stinkchinker Level 1 of the Dungeon (1, 10, D:1) a bat skeleton (6, 34, D:1) a +0 club (9, 4, D:1) a ball python skeleton (14, 10, D:1) a +0 robe (17, 17, D:1) a ball python skeleton (18, 21, D:1) a quokka skeleton a jackal skeleton (22, 27, D:1) a +0 ring mail (28, 23, D:1) a +0 robe (32, 25, D:1) a +0 ring mail (35, 7, D:1) a hobgoblin skeleton (38, 22, D:1) a +2 dagger of draining 4 stones (39, 22, D:1) a quokka skeleton (43, 9, D:1) a quokka corpse (skeletalised by now) (50, 32, D:1) a +0 dagger a kobold corpse (skeletalised by now) Level 2 of the Dungeon (1, 9, D:2) 3 poisoned darts (2, 21, D:2) a hobgoblin skeleton (4, 28, D:2) a +0 sling a goblin corpse (skeletalised by now) (4, 43, D:2) 5 poisoned darts (8, 11, D:2) a +0 dagger (8, 15, D:2) a +0 dagger (9, 21, D:2) a +0 ring mail (12, 34, D:2) a ball python skeleton (12, 35, D:2) a +0 ring mail (15, 45, D:2) a +0 ring mail (19, 0, D:2) the +1 robe of the Skies Above {Dex+3 SInv} Dex+3: It affects your dexterity (+3). SInv: It lets you see invisible. (19, 2, D:2) an adder corpse (skeletalised by now) (20, 1, D:2) a hobgoblin skeleton (26, 15, D:2) a +2 ring mail of cold resistance (27, 44, D:2) a +0 pair of boots (38, 1, D:2) a +0 sling