Dungeon Crawl Stone Soup version 0.33.1-1-gc282f97621 (webtiles) character file. Game seed: 17733861394741774856 576 stinkchinker the Conjurer (level 7, 50/50 HPs) Began as a Black Draconian Conjurer on July 20, 2025. Was an Initiate of Vehumet. Quit the game on level 4 of the Dungeon. The game lasted 00:14:11 (4574 turns). stinkchinker the Conjurer (DrCj) Turns: 4574, Time: 00:14:11 Health: 50/50 AC: 6 Str: 9 XL: 7 Next: 13% Magic: 14/14 EV: 11 Int: 26 God: Vehumet [......] Gold: 112 SH: 5 Dex: 10 Spells: 8/15 levels left rFire . . . - Nothing wielded rCold . . . (no offhand) rNeg . . . (no helmet) rPois . (no cloak) rElec + (no gloves) rCorr . (no boots) SInv . m - amulet of reflection Will ..... e - +6 ring of intelligence Stlth ++ j - ring of wizardry HPRegen 0.28/turn MPRegen 0.14/turn %: reflection, wizardry (x1) @: no status effects A: galvanic breath, AC +6, unfitting armour, electricity resistance, cold-blooded, armoured tail 1 a: Galvanic Breath, Renounce Religion You were on level 4 of the Dungeon. You worshipped Vehumet. Vehumet was noncommittal. You visited 2 branches of the dungeon, and saw 6 of its levels. You collected 224 gold pieces. You spent 112 gold pieces at shops. Inventory: Hand Weapons o - a +2 dagger of draining Missiles i - a throwing net r - 3 darts of disjunction Jewellery e - a +6 ring of intelligence (worn) j - a ring of wizardry (worn) m - an amulet of reflection (worn) p - a +6 ring of dexterity Wands k - a wand of mindburst (6) (quivered) Scrolls c - a scroll of enchant armour d - 6 scrolls of teleportation g - a scroll of torment {unknown} h - a scroll of fog q - a scroll of silence {unknown} s - a scroll of poison {unknown} t - a scroll of noise {unknown} Potions a - a potion of magic b - 3 potions of heal wounds l - a potion of moonshine n - 2 potions of curing Skills: - Level 3.0 Dodging - Level 3.0 Stealth * Level 4.7 Spellcasting * Level 6.1 Conjurations You had 8 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 76% 2d7 1% 2 c - Iskenderun's Mystic Conj/Tloc 22% 2d6 (+2d3 9% 4 Your spell library contained the following spells: Spells Type Power Damage Failure Level Summon Small Mammal Summ 24% N/A 3% 1 Call Imp Summ 12% N/A 4% 2 Mephitic Cloud Conj/Alch/Air 16% N/A 4% 3 Fulminant Prism Conj/Alch 11% 3d8 9% 4 Call Canine Familiar Summ 6% N/A 10% 3 Eringya's Surprising Cr Summ 6% N/A 30% 4 Freezing Cloud Conj/Ice/Air 8% 6-21 34% 5 Hellfire Mortar Fire/Erth/Frge 3% 4d5 100% 7 Dungeon Overview and Level Annotations Branches: Dungeon (5/15) Temple (1/1) D:4 Altars: Ashenzari Cheibriados Dithmenos Elyvilon Gozag Hepliaklqana Kikubaaqudgha Okawaru Ru Trog Uskayaw Vehumet Wu Jian Xom Yredelemnul Zin The Shining One Shops: D:3 ? Annotations: D:2 1 runed translucent door, Crazy Yiuf D:5 exclusion: water moccasin Innate Abilities, Weirdness & Mutations You can breathe arcing electricity. Your glossy black scales are hard. (AC +6) You cannot fit into any form of body armour. You are resistant to electric shocks. (rElec) You are cold-blooded and may be slowed by cold attacks. You have an armoured tail. Message History (Press . to maintain the ray.) The searing ray hits the iguana. The iguana is almost dead. The searing ray hits the iguana. You kill the iguana! Vehumet accepts your kill. Your Conjurations skill increases to level 6! You have reached level 7! Your scales start taking on a glossy black colour. You learn Air Magic much quicker. You learn Earth Magic much slower. You can breathe arcing electricity. You feel insulated. Restarting spell: Searing Ray (safe; 1% risk of failure) Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: a scorpion (81% to hit) You focus your ray upon the scorpion. The searing ray hits the scorpion. The scorpion is lightly wounded. (Press . to maintain the ray.) The searing ray hits the scorpion. The scorpion is moderately wounded. The searing ray hits the scorpion! The scorpion is heavily wounded. The