stinkchinker Level 1 of the Dungeon (0, 0, D:1) a +0 club (2, 2, D:1) a hobgoblin skeleton (19, 14, D:1) a +0 hand axe (29, 10, D:1) a +0 sling (32, 16, D:1) a curare-tipped dart (42, -8, D:1) a +0 robe (43, -17, D:1) a +0 leather armour (52, 5, D:1) a ball python skeleton (60, 1, D:1) a +0 spear Level 2 of the Dungeon (0, 0, D:2) a jackal corpse (skeletalised by now) (5, 7, D:2) a +0 long sword (7, 7, D:2) a parchment of Swiftness (12, 12, D:2) a scroll of identify