Dungeon Crawl Stone Soup version 0.33.1-1-gc282f97621 (webtiles) character file. Game seed: 13708797395336370304 31 stinkchinker the Conjurer (level 3, -1/26 HPs) Began as a Draconian Conjurer on July 20, 2025. Slain by Terence ... wielding a +0 mace (9 damage) ... on level 2 of the Dungeon. The game lasted 00:05:36 (1422 turns). stinkchinker the Conjurer (Draconian Conjurer) Turns: 1422, Time: 00:05:36 Health: -1/26 AC: 12 Str: 9 XL: 3 Next: 7% Magic: 6/6 EV: 11 Int: 20 God: Gold: 30 SH: 0 Dex: 9 Spells: 4/7 levels left rFire . . . d - +1 dagger (protect) rCold . . . (no offhand) rNeg . . . (no helmet) rPois . (no cloak) rElec . (no gloves) rCorr . (no boots) SInv . (no amulet) Will ..... (no ring) Stlth ++ (no ring) HPRegen 0.24/turn MPRegen 0.10/turn %: no passive effects @: under a protective aura A: AC +5, unfitting armour, cold-blooded, armoured tail 1 a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 30 gold pieces. Inventory: Hand Weapons d - a +1 dagger of protection (weapon) Scrolls b - a scroll of enchant weapon {unknown} c - a scroll of amnesia {unknown} Skills: + Level 2.1 Dodging + Level 2.2 Stealth * Level 2.6 Spellcasting + Level 4.2 Conjurations You had 4 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 76% 1d6 2% 1 b - Searing Ray Conj 38% 2d5 4% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Volatile Blastmotes Fire/Tloc 4% 2d10 41% 3 Fulminant Prism Conj/Alch 5% 3d6 52% 4 Iskenderun's Mystic Bla Conj/Tloc 11% 2d4 (+2d2 52% 4 Forge Monarch Bomb Fire/Frge 1% 4d5 100% 6 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Annotations: D:2 Sigmund, Terence Innate Abilities, Weirdness & Mutations Your plain brown scales are hard. (AC +5) You cannot fit into any form of body armour. You are cold-blooded and may be slowed by cold attacks. You have an armoured tail. Message History Terence is severely wounded. You finish channelling your searing ray. Terence hits you with a +0 mace. Aiming: Magic Dart (safe; 2% risk of failure) Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: Terence, wielding a +0 mace and wearing a +0 ring mail (severely wounded, 100% to hit) The magic dart hits Terence but does no damage. Terence is severely wounded. Terence hits you with a +0 mace. You hit Terence. Your weapon exudes an aura of protection. Terence is almost dead. Terence hits you but does no damage. You closely miss Terence. Terence is almost dead. Terence hits you with a +0 mace! You hit Terence but do no damage. Terence is almost dead. Terence hits you with a +0 mace! You hit Terence but do no damage. Terence is almost dead. Terence screams, "Stand, coward! You want a fight, show some honour!" Terence closely misses you. You hit Terence but do no damage. Your tail-slap misses Terence. Terence is almost dead. Terence hits you with a +0 mace. * * * LOW HITPOINT WARNING * * * You closely miss Terence. Terence is almost dead. Terence screams, "Your supposed skill won't protect you!" Terence barely misses you. Aiming: Magic Dart (safe; 2% risk of failure) Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: Terence, wielding a +0 mace and wearing a +0 ring mail (almost dead, 100% to hit) The magic dart hits Terence but does no damage. Terence is almost dead. Terence completely misses you. Magic courses through your body. Terence hits you with a +0 mace! You die... Terence says, "And stay out!" .. ## .. .### ##. ... ###.. ... .... #.# #.. #.# #..##..######÷# ......)@@...÷<# #..###.######## ... ### ...## . ..# #... ..###.. ##### ..w.... ...# #.... ...#... #..S#....... You could see Terence. Vanquished Creatures A dart slug (D:1) A ribbon worm (D:2) An endoplasm (D:1) A giant cockroach (D:1) 2 hobgoblins (D:1) 4 jackals 4 quokkas A ball python (D:1) 3 bats (D:1) 4 frilled lizards (D:1) 3 kobolds 3 rats 28 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | stinkchinker the Draconian Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 3/3 349 | D:1 | Reached XP level 2. HP: 13/20 MP: 0/5 1155 | D:2 | Noticed Sigmund 1305 | D:1 | Reached XP level 3. HP: 26/26 MP: 3/6 1333 | D:1 | Learned a level 2 spell: Searing Ray 1407 | D:2 | Noticed Terence 1422 | D:2 | Slain by Terence Illustrated notes Levels and vault maps discovered: D:1: minmay_arrival_hallway, layout_loops_ring D:2: layout_loops_ring, serial_shops, shop, nicolae_shop_trees, nicolae_shop_getting_attention, shop, nicolae_shop_statue_plus, hangedman_decor_growths, st_stairs_14, amethyst_killhole, uniq_sigmund, uniq_terence, uniq_robin Skill XL: | 1 2 | ---------------+-------+----- Stealth | 2 | 2.2 Dodging | 2 | 2.1 Spellcasting | | 2.6 Conjurations | | 4.2 Action || total ---------------------------++------- Melee: Unarmed || 24 Dagger || 9 Cast: Magic Dart || 71 Searing Ray || 1 Use: Potion || 1 Armour: Skin || 44 Dodge: Dodged || 49