searing ray misses the scorpion. You finish channelling your searing ray. You block the scorpion's attack. The scorpion misses you. Aiming: Mindburst Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: a scorpion (heavily wounded, chance to affect: 64%) The scorpion's mind is blasted! You blow up the scorpion! Vehumet accepts your kill. An ice beast comes into view. An orc comes into view. It is wielding a +0 trident. An orc wizard comes into view. It is wielding a +0 dagger. There is a stone staircase leading up here. You climb upwards. There is a stone staircase leading down here. You start resting. Magic restored. Are you sure you want to abandon this character and quit the game? (Confirm with "quit".) #####.##.#.....# #####≈#≈# ## #.##.#.....# ##### .####.##.......# ### .....>####.....# #.. .####.# #.....########## #.# #.....# ###.####.......# #.# #.###.# #.# #.#####.##### #.# #.###.######.####.##........# #.# #...............@.....#.###.# #.# ..###.####.######..##.#.# #.# #.# ..###.# #.# #..##.#.# #.# #.# .÷....# #.# #.......# #.# #.# ...#### #.# ####.##.### #.###.# ...# ##.## #........# #.##... )..# ###...###.#......####.#.... ..## #................##..#..... ..#####.#...###.#......##.#.#.... There were no monsters in sight! Vanquished Creatures An ice beast (D:3) 4 scorpions A bombardier beetle (D:3) A hound (D:4) A jelly (D:5) 2 iguanas 4 adders A dart slug (D:3) 5 orcs 13 endoplasms 3 giant cockroaches 9 hobgoblins 5 quokkas 7 ball pythons 3 bats 4 frilled lizards 8 goblins 13 kobolds 5 rats 90 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | stinkchinker the Draconian Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 3/3 411 | D:1 | Reached XP level 2. HP: 20/20 MP: 3/5 658 | D:1 | Learned a level 2 spell: Searing Ray 1411 | D:2 | Reached XP level 3. HP: 26/26 MP: 7/10 2038 | D:2 | Noticed Crazy Yiuf 2695 | D:3 | Reached XP level 4. HP: 33/33 MP: 9/12 2856 | D:3 | Found The Oracle's Delphic Readings. 2860 | D:3 | Bought a scroll of teleportation for 42 gold pieces 2860 | D:3 | Bought a scroll of teleportation for 42 gold pieces 2860 | D:3 | Bought a scroll of identify for 28 gold pieces 3000 | D:3 | Noticed an ice beast 3005 | D:3 | Killed an ice beast 3006 | D:3 | Reached skill level 5 in Conjurations 3006 | D:3 | Reached XP level 5. HP: 38/38 MP: 7/14 3491 | D:4 | Reached XP level 6. HP: 45/45 MP: 9/15 3958 | D:4 | Found a staircase to the Ecumenical Temple. 3974 | Temple | Entered the Ecumenical Temple 3983 | Temple | Became a worshipper of Vehumet 4184 | D:5 | Entered Level 5 of the Dungeon 4378 | D:5 | Learned a level 4 spell: Iskenderun's Mystic Blast 4463 | D:5 | Noticed a water moccasin 4486 | D:5 | Reached skill level 6 in Conjurations 4486 | D:5 | Your scales start taking on a glossy black colour. 4486 | D:5 | Reached XP level 7. HP: 50/50 MP: 6/13 4486 | D:5 | Gained mutation: You are resistant to electric shocks. | (rElec) [Black Draconian growth] 4574 | D:4 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: zelgadis_glass_arrival_large, layout_loops_ring, serial_glass, glass_columns_a, glass_columns_a D:2: layout_loops_cross, minmay_misc_feat_columns, kennysheep_cross_room, uniq_crazy_yiuf_cottage D:3: layout_rooms, nicolae_nh_oracle_at_delphi D:4: layout_loops_ring, minmay_temple_entry_metal_lava D:5: layout_cave_pods Temple: sentei_temple_godly_chess Skill XL: | 1 2 3 4 5 6 | ---------------+-------------------+----- Stealth | 2 3 | 3.0 Dodging | 2 3 | 3.0 Spellcasting | 3 4 | 4.7 Conjurations | 5 6 | 6.1 Action | 1- 3 | 4- 6 | 7- 9 || total ---------------------------+-------+-------+-------++------- Melee: Unarmed | 8 | | || 8 Tailslap | 1 | | || 1 Cast: Magic Dart | 95 | 39 | || 134 Searing Ray | 6 | 18 | 1 || 25 Ability: Begin Untransform | | 1 | || 1 Evoke: Wand | | 3 | 1 || 4 Use: Scroll | | 5 | || 5 Armour: Skin | 9 | 2 | || 11 Dodge: Dodged | 11 | 3 | 1 || 15 Block: Other | | | 1 || 1 Form: Scroll | 1 | | || 1