Dungeon Crawl Stone Soup version 0.33.1-1-gc282f97621 (webtiles) character file. Game seed: 16728839977956161747 42 stinkchinker the Conjurer (level 3, 26/26 HPs) Began as a Draconian Conjurer on July 20, 2025. Quit the game on level 2 of the Dungeon. The game lasted 00:03:46 (1590 turns). stinkchinker the Conjurer (Draconian Conjurer) Turns: 1590, Time: 00:03:46 Health: 26/26 AC: 5 Str: 9 XL: 3 Next: 33% Magic: 6/7 EV: 11 Int: 18 God: Gold: 191 SH: 0 Dex: 11 Spells: 6/7 levels left rFire . . . - Nothing wielded rCold . . . (no offhand) rNeg . . . (no helmet) rPois . (no cloak) rElec . (no gloves) rCorr . (no boots) SInv . (no amulet) Will ..... (no ring) Stlth ++ (no ring) HPRegen 0.24/turn MPRegen 0.10/turn %: no passive effects @: no status effects A: AC +5, unfitting armour, cold-blooded, armoured tail 1 a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 191 gold pieces. Inventory: Scrolls b - 2 scrolls of teleportation {unknown} c - 2 scrolls of acquirement {unknown} g - a scroll of blinking {unknown} h - a scroll of identify {unknown} Potions a - a potion of magic d - a potion of moonshine {unknown} e - a potion of heal wounds {unknown} f - a potion of curing {unknown} Skills: + Level 2.2 Dodging + Level 2.2 Stealth * Level 2.7 Spellcasting + Level 4.2 Conjurations You had 6 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 68% 1d6 3% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Searing Ray Conj 34% 2d5 4% 2 Construct Spike Launche Frge 4% 2d3 26% 2 Mephitic Cloud Conj/Alch/Air 7% N/A 28% 3 Dazzling Flash Hex/Fire 4% N/A 45% 3 Launch Clockwork Bee Frge 2% N/A 45% 3 Fulminant Prism Conj/Alch 5% 3d7 56% 4 Iskenderun's Mystic Bla Conj/Tloc 10% 2d4 (+2d2 56% 4 Forge Blazeheart Golem Fire/Frge 2% N/A 86% 4 Curse of Agony Necr 2% N/A 99% 5 Silence Hex/Air 1% N/A 99% 5 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations Your plain brown scales are hard. (AC +5) You cannot fit into any form of body armour. You are cold-blooded and may be slowed by cold attacks. You have an armoured tail. Message History Aim: an adder (lightly wounded, 100% to hit) The magic dart hits the adder. The adder is moderately wounded. Aiming: Magic Dart (safe; 3% risk of failure) Press: ? - help, Q - select action Shift-Dir - straight line Aim: an adder (moderately wounded, 100% to hit) The magic dart hits the adder. The adder is severely wounded. Aiming: Magic Dart (safe; 3% risk of failure) Press: ? - help, Q - select action Shift-Dir - straight line Aim: an adder (severely wounded, 100% to hit) The magic dart hits the adder. The adder is almost dead. Aiming: Magic Dart (safe; 3% risk of failure) Press: ? - help, Q - select action Shift-Dir - straight line Aim: an adder (almost dead, 100% to hit) You miscast Magic Dart. You are very lightly contaminated with residual magic. Nothing appears to happen. The adder closely misses you. Aiming: Magic Dart (safe; 3% risk of failure) Press: ? - help, Q - select action Shift-Dir - straight line Aim: an adder (almost dead, 100% to hit) The magic dart hits the adder. You kill the adder! Your magical contamination has completely faded away. You now have 191 gold pieces (gained 13). Found an escape hatch in the ceiling. You open the door. There is an open door here. You open the door. There is an open door here. There is an open door here. A ball python comes into view. Aiming: Magic Dart (safe; 3% risk of failure) Press: ? - help, Q - select action Shift-Dir - straight line Aim: a ball python (asleep, 100% to hit) The magic dart hits the ball python. You kill the ball python! Are you sure you want to abandon this character and quit the game? (Confirm with "quit".) ...+ ..###### ..##...# ..##(#.# #.##.#.# #.##.#.# #### #.##.#.# ...# #@##.#.# ...# ###########'##.#.# ...# #..............#.#.# .. ...###..............#.#.# . ...'.'..............#.#...# ...###..............#.#.#.# ....................#.#.%.# ....................#.#.#.#.# ....................#.#.#.#.# There were no monsters in sight! Vanquished Creatures An adder (D:2) A dart slug (D:1) 4 endoplasms A giant cockroach (D:1) 3 hobgoblins 9 jackals (D:1) 3 ball pythons A bat (D:1) 2 frilled lizards (D:1) A kobold (D:1) 3 rats (D:1) 29 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | stinkchinker the Draconian Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 3/3 254 | D:1 | Reached XP level 2. HP: 18/20 MP: 1/5 1035 | D:1 | Reached XP level 3. HP: 26/26 MP: 3/6 1590 | D:2 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: ldierk_walled_garden, layout_basic, grunt_decor_clamped D:2: layout_basic, basic_altar Skill XL: | 1 2 | ---------------+-------+----- Stealth | 2 | 2.2 Dodging | 2 | 2.2 Spellcasting | | 2.7 Conjurations | | 4.2 Action || total ---------------------------++------- Melee: Unarmed || 70 Tailslap || 6 Cast: Magic Dart || 55 Armour: Skin || 42 Dodge: Dodged || 53