an orc skeleton (40, -1, D:4) a +0 robe a +0 dagger an orc skeleton (41, -1, D:4) a +0 hand axe an orc skeleton Level 5 of the Dungeon (0, 0, D:5) a +0 robe (2, 5, D:5) a scroll of poison (7, -2, D:5) a +0 ring mail (17, 8, D:5) a potion of enlightenment (23, 12, D:5) a +2 dagger of draining a +0 leather armour a +0 hand axe an orc corpse (24, 16, D:5) a +0 robe