Dungeon Crawl Stone Soup version 0.33.1-2-ga6f4b62f22 (webtiles) character file. Game seed: 16987255544473540970 34 stinkchinker the Firebug (level 3, 24/24 HPs) Began as a Demonspawn Fire Elementalist on Sept 17, 2025. Quit the game on level 2 of the Dungeon. The game lasted 00:03:41 (1091 turns). stinkchinker the Firebug (DsFE) Turns: 1091, Time: 00:03:42 Health: 24/24 AC: 3 Str: 8 XL: 3 Next: 14% Magic: 6/6 EV: 26 Int: 17 God: Gold: 39 SH: 0 Dex: 13 Spells: 5/6 levels left rFire . . . g - +1 dagger (venom) rCold . . . (no offhand) rNeg . . . a - +0 robe rPois . (no helmet) rElec . l - +0 cloak rCorr . (no gloves) SInv . (no boots) Will ..... m - amulet of the acrobat Stlth ++ (no ring) HPRegen 0.24/turn (no ring) MPRegen 0.10/turn %: acrobat @: acrobatic A: foul stench 1, demonic magic 1 a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 39 gold pieces. Inventory: Hand Weapons g - a +1 dagger of venom (weapon) j - a +0 short sword of protection Missiles d - 2 throwing nets Armour a - a +0 robe (worn) l - a +0 cloak (worn) Jewellery m - an amulet of the acrobat (worn) Scrolls f - a scroll of revelation {unknown} i - a scroll of enchant armour {unknown} k - a scroll of teleportation {unknown} Potions b - a potion of magic c - a potion of moonshine {unknown} e - a potion of brilliance {unknown} h - a potion of mutation {unknown} Skills: + Level 2.0 Dodging + Level 2.2 Stealth + Level 2.2 Spellcasting + Level 1.4 Conjurations * Level 3.1 Fire Magic You had 5 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Foxfire Conj/Fire 36% 2x1d5 8% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Scorch Fire 24% 2d6 8% 2 Inner Flame Hex/Fire 7% N/A 30% 3 Volatile Blastmotes Fire/Tloc 14% 2d11 30% 3 Flame Wave Conj/Fire 9% 2d6 58% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations You may rarely emit foul miasma when damaged in melee. Spells you cast may paralyse adjacent enemies. Message History The ball python is moderately wounded. The foxfire hits the ball python. You kill the ball python! The foxfire hits the adder. The adder is moderately wounded. Casting: Foxfire (safe; 9% risk of failure) Press: ? - help, Q - select action, ( or ) - cycle Dir - look around, f - activate You conjure some foxfire! Malevolent energies surge around you. The foxfire hits the adder but does no damage. The adder is moderately wounded. The foxfire hits the adder. The adder is heavily wounded. The adder closely misses you. Casting: Foxfire (safe; 9% risk of failure) Press: ? - help, Q - select action, ( or ) - cycle Dir - look around, f - activate You miscast Foxfire. You are very lightly contaminated with residual magic. Nothing appears to happen. The adder bites you. x2 Casting: Foxfire (safe; 9% risk of failure) Press: ? - help, Q - select action, ( or ) - cycle Dir - look around, f - activate You conjure some foxfire! Malevolent energies surge around you. The adder suddenly stops moving! The helpless adder fails to defend itself. You puncture the adder! You kill the adder! You have reached level 3! Your experience leads to an increase in your attributes! Increase (S)trength, (I)ntelligence, or (D)exterity? You feel clever. x2; Your demonic ancestry asserts itself... You begin to emit a foul stench of rot and decay. You start resting. Your foxfire dissipates. x2 Your magical contamination has completely faded away. You start resting. HP restored. You start resting. Magic restored. There is a stone staircase leading down here. Are you sure you want to abandon this character and quit the game? (Confirm with "quit".) #.†###### #####..# ##...#..# #.......# #......†# #.....#.# ##...##.# ##>###.# #@....# #..#### #..# #..####### #......... #.<.# #...# #...# ##...## There were no monsters in sight! Vanquished Creatures An adder (D:2) 2 ribbon worms (D:2) An endoplasm (D:1) 3 hobgoblins (D:1) 2 quokkas (D:1) 2 ball pythons 3 bats (D:1) A frilled lizard (D:1) 2 goblins (D:1) 7 kobolds 3 rats 27 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | stinkchinker the Demonspawn Fire Elementalist began the | quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 234 | D:1 | Gained mutation: Spells you cast may paralyse adjacent | enemies. [demonic ancestry] 234 | D:1 | Reached XP level 2. HP: 19/19 MP: 1/5 806 | D:1 | Reached skill level 3 in Fire Magic 1031 | D:2 | Gained mutation: You may rarely emit foul miasma when | damaged in melee. [demonic ancestry] 1031 | D:2 | Reached XP level 3. HP: 19/24 MP: 0/6 1091 | D:2 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_tiny_e, layout_basic D:2: layout_loops_ring Skill XL: | 1 2 | ---------------+-------+----- Stealth | 2 | 2.2 Fire Magic | 3 | 3.1 Dodging | 2 | 2.0 Spellcasting | | 2.2 Conjurations | | 1.4 Action || total ---------------------------++------- Melee: Unarmed || 3 Dagger || 19 Cast: Foxfire || 30 Stab: Paralysed || 5 Sleeping || 4 Armour: Robe || 21 Dodge: Dodged || 18