stinkchinker Level 1 of the Dungeon (0, 0, D:1) a +0 dagger (15, 13, D:1) a +0 dagger a kobold skeleton (24, -1, D:1) a +0 pair of gloves (25, 3, D:1) a +0 leather armour (30, -2, D:1) a +0 dagger (30, 12, D:1) a +0 dagger (31, 43, D:1) a +0 dagger a goblin corpse (skeletalised by now) (44, 29, D:1) a +0 mace (45, 16, D:1) a +0 long sword (46, 12, D:1) a +0 leather armour (54, 28, D:1) a +0 dagger a kobold skeleton (57, 30, D:1) a +0 club (62, 41, D:1) a +0 whip Level 2 of the Dungeon (6, -20, D:2) a bat corpse (skeletalised by now) (18, -34, D:2) a bat corpse (skeletalised by now) (19, -25, D:2) a +0 falchion (22, -22, D:2) a ball python corpse (skeletalised by now) (25, 1, D:2) a +4 shortbow (26, -14, D:2) a +0 dagger (28, -16, D:2) a ball python skeleton (30, -18, D:2) a +0 robe (37, -23, D:2) a +0 scale mail (37, -19, D:2) the +0 leather armour of the Bouncing Allies {Harm Str+3} Harm: It increases damage dealt and taken. Str+3: It affects your strength (+3). (44, -11, D:2) a +0 sling (50, -18, D:2) a frilled lizard corpse (skeletalised by now) (52, -17, D:2) a +0 robe (57, -9, D:2) 5 poisoned darts (59, -13, D:2) a +0 war axe Level 3 of the Dungeon (0, 0, D:3) a bombardier beetle corpse