stinkchinker Level 1 of the Dungeon (0, 0, D:1) a hobgoblin corpse (skeletalised by now) (1, 9, D:1) a +0 club (4, -12, D:1) a hobgoblin skeleton (15, -16, D:1) a ball python corpse (skeletalised by now) (18, -13, D:1) a ball python skeleton (23, 20, D:1) a rat skeleton (31, -10, D:1) a +0 tower shield (40, 19, D:1) a +0 leather armour (45, 23, D:1) a ball python skeleton (48, -5, D:1) a +0 plate armour (50, 5, D:1) a +0 club (51, 17, D:1) a quokka skeleton Level 2 of the Dungeon (3, 12, D:2) a +0 whip the +2 robe "Taceiheu" {Rampage Slay+2} Rampage: It bestows one free step when moving towards enemies. Slay+2: It affects your accuracy & damage with ranged weapons and melee (+2). (5, 24, D:2) a +0 scale mail (8, -12, D:2) a jackal skeleton (9, -10, D:2) a +0 short sword (14, -19, D:2) an adder skeleton (17, 20, D:2) a +0 club (18, -12, D:2) a +0 club (18, 17, D:2) a frilled lizard skeleton (20, 24, D:2) a ball python skeleton (21, 23, D:2) an adder skeleton (23, 23, D:2) a +0 club a goblin skeleton (27, 24, D:2) a +0 ring mail (34, -14, D:2) a +0 dagger (35, 10, D:2) a +0 dagger (38, 15, D:2) a hobgoblin skeleton (40, 15, D:2) a +0 club a goblin skeleton (41, 0, D:2) a +0 helmet a +0 animal skin a +0 falchion the hobgoblin skeleton of Robin (43, -8, D:2) a +0 club a goblin skeleton (43, -5, D:2) a +0 club (52, -19, D:2) a +0 shortbow Level 3 of the Dungeon (0, 0, D:3) a +0 war axe (5, -4, D:3) a +0 club (8, 28, D:3) a +0 dagger (14, -4, D:3) 4 boomerangs (14, -3, D:3) a +0 leather armour (15, 9, D:3) a +0 ring mail (16, 0, D:3) an amulet of reflection (27, -2, D:3) a +0 sling a +0 club (28, -2, D:3) 2 javelins (30, 13, D:3) a +0 robe (30, 35, D:3) 3 boomerangs (37, 20, D:3) 2 stones a +0 short sword a kobold skeleton (42, 1, D:3) a +0 ring mail a +0 dagger (44, 3, D:3) a +0 leather armour (49, 12, D:3) a +0 short sword (53, 4, D:3) a +0 dagger a goblin skeleton (54, 5, D:3) the +0 ring mail of Junew {rN++} rN++: It greatly protects you from negative energy. Level 4 of the Dungeon (0, 0, D:4) a +0 war axe a +0 leather armour an orc corpse (skeletalised by now) (1, 0, D:4) a +0 club a +0 chain mail an orc corpse (skeletalised by now) (4, 0, D:4) a +0 mace a +0 flail (8, -18, D:4) a +0 robe (9, -31, D:4) a +0 club (20, -40, D:4) a +0 scale mail (20, -29, D:4) a +0 dagger a +0 sling a goblin skeleton (25, 1, D:4) a +0 leather armour a +0 hand axe (27, 1, D:4) a +0 dagger a +0 robe an orc corpse (skeletalised by now) (28, 1, D:4) a +0 dagger a +0 robe (29, -26, D:4) a hound skeleton (31, -46, D:4) a +0 short sword 5 stones (32, -47, D:4) a +0 mace (37, -13, D:4) a +0 leather armour (39, -32, D:4) the +3 leather armour of Charity {^Drain rElec rN+ Str+3} ^Drain: It drains your maximum health when unequipped. rElec: It insulates you from electricity. rN+: It protects you from negative energy. Str+3: It affects your strength (+3). 2 poisoned darts a +0 dagger a +0 sling a goblin skeleton (40, -33, D:4) a ball python skeleton Level 5 of the Dungeon (0, 4, D:5) a +0 spear (9, 26, D:5) a +0 whip of flaming a +2 robe of resistance (12, -16, D:5) a +0 dagger (16, -16, D:5) a +0 giant club (19, -4, D:5) a +0 leather armour (19, 35, D:5) a +0 robe a +0 short sword a +0 leather armour (22, 10, D:5) a +0 ring mail (25, -7, D:5) a +0 dagger a +0 robe (25, -6, D:5) a +0 mace (26, -4, D:5) a +0 hand axe (31, -6, D:5) a +0 dagger a +0 robe (36, -4, D:5) a +0 club a +0 robe a +0 flail (37, -4, D:5) a +0 dagger a +0 robe (38, -4, D:5) a +0 flail Level 6 of the Dungeon (1, 3, D:6) 16 gold pieces the Ecumenical Temple