Dungeon Crawl Stone Soup version 0.33.1-5-g432fff1de5 (webtiles) character file. Game seed: 1510576752252565675 162 stinkchinker the Conjurer (level 4, -3/33 HPs) Began as a Demigod Conjurer on Oct 14, 2025. Slain by a gnoll ... wielding a +0 flail (10 damage) ... on level 3 of the Dungeon. The game lasted 00:09:48 (3185 turns). stinkchinker the Conjurer (Demigod Conjurer) Turns: 3185, Time: 00:09:48 Health: -3/33 AC: 4 Str: 8 XL: 4 Next: 99% Magic: 1/11 EV: 10 Int: 24 God: Gold: 77 SH: 0 Dex: 12 Spells: 6/9 levels left rFire . . . d - +0 dagger (freeze) rCold . . . (no offhand) rNeg . . . q - +0 leather armour rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . o - +0 pair of boots Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.25/turn (no ring) MPRegen 0.12/turn %: no passive effects @: no status effects A: high MP 1, forlorn, divine attributes a: no special abilities You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 77 gold pieces. Inventory: Hand Weapons d - a +0 dagger of freezing (weapon) Armour o - a +0 pair of boots (worn) q - a +0 leather armour (worn) Wands u - a wand of flame (28) Scrolls a - a scroll of amnesia {unknown} c - 3 scrolls of identify {unknown} g - a scroll of immolation {unknown} j - a scroll of teleportation {unknown} k - a scroll of fear {unknown} n - a scroll of enchant weapon {unknown} p - a scroll of enchant armour {unknown} s - a scroll of torment {unknown} t - a scroll of vulnerability {unknown} Potions b - a potion of magic f - a potion of attraction {unknown} h - a potion of berserk rage {unknown} i - a potion of might {unknown} m - a potion of resistance {unknown} Baubles r - 2 flux baubles Talismans e - the rimehorn talisman of Fashionability {rF+++ rN+ Stlth-} (You found it on level 1 of the Dungeon) [rimehorn talisman] rF+++: It renders you almost immune to fire. rN+: It protects you from negative energy. Stlth-: It makes you less stealthy. l - a talisman of death Skills: - Level 2.0 Dodging + Level 2.8 Stealth * Level 3.1 Spellcasting * Level 4.6 Conjurations You had 6 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 2% 1 b - Searing Ray Conj 52% 2d6 3% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Mercury Arrow Conj/Alch 28% 2d7 9% 2 Construct Spike Launche Frge 6% 2d3 24% 2 Inner Flame Hex/Fire 3% N/A 43% 3 Launch Clockwork Bee Frge 3% N/A 43% 3 Flame Wave Conj/Fire 14% 2d6 52% 4 Fulminant Prism Conj/Alch 7% 3d7 52% 4 Iskenderun's Mystic Bla Conj/Tloc 14% 2d5 (+2d2 52% 4 Eringya's Surprising Cr Summ 3% N/A 83% 4 Forge Blazeheart Golem Fire/Frge 3% N/A 83% 4 Sticky Flame Fire/Alch 3% 2d4 83% 4 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Zot: 14815 Innate Abilities, Weirdness & Mutations You have an increased reservoir of magic. (+10% MP) You shall have no god before yourself. Your divine heritage dramatically boosts your attributes as you level up. Message History Things that are here: a +0 halberd; a gnoll corpse You start resting. A gnoll is nearby! Aiming: Searing Ray (safe; 3% risk of failure) Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Okay, then. Aiming: Searing Ray (safe; 3% risk of failure) Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: a gnoll, wielding a +0 flail and wearing a +0 chain mail (wandering, hasn't noticed you, 87% to hit) You focus your ray upon the gnoll. The searing ray hits the gnoll but does no damage. The gnoll shouts! (Press . to maintain the ray.) The searing ray hits the gnoll but does no damage. The searing ray hits the gnoll but does no damage. The searing ray hits the gnoll but does no damage. You finish channelling your searing ray. The gnoll hits you with a +0 flail! Aiming: Searing Ray (safe; 3% risk of failure) Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: a gnoll, wielding a +0 flail and wearing a +0 chain mail (87% to hit) You focus your ray upon the gnoll. The searing ray hits the gnoll. The gnoll is moderately wounded. (Press . to maintain the ray.) The gnoll hits you with a +0 flail! The searing ray hits the gnoll but does no damage. The gnoll is moderately wounded. The gnoll hits you with a +0 flail. The searing ray misses the gnoll. The gnoll hits you with a +0 flail. * * * LOW HITPOINT WARNING * * * The searing ray hits the gnoll. The gnoll is moderately wounded. You finish channelling your searing ray. The gnoll closely misses you. You don't have enough magic to cast this spell. Okay, then. The gnoll attacks as it pursues you! The gnoll misses you. The gnoll attacks as it pursues you! The gnoll hits you with a +0 flail! You die... # #.# #. #.####.####... #. #............. ## ####.###.####. # #)# .# #.# # #.# #j# #@# #.# #.########.# #..........# ###......... #.######## #.# #.# #.# You could see a gnoll. Vanquished Creatures 2 orc priests (D:3) An adder (D:2) 5 gnolls 2 dart slugs An orc (D:3) A ribbon worm (D:3) 5 endoplasms A giant cockroach (D:3) 5 hobgoblins 2 quokkas 5 ball pythons 3 bats 5 frilled lizards 3 goblins 5 kobolds 8 rats 54 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | stinkchinker the Demigod Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 5/5 212 | D:1 | Identified the rimehorn talisman of Fashionability {rF+++ | rN+ Stlth-} 238 | D:1 | Reached XP level 2. HP: 20/20 MP: 2/7 1161 | D:2 | Learned a level 2 spell: Searing Ray 1374 | D:2 | Reached skill level 4 in Conjurations 1374 | D:2 | Reached XP level 3. HP: 26/26 MP: 2/9 2322 | D:3 | Reached XP level 4. HP: 33/33 MP: 3/11 3185 | D:3 | Slain by a gnoll Illustrated notes Levels and vault maps discovered: D:1: onia_arrival_handbag, layout_loops_ring D:2: layout_basic D:3: layout_loops_ring, grunt_ministairs_11 Skill XL: | 1 2 3 4 | ---------------+-------------+----- Spellcasting | 2 3 | 3.1 Stealth | 2 | 2.8 Dodging | 2 | 2.0 Conjurations | 4 | 4.6 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Dagger | 12 | 6 || 18 Cast: Magic Dart | 61 | 25 || 86 Searing Ray | 5 | 6 || 11 Ability: Begin Untransform | 1 | || 1 Armour: Robe | 5 | || 5 Leather armour | 4 | 12 || 16 Dodge: Dodged | 18 | 8 || 26 Form: Yak | 1 | || 